Sidisi just revealed multiple new Traveling Travel Agency cards.
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Traveling Travel Agency Card List & Expansion Guide
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Alloy advisor is potentially a good board stall tool (or wipe) after you've played Odin. If they attack it you get armour which gives your hero attack. Minions which attack you then take damage.
It's a fiarly niche interation which I don't think has really existed much in standard - certainly not as a result of a taunt (I think armour vendor played by the opponent might have been one of the few cases where this mattered).
Not sure if it's good enough to see play though, but interesting none the less.
Unplayable unless we get a Charge minion.
That spell has the potential to be huge, on a "spell-only" warrior. Not sure if it has the card support.
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Warrior already have great ways of getting armor, doubt that Alloy Adviser will see any play also you dont really want to add this into your mech pool of possible revivals and for Hunter hm usally Hunter decks plays more agressive in a control type of Hunter maybe but still I have a hard time seeing a Hunter that goes fully in on just surviving and controlling its opponent the class is too aggressive in its nature too do that.
Reserved Spot I feel is the same way not a big enough of a swing card to make you build a deck around it. For Hunter I can't really say for sure if there is any spot for it or not but I do know there has been some Hunter decks that perform decent with mostly spells so could be a chance you could get a big charge beast thats huge with it and cheap making a combo type of Hunter deck of course that is a possibility with warrior aswell and Grom + Copy pasta but somewhere I really hope this isnt the case combo decks are often the most obnoxious decks to face.
Reserved Spot is very weird. Cause on a hand buff deck you want to have many minions in hand, and this ask you don't have many. So maybe it works better in a Big Warrior deck. Or a deck that only plays Line Cook .
Phineas T. Ratchet rigth there, looks kinda mediocre, but in a mech deck, handbuff deck, or even...Taunt deck it's fine-ish. If gives you 6 Armor I think that it payed itself.
Actualy, there Is already deck with 0,3% popularity which probably want utilize that card.
What i am more concerned Is Wild aggro pirate Warrior, getting potencional 1 mana +4/+4.
there is a hunter otk deck that make use of it , it only uses like 5 minion
How long have Blizzard tried to push handbuff Warrior now in various forms? Doubt this will make a difference. The other card kinda sucks too, unless the meta is littered with 1/1 tokens.
Alloy Advisor critically costs less than 5, which means it won’t mess with Inventor Boom. Unfortunately I feel like we’re past the time where fairly statted taunts like these are enough to make it in today’s meta
Reserved Spot is interesting. There’s some combo potential with Grommash Hellscream + Battleworn Faceless but it seems tricky and inconsistent to make work therefore it probably won’t.
It's generally an obscenely good card, *IF* it has the support. E.g. a spell-only deck would work provided it has the cards for that sort of thing; or just for buffing something like yogg being the only card in the deck; but I suspect the best usage is not waiting for a literal card in the deck to be drawn but to have generation cards of minions.