Our Journey to Un'Goro Card Predictions
What types of creatures will we see in the upcoming Un'Goro expansion? Dash from Curse showcases our expectations from the set.
What do you think we'll see in the new expansion?
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Something that will do a better job than Genzo, the Shark a 4 mana 5/4 with this text" Whenever this attacks, the player controlling it can shuffle 1 card from their hand into the deck and draw another one"
This is a card I REALLY hope they do something similar to:
It could be good for both support dragon paladin and countering other dragon decks in wild.
My god, it's so bad. How could this possibly be any better than Bolvar Fordragon?
The only problem is, that card text is incredibly specific, and the swap in stat numbers doesn't make it any better. Essentially what you have created is a worse Bolvar Fordragon, like comparing Ragnaros to a magma rager. Think of it like this, an Azure drake is good because it's strong on its own and has great synergy with multiple decks. Iron Sensei only works in mech decks because it requires mech synergy to work and is a terrible option in any other deck type
The only problem is, that card text is incredibly specific, and the swap in stat numbers doesn't make it any better. Essentially what you have created is a worse Bolvar Fordragon, like comparing Ragnaros to a magma rager. Think of it like this, an Azure drake is good because it's strong on its own and has great synergy with multiple decks. Iron Sensei is a fantastic option in mech decks but ONLY works in mech decks because it requires mech synergy to work and is a terrible option in any other deck type.
The way I see it, if you wanna improve this card you can turn it into a 5/5 and change the text to "every time a dragon dies while this is in your hand, gain 1/1", that way he has his own advantages compared to Bolvar and his tribe synergy would be worth it.
Lots of rabid plants, and dinosaurs as obvious- there were some low flying pterradoctyl (sp?) types, t-rex, raptors, etc. Lots of little annoying plants and even bigger versions. There were tar-pits as well.
By the time Blizzard reveals more cards, they will also be announcing the next expac.
Funnel Drogg - Shaman - 1
Overload 2
9/9
Unsure if sarcastic.
1. Maximilian as a legendary. Not the most lore-important character, but he's pretty much the most memorable and awesome character in Un'goro. His quest line still makes me laugh.
2. At least one or two Silithids. There's a whole bloody nest in southern Un'goro, so it'd be a crime not to have any in the set.
Rogue Legendary
Rodinwood the Master of Thief
9 mana 1/1 Stealth
Battlecry: Steal all enemy minions's Texts and trigger their Battlecry.
Ew, why? That's so bad
I expect more random effects (Adapt by itself is already RNG), maybe fewer pirates but the ones we have already rule the world and "balanced" one drops.
It's only RNG if you aren't already winning the board by playing a 1 mana 2/3 a 2 mana 3/4 and a 4 mana 7/7. That's your fault for not playing shaman is basically what I'm saying.
I'm just glad that my Discover Discover card wasn't that far off the truth with the Replace your deck with Discover cards.
All cards games have a RNG component, Hearthstone simply chooses to amplify it tenfold. I don't know what's the context of your answer because my post was referring to cards with RNG effects like Discover and Joust cards and not to the base RNG of a card game like countering opponent's deck or drawing a perfect curve.
Regarding your reply, that makes absolutely no sense. Even in a Shaman vs Shaman game with the exact same deck it comes down to RNG: Went first? Has perfect/close to perfect curve? Did opponent get less lucky? Most likely win.
Although I agree with you that those who complain about losing against a certain deck are at fault for not countering or playing it, I don't agree with the players being forced into such position just because of pathetic game design.
I say "Pathetic" because they keep making the same "mistakes" (maybe it is not a mistake and indeed intended) and design the cards in a way to keep the meta retardedly (and retard proof) way.
When it comes to me, I simply don't play the game. I keep doing my quests in Brawls and Wild when necessary, other than this, I get entertainment from other games but I'm still trying to keep my collection as up to date as I can without playing the game itself and giving money to a development team I don't think deserves it. I bought a lot of HS content (adventures and decks) between Beta and BRM but I stopped there and I'm yet to feel motivated to spend money in HS again. I still have hope that HS will be fun in ranked once more, until then, I'm just a traveler.
Brodesaurus: 4 mana 4/4
Whenever an RNG effect happens, it has either the best or worst possible outcome and Brodesaurus explains why it's good for the game.