New Shaman Card Reveal: Call in the Finishers
PCGamer has revealed a new Murloclicious spell for Shamans!
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Do we know for a fact if these are just basic, non-special 1/1 Murlocs like Tinyfun? Or can it be any Murloc but 1/1? If so, summoning 4 1/1 Warleaders would be nuts!
100% sure they're just plain 1/1-s (most likely with unique card pictures)
I love Blizzard's puns.
Oh my god. HAHAHAHA!!! Murloc Shaman is even better now. YES! I was already having fun with the murloc quests and decks before, now to make them more ridiculous! This may or may not be a "good" card. I don't care. GO MY MURLOC ARMY!! XD
*Sh*t. Flamestrike. :(
I want Neptulon back :'(
And then mage plays Cult Sorcerer and Flamestrike :D
Dragonfire Potion / Felfire Potion
Turn 8:
Barnes/Ancestor's Call -> Malygos + 2X Lightning Bolt + 2X Frost Shock = 28 Damage to face
... thank u Blizzard
0.001% probability. Shaman is not rogue or warrior. He can`t take 2/3 deck on 8 turn.
This card is overcosted. It should cost 0 mana.
We already know that a 1/1 Murloc is worth 0 mana. Thus, four 1/1 Murlocs are still worth 0 mana.
Amirite? Murloc Tinyfin.
You are hired! - Ben Brode
Don't fully agree whit the reasoning, but it is overcosted.
- Wisps of the old gods: 7 wisps for 7 mana (and cost normally goes up on more expensive cards) OR give +2/+2 to other minions: choose one normally has a "cost" for it's flexibility. With the reasoning 1/1 murloc=0mana, wisps of the old gods should be 0 as well, or 4 at best since it's 2 power of the wilds
- Muster for battle: 3mana, 3 1/1 + 1/4 weapon that normally costs 1 mana, so 2 mana for 3 1/1's. Then again, this cards was broken...
Both examples, a higher and a lower cost card, have better value than a 1/1 per mana.
I'll be there, bright and early on Monday morning. So excited.
What is blizzard thinking every shaman card must be game breakingly op this should summon 3/3 murlocs. To balance it out it should also overload 1-3 to remind us of the good ol' days where every shaman mechanic was pure RNG before we had solid overstated minions.
FINish HIM!!!
http://www.hearthpwn.com/decks/675644-msg-everyfin-is-under-control
Link to my new deck! hehehehe! bhwahahahhaa!
Will be played. In meme decks.
Somebody is stealing Elite Tauren Chieftain's thunder!
I Am Murloc will never have its tune played ever again (not that it ever happened, anyway).
I AM MURLOC!!!
Good cannon fodder for buffs strategies (totem, wolf, abusive..) but their murloc tag is what makes them more relevant. We have seen a similar token generator that gives 1 token 1/1 per mana spent used with great efefct in warlock. This is less flexible but they have the murloc tag.
Although they do take 4 places on the board which is very annoying for shaman who already has the totems, if they get to benefit from murloc buffs or everything is awesome they will make a lot of work.
I think it's a good card to help murloc shamans but these weren't that good before. Still, this archetype has potential because it has received a lot of cards over time. Murlocs can be completed by the good removal package of shaman to stay in the game, which is definitly a good selling point compared to other murloc classes. Now, is playing murloc shaman over normal shaman worth it ? Probably not even with this card, for now at least.
One thing we might regret is "wasting" shaman slots on making murloc cards in this expansion rather then more jade golem support. But at the same time, this is a better card for shaman in long term since this will improve murloc shaman a good deal in wild, while jade golems will never be viable in wild ever (that's a certainty, shaman has better class cards).
So all in all a decent card that will help murloc shaman, and also not a new OP card like everyone's best friend Dr. 4 the 7/7 which is good. Shaman now gets balanced and interesting cards. I'm usually found insulting you hard for all the issues in the game but I'm a fair person : nice job on this Blizz.