Quote from BlizzardPatch 30.4.3 is coming later this week with balance changes to Standard and Battlegrounds, including Trinket updates.
Quote from BlizzardPatch 30.4.3 is coming later this week with balance changes to Standard and Battlegrounds, including Trinket updates.
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Nerfs were useless Sea Shill
Still does the same thing
Not top tier you do realize that highest version of the deck is sitting at a 72%+ winrate and the deck in total has the highest overall winrate of all decks right now. The deck is for sure top tier there is no question at all about that.
People really belive that because the second best deck is Aggro that beats Mage "mage is not nearly tier 1, is just people being bad at the game" Mage is still the best deck on the meta and this changes probably just make aggro a little better. I dont belive this pust Mage of the best winrate * playrate. They literally buff nothing, except 1 Shaman card that is not even a must play in the best shaman decks.
Where do you get that data from? Looks like either you made it up or just looked at the free version of hsreplay, which is useless.
So how about not playing the unbalanced deck in the first place? Or there's only a problem when the OPPONENT plays the deck?
But yeah, mage players play that list because it's fun, not because it's currently broken. Sorry, forgot that. My bad.
Wonder what they'll do to Turbulus. Changing a single 4-cost legendary probably won't change winrates much unless it's a giga buff. Also Shaman isn't even a bad class right now, I wonder why it's being isolated as in need of buffs.
Playing a 10 mana spell 5 turns earlier than should be possible is broken?
That's fucking crazy wow.
Playing it over and over broke it... Another class should be written instead of non-rogue...
What if other card games operated like this? Imagine if every few weeks you had to take your Magic cards into a dealer to get them buffed & nerfed because the way they printed the cards from the jump was garbage.
In Magic there are TONS of garbage cards.
And there are the same OP decks for months.
And sometimes they just BAN cards and you 100$ card becomes 0$ garbage
not nerfing the only actual problem demon in BG is wild.
Mage players gonna cry! Perfect :-)
Pretty sure mage players will be happy that they don't play mirrors of an unbalanced deck all day.
So rebuffing cards in BG they F'd up yet doing really nothing about all the token BS scam builds so not doing anything of importance Still going to be the same...Give us all cards/heros make quests/buddies/trinkets rando like the minions also make it so we can freeze one minion at a time instead the whole shop like IDK super auto pets style...Sorry for rant but GD they need to fix the damn game fools but prolly make it worse...!
Tsunami is still tooooo strong. Its strong on its own even without cheap tricks. 12 damage to face freeze on an empty board with four bodies you need to take care of. If you do have a board you better hope they're deathrattles otherwise your big minions and titans are useless. This is when its cheap and easy becomes an issue.
Where Conniving Conman nerf?
Some decks can clear first Tsunami played by Skyla or with King Tide. It's the second one created by conman that seals the deal
Real question: How much of an issue would it be for Rogue and Mage if the text was changed to "Replay the last card you've play from another class."?
Like, this is an example of a Dual-Class card situation where one card is broken in a different class but not so much in the actual class it belongs to. If anything, it'd be technically a buff for a Rogue that's used a different class hero card and is no longer a Rogue so it'd be able to use Rogue cards with this, right?
Tsunami card should only attack minions. A knockdown is strong enough... plus a headbutt.
Kinda disapointed we don't see a few more nerfs and buffs.
But I do agree that Mage needed the nerf, personally though I would target Metal Detector over Skyla.
nerfing one of the problem activators is smarter than nerfing a resource generator card for 3 classes.