Tal Rasha Twister Wizard Guide
Haunted Mines Rework Not This Year, Fall Championship Details, Anniversary Bundle Tip
Engineer's Workshop: Extended Draw Distance
Weekend Wacky Wild Decks
It's the weekend and we think it is time to take a break from Standard and jump into the Wild format where all of our old friends from Naxxramas and Goblins vs Gnomes have a chance at glory once more. We've got several deck lists below for you to take a gander, choose one and let's meet up on the ladder.
If these decks don't look appealing, why not create your own? If you think you've come up with something great, be sure to add it to the site via our deckbuilder and leave a comment on this post to show it off the the world. Onto those decks!
Be sure to also check out our Wild Deck Listing!
Shadowlock Zoo
Imp-losion makes its return in Zoo.
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Pirate Rogue
Ship's Cannon is finally useful!
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Reno N'Zoth Druid
Card Wars: Return of the Shredders.
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N'Zoth Priest
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Mech Mage
A true relic of past times.
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This is a bit late but thought I might throw this in! A different take on Mech Mage with N'zoth to provide some more late game and last.
My take on Midrange N'Zoth Pally which really rocks with the old favourites and the new!
I don't know what you're talking about.
Thanks for the coverage of Wild! For the moment it's a lot more fun and diverse than Standard. Already tired of N'Zoth, C'Thun and Aggro Shaman.
Where is the wild META?
Hearthpwn - please don't encourage netdecking in Wild. There's enough of it in Standard already. Thanks.
Nice, good idea, and thanks for sharing those nice decks
Zoo in standard, Zoo in wild. Some decks just never die.
wohoo... mech mage... :)
I've always wanted to play pirate rogue
What I love about Wild is how it's absolutely crazy and decks that were thought would never work, can now thanks to the diversity and new cards. However, the mode is still cancer thanks to Secret and Anyfin Pallys.
Interesting decks
WILD?
Thanks, but NO, thanks.
My attempt at a wild n'zoth mage. Plays a lot like Dog's old Battlecry Mage, if you're into concede decks, it's pretty darn fun. Nothing like N'zoth-ing for 6 Belchers!
Also duplicating Belchers or Healbots turn 5 usually ends with aggro conceding. Does have a hard time against a Perfect Secret Paladin curve, but what doesn't?
Let's face it, in Hearthstone adding a single new card to a preestablished deck counts as a "radical innovation".
In a game where you can only have 30 card decks, a 1 or 2 card swap can indeed make radical innovations in how a deck plays.