New Journey to Un'Goro Card Revealed: Raptor Hatchling
A new Hunter Beast has been revealed by GNN! Thanks to czhihong for the translation.
Update March 29 2:30 PM: Blizzard has given us the proper names for the two cards. Check them out below!
Discuss this Card Discuss Raptor Hatchling
Learn more about Journey to Un'Goro!
Visit our expansion guide to look at all the new cards that have been revealed so far, as well as anything else you want to know about the new expansion!
Tokens are uncollectable cards that are summoned onto the board. The "are summoned" is an important part of the definition. These are not tokens in the strictest sense of the term, but I hope Friies is right.
I'm saying we've never seen a card like this: it puts a card into your deck; it does NOT summon a token on the board. We have never seen a non-token, non-collectible minion in Hearthstone before. I do not know what the limitations are on Maelstrom Portal, hence my original comment.
I hope that you and Friies are correct, but we cannot assume this is true based on prior knowledge because no card has ever existed like this.
Again, you're simply mistaken about what the definition of a token is. All uncollectable game elements are tokens. It doesn't matter if they were summoned, added to your hand (like Ysera does with Emerald Drake), shuffled into your deck (Roaring Torch can't be pulled by the variety of Mage cards that give you random spells), or whatever else. I don't know where you got the idea that they must be summoned specifically, but you are mistaken.
I got it from here: http://hearthstone.gamepedia.com/Token
The term was taken from MTG, but I have watched a ton of Hearthstone streams and YouTube videos, and I've never heard Ysera's dream cards or Roaring Torch called tokens. It is just not how the term is used in Hearthstone.
"Token" itself is a fan term, much like "buff", that has no official definition, so I guess there's really nothing I can say further to convince you that you and this gamepedia fansite are mistaken, even though you certainly are, but either way, the fact remains that uncollectable still don't get produced by random effects. There is too much existing precedent for this to ignore.
Uncollectible cards ARE tokens
I think you are either confused or having a mighty hard time trying to explain yourself. Raptor is not a card you can craft and put in your deck. It is generated from Small Raptor as a token and shuffled into your deck. It does not matter what you call it, uncollectible or token. ANY card you can't craft and put in your deck can never be generated off random effects except effects that look into a player's deck and copy it after it was put there like Drakonid Operative and Mindgames
Guys, it's a pretty broken card, yes but it's NOT an overpowered 1 drop.
You play this on turn one and it still doesn't guarantee board control. It dies to a ping and also makes your next draws less consistent. It doesn't break and win the game by turn one, and that is great card design.
This also makes it so one can make a questing control deck. Very few minions, card draw and then combo with tundra rhino.
I'm loving the possibilities here.
Seems too much to me. I like playing hunter again but this is too crazy.
Without the quest I would say, this guy is just fine. If you look on all available options, a 2/1 at turn 1 is just bad - BUT because of the quest hunter want to play around 15 1 drops (maybe?). Then, every okay 1 drop is insane for them. You are not looking for tunnel trogg or n´zoth first mate + patches power level. You just need anything that cost 1 mana and is not shit. This card counts as two 1 drops, so you can play one less in your deck and play something strong by his own like savanna highmane. I think this card will see much play and it is a very good card for hunter.
who else is mad cause he dosen't have enough dust to build a hunter quest deck? :(
Yeah, this thing is bonkers. Raptor quest hunter will definitely be a thing.
Tol'vir Warden just became reeeally strong. Between this and Fire Fly (which is also two 1-drops from one), that quest should easily be done by turns 5-7.
Gonna call this deck Pratt Hunter (as in Chris). :D
I dont think this card is that great in arena. Hunter doesnt have great card draw options and you dont want to topdeck a 4-3 on turn 7+
The chances you get those AND this card in arena? Arena was the key word there. I agree with the main post for ARENA... for normal, it has a chance to be great. 4/3 For 1 however is still GREAT value... but of course, top decking a 1 mana card when the game is coming down to top-decking might not be ideal.
I almost only play arena, so my mind is set on arena. Saw that there was some confusion, so i changed it. It's a good card when u get enough draw or manage to get the warden, but otherwise i would rather draft firebat over this one
Actually an insane card. So many synergies it's crazy. Playable in aggro, midrange and control. Good card.
Lets not forget, this card counts as two counters towards The Marsh Queen. This makes it viable to run even fewer 1 drops in your deck if oyu habe a means to reliaby draw them. Tol'vir Warden helps a lot with that, but if hunter gets probably one more of these they could run like 6 1 drops and the rest a control deck and have Queen Carnassa be the finisher.
Very Very good card
I'd just run a total of 4, between this and Fire Fly. They make up eight 1-drops together, and save deck space for bigger minions, spells, etc.