E. Malone's Expedition Journal - Week 3 - Shaman Legendary Quest & More!
Two new cards have been revealed through a blog from Blizzard, including the Shaman Legendary Quest, Unite the Murlocs!
Discuss this Card
Discuss this Card
Discuss this Card
Galvadon Gets Closer & Voting
The video today showed us a bit more of Galvadon, the Legendary Quest reward for Paladins! What do you think its effect will be?
Super Spoiler: Japanese subtitles in the below video state the effect is "Battlecry: Adapt 5 times." (thanks /u/triplekinoko)
Additionally, as usual, we're getting to choose the next part of their adventure in Un'Goro! Jagged path is where its at. Go vote!
Video
Blog Post
Learn more about Journey to Un'Goro!
Visit our expansion guide to look at all the new cards that have been revealed so far, as well as anything else you want to know about the new expansion!
Unite the Murlocs to avenge all the Murloc Tinyfin who were massacred on the card reveal by Swamp King Dred
5mana 14-5 stealth windfury . FeelsGoodMan
I bet Beast Quest for Druid.
Hunter will get: Use Hero Power 15 times. Reward: Haven't you won???!! Fill your board with Huffers ;)
7 beasts for hunter can be done in like 5 turns with good tempo too, I don't think it will look like that. They'll leave beasts to druid most likely.
I think 8 Divine Shield minions is too much. Argent Squire, nothing for T2, then Wickerflame Burnbristle, then what? Tirion Fordring ofc. Argent Commander? Scarlet Crusader? Sunwalker? Silvermoon Guardian? Argent Horserider and Silent Knight aremoving out
Except if it counts minions that give divine shield like Steward of Darkshire and Argent Protector. Otherwise it's just too slow. Maybe a buffadin Divine shield deck could do it.
I can just imagine back in blizzard headquarters with the Japanese localization department:
"We already had the expansion leaked before it's announced so we need to be extremely carrrrrreful... AND SOMEONE HAS TO F*** UP THE GALVADON REVEAL!!!"
XD
I didn't Read all the comments, but I'm guessing a Deck running this Quest would also run Call in the Finishers which summons 4 Murlocs towards the Quest as well as not interfering with the Finja Package.
Its really really easy for someone to summon 10 murlocs and finish the quest until turn 5 or 6. finja, Finishers, Tidehunter, Bluegills. Murlocalypse is coming
Don't think so, I think quest rewards are considered uncollectible cards
So,
1. summon 10 murlocs,
2. get Megafin,
3.next turn play more murlocs,
4. use Gentle Megasaur and Stealth them,
5.hope to avoid any aoe,
6. and Bloodlust
needless to say this quest is trash and will never see play .
blizzard finally decided not to give shaman the best cards . feelsgoodman .
Well when i played murloc shaman for the 75 murloc quest it was preeety good, the weakness of the deck was getting into mid game without having more murlocs, weakness that this card overrides.
Consider what rank you were playing at if any and that consider your win rate .
Not everyone cares about "fun" . Some people just want to win .
The Paladin legendary seems realy shitty for a quest card, unless you are aiming for a combo deck with two of the 5 mana that doubles attack and gets stealth and windfury.
Sunkeeper Tarim is the paladin standalone Legendary. Galvadon is the quest-reward
Already have that mate.
With taunt, maybe.
Murloc Shaman to legend! yes! wooo
Finally some shit cards for Shaman. The dawn of a new age?
This is actually a pretty good card. Its not going to be a tunnel trogg that is used in every deck, but I feel like this will be a viable deck. Keep in mind that they are probably going to make a couple other murloc cards to help with this quest... either way he has 2 spells that give him 4 murlocs a card.