Iksar on the Inspire Mechanic "There's a Long Future Ahead", Noxious' Fun Tech Bombs & Spells Mage

New HotA and Seismic Slam Affixes, PTR Patch 2.4 Hotfix List, PTR 2.4 Builds
Towers of Doom Now Available, Watch Dreamhack and Unlock Cho'Gall, PTR Offline
Legion Alpha Live, Wardrobe UI, Artifact Weapon Videos

Iksar on the Inspire Mechanic

Iksar, one of Hearthstone's Game Designers replied to a comment on reddit regarding Inspire being left as underwhelming due to the snowbally nature of it. Iksar responded by saying it's not wrong, but there are different Inspire minions that don't feel this way. Read on!

Quote from IksarHS
I feel they left it underwhelming intentionally, because a good inspire minion is a minion that costs two more mana than its printed cost and is a card that has, at least, strength that is about equal to a battlecry minion and it also has the ability to snowball VERY heavily, making it extremely iffy to balance, I feel.

All in all, I'm kinda glad they didn't print good neutral inspire minions.

But discover on the otherhand, is a mechanic that was both designed and balanced for competitive-play from the get-go, which is why I really love it as a mechanic.

Part of this is true. Inspire made a ton of sense for the set flavor wise but you are correct when you say the mechanic translates pretty directly to very snowball-y games when it works. Cards like Kodorider are cool, but I don't think anyone is excited about a world where Kodorider is A+ tier and the control meta hinges on who can stick their Kodorider first. There are more fun ways to do this, like Nexus-Champion Saraad or Savage Combatant. Those cards don't always translate into snowballing the board in a way that feels too hard to come back from, but the upsides are still exciting. All that said, Inspire itself is probably the most powerful mechanic in the game just translating what it does into value. Gaining resources permanently for 'free' is pretty bonkers. All new sets bring back old cards that didn't used to see play. I wouldn't count Inspire out just yet, there's a long future ahead!

Noxious' Fun Tech - Bombs & Spells Mage

Noxious is back with a fun deck this evening. Bombs & Spells Mage! Check out the video talking about the deck (with gameplay) below, and below that you'll find the deck itself so you can get crafting.

Noxious' Bombs & Spells - Fun Tech
Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
Minion (25) Ability (5)
Loading Collection



  • To post a comment, please login or register a new account.
Posts Quoted:
Clear All Quotes