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Heroes Patch 39595 - Datamined Changes, Greymane, Lunara, Official Patch Notes
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Ben Brode on Value Town
Ben Brode was on Value Town earlier today, where they talked about the past year of Hearthstone and built a dark bargain themed deck. We've recapped the interesting points below.
Quote from Ben Brode
- Secret Paladin was one of the most surprising decks that was introduced into the game through Mysterious Challenger. They didn't expect it to do so well.
- They thought Lock and Load would have been used more.
- Dreadsteed used to summon 2 of itself!
- The team originally had 15 members, now they're up to 50.
Gift Exchange Tavern Brawl
The much-anticipated Gift Exchange Tavern Brawl finally went live today! The brawl rewards us with a special Winter Veil card back rather than a card pack this week (see complaints here) for your win, so don't forget to play it this week to help complete that card back collection.
Feast of Winter Veil
Winter Veil Brawl
We've got a dedicated discussion thread over on the Tavern Brawl forums to talk about the Gift Exchange.
- Create your own decks this week.
- If a Winter's Veil Gift doesn't exist on your side of the field when your turn begins, one will spawn.
- Killing a gift will give the currently active player a Stolen Winter's Veil Gift.
- The stolen gift uses the Discover keyword. The gift determines the class cards based on which side of the field the gift was originally on. Makes for an interesting strategic component.
- Crazed Alchemist is a cheap way to kill gifts!
While on the subject of winning the brawl, a certain Warlock deck we've been fooling around with, courtesy of TSMS, has been doing quite well for getting that quick win. Check out that deck below, don't forget to toss it a vote if you find it works for you, and if you're looking for some alternative decks, go check out the full listing of decks created for this week's brawl.
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The Angry Chicken #125 - Rafaam Cheats
This week on The Angry Chicken podcast, the crew discussed the Hall of Explorers, Winter Veil, the usual crazy game stories, and your emails. You can watch the episode below!
The Angry Chicken is a Hearthstone podcast featuring Garrett, Dills, and Jocelyn who discuss the latest Hearthstone happenings, strategy, and stories. You can find previous episodes of TAC over on their YouTube channel.
Oh yeah I totally forgot that one... :)
If you're having trouble winning the brawl, use Warlock. Opponent gets only Warlock cards out of the gifts but they are pretty much useless if they are playing other than Warlock.
What does he mean "they didn't expect" ? I am assuming (foolishly?!) they have testers and they run hundreds of simulated games. The AI clearly exists, most likely in a few variations (I'm thinking the ones that are used in the adventures). They didn't realise that archetype is OP, dominating any they deck in play at that time? They didn't realise people will obviously jump on it?! Geeeeeeez....
MC OpieOP
There's a 0 mana card, Hardened Snowballs, that returns three random enemy minions to their hand.
You can get it from the gifts, but it's the only one I've seen.
Also it's a mana cost reduction of 5, I believe.
And Druid is pretty fun, but Warlock probably fairs better.
Warlock is by far the easiest win with the tavern brawl
Sorry but if they didn't foresee Secret Paladin deck then WTF? Do they even test these damn cards? Secret Paladin appeared within 24 hours of TGT dropping.
Alright, I'll play devil's advocate. We knew about Mysterious Challenger 10 days before TGT hit as it was revealed on August 14th and the expansion launched on August 24th.
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/55643-new-paladin-card-mysterious-challenger
This would let quite a few intelligent people theorize different strategies with it that Blizzard may not have come up with in testing. There's also a much more limited pool that Blizzard plays with internally with these cards when they are tested, so it's very plausible that given what they were fighting with, a similar deck would not do as well.
Within a few hours of TGT dropping, building a basic secretadin deck and taking it onto the ladder, you'd get a hell of a lot more experience then they were able to get with the card and lets the creator of the deck start fooling around with it more and optimize it to be the best possible.
None of the pros or regular joes thought it was going to be anything special either. Just goes to show you the value of actual live experience (anyone remember the Troggzor hype pre GvG?).
how can they not see pulling all the secrets out at once without paying mana for it is going to be very powerful?
You realize that with mulliganing and having to wait to turn 5/6 you have a really good chance of getting at least one challenger if you have 2 of them in the deck?
I don't have an issue drawing zombie chows in decks that use them. Randomness means that long streaks that look improbable will happen. You are one of the people who has a bad streak.
Sure nothing can go wrong when you create a card that take up to 6 cards from your deck and put them into play for a total of 6 mana, and for only 1 stats less than the vanilla 6 drop...at least they realized that Danksteed would be too good.
Funny how the pros didn't see this happening either. Most thought it was going to be just a gimmick.