Magical creatures are escaping from Tol Barad! Play a minion and get a random spell of the same cost, but for free!
This Brawl uses Wild Deckbuilding rules.
The gimmick is that every minion you play gives you a random and free spell. This means any type of deck which thrives on many spells being played does well. Be aware though the spells cost zero, so things like Arcane Artificer and others that rely on a Cost component may be useless. Flamewaker on the other hand...
History
Tavern Brawl | Start | End |
---|---|---|
485 | Now | October 2, 2024 |
407 | March 29, 2023 | April 5, 2023 |
387 | November 9, 2022 | November 16, 2022 |
368 | June 29, 2022 | July 6, 2022 |
336 | November 17, 2021 | November 24, 2021 |
307 | April 28, 2021 | May 5, 2021 |
254 | April 22, 2020 | April 29, 2020 |
87 | February 8, 2017 | February 13, 2017 |
40 | March 16, 2016 | March 21, 2016 |
24 | November 25, 2015 | November 30, 2015 |
Rewards
Click or hover over the chest to see the rewards!
I had a hilarious game earlier where my Big Taunt Warrior opponent was feeling quite good about himself. I played The Primus and got a free Criminal Lineup off of him. I proceeded to eat all his high health taunt minions! He conceded!
I have yet to loose with 40 reno shadow priest. I did not expect to perform that well.
Degenerate deck week. Not worth the time.
I actually had quite some fun with this one. At first I thought you would constantly run into "tryhard decks" (with Flamewanker etc.) and just lose like it's the case with other brawls where you need to build a deck. But after like 5 games or so I didn't encounter a single one. I can only hope it stays that way. Because if you play just some minion heavy deck it's actually pretty fun.
Now imagine if they would combine it with the simple "Discover a card at the start of your turn" and making it minions only of course. But no, of course not. Never. Why would they ever even consider doing that? That would just make it TOO MUCH fun! ... I mean yeah, that's probably the reason, right? They want people to play the "main game" and not something where you have also no incentive to buy expensive stuff for... Well, that's very sad but probably exactly what's happening.
I really wish they would find a better way to monetize the game so they don't have to limit the great potential of really fun game modes.
Edit: I think Cho'gall, Twilight Chieftain with the anomalies doesn't work. Of course a staple in all of my decks since its release. I imagine it's coded in a way to only activate in certain game modes and Tavern Brawl is not one of them. Well, as I've said they don't want people to have "too much fun". Disappointing. (Currently having fun with the new Whizbang btw.)
Always like to see this one tbh
Thank goodness its Wild format. I would lose my mind if this crap was standard.