New Legendary Card Reveal: Don Han'Cho
The "voting" card for Grimy Goons has been revealed and its the boss himself, Don Han'Cho!
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I think they're just saving the ideas, they could maybe make expansions with 150 unique and interesting cards for an year, but keeping the game alive for decades is a better idea.
A Hancho'd up Bluegill Warrior + Blessing of Might + Blessed Champion = 20/6 Charge minion for 8 mana. Ouch.
Dude imagine using one of the ragers with this a 3 mana 6/10 am gam rager
but any of the 3/4 goes to 8/9
I just want the ragers to be useful on day
I expected something a bit more. A bit underwhelming text but the effect is fairly powerful. +5/5 is always strong though. As far as barebone use, the effect can be dangerous on the right minion. I'm sure it'd make some niche decks but as we've seen before giving a buff to a single minion makes it actually weaker
If it buffs any Charge minion, it's going to hurt the other guy a lot.
"Who knows what...DAAAAAAAAAMN!"
-Brann Bronzebeard
11/11 with Brann
18/10 with Inner Rage
21/13 with rampage
Im just glad that Grimestreet was the first gang to be revealed. cool cards but not the most exciting
Only useable in the very lategame, when you can afford a weak 7 turn play, but in the next, you'll get advantage. Against aggro this is useless, against midrange it depends on the decks/draw, but time will tell
Han'Cho will recive Buffs from others Grimystreet minions, them will make him a good card for turn 7.
These Grimestreet decks are built around taking a little tempo and adding it to a future turn. In a vacuum this card sucks, but if put with other cards that are similar, the only weak turn is turn 1, was the game goes on the future turns get stronger and stronger. it's not in conceivable for him to come out as a 7/8. has weak stats because you have to enable him with hand buffs.
If you can't give it taunt then this will never be "good" only playable. If your opponent is winning, you can't afford a turn to play a big minion with no instant effect on the board, you give a free damage turn to your opponent. It doesn't matter if this card is 5/6 or 12/13
Han'cho in my opinion isn't a tempo card but it is a combo card. It basically makes any card in your hand a threat and forces your opponent to deal with it and waste removal on it. It can be used both as win condition and removal check, and if you pair him with brann, you basically are getting a 0 mana 10/10 which is far better than a 4 mana 7/7
Jade Lotus Legendary:
Battlecry: Reduce the cost of a random spell in your hand by 5.
Do we know if tomorrow they will start showing the Kabals or the Jade Lotus cards?