Balance changes are coming soon to Constructed and Battlegrounds. Read on for more information!
Quote from BlizzardBalance changes are coming soon to Battlegrounds and Standard in Patch 29.0.3.
Balance Changes Constructed
Balance changes are coming soon to Constructed and Battlegrounds. Read on for more information!
Quote from BlizzardBalance changes are coming soon to Battlegrounds and Standard in Patch 29.0.3.
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Shaman isn't -that- dominant right now, though.
But yeah, I would have liked to see them hit Painter's Virtue for Paladin.
otk on t6
wuuut😐
Yeah, the problem is that the spelldamage/nature shaman spell does SO much damage from hand that when you lose to it it feels terrible. I've played the deck, and you either get steamrolled or kill the enemy from hand by turn 6. There's enough redundancy in the deck that it's more consistent than you'd like.
Love these nerfs, I just hopeShroomscavate doesn't just get a mana nerf that still makes it combo possible with Leeroy.
adding rush instead of winfury would be amazing.
just add this text: "cant attack heroes this turn"
That's actually a very nice nerf.
That’s actually brilliant. Have an upvote.
we know when ?
Usally they announce things quite close we might see it as early as tomorrow evening here in Europa.
Considering the force of nature of Paladin that is rocking close to 80% winrate with the popular versions it is one of the most overtuned decks in the history of Hearthstone I think its a patch that needs to come out sooner than later.
yea i was thinking how long i can abuse the paladins , really seems like they didnt think that through, 24-5 to legend with paladin lol
Missing Painter's Virtue here the big issue with Paladin is they keep throwing out cheap stuff that is buffed so you constantly is looking down at tons of stats on the board and ontop of that they have several Divine Shield/Rush/Life Steal minions to stay alive if they get pressured they can play both the short and long game.
I would like Painter's Virtue to become a 2/2 weapon instead of 2/3, remove Windfury from Shroomscavte, Windfury on the go is and will never be a good idea there will always be lethal combos that is easy to pull off and when up against Paladin its nasty just to stay alive even without them having access to big finishers like that.
Was also hoping for a nerf to Forge of Wills push it up to 4 mana instead of three delaying the insane boards warlock can get to control the game abit would be good I think being able to push 14/14 on board on turn 4 pretty consistently is just too much. Also kinda worried they didnt touch Demon Hunter at all, think that deck has the potential of becoming really strong when they nerf the decks around and above them.
Calling it now though these nerfs won't be anywhere near enough to put Paladin down a notch, it will still be the top dog in the meta quite abit above the rest.
Don't see how they could buff Aviana, its not a bad card its just not a consistent win condition its pure value and in a longer game you can take full advantage of it. I think Aviana is fine as it is and I think its risky to buff it if the meta change it can go from being a niche value card to insane if we see a slower meta.
I acutally like the Frost spell for Mage it might not be insane but its fun and if it gets a 1 mana reduction I wouldnt complain.
I think you guys forgot to identify the last nerf? There are nine nerfs icons but only eight are listed. I don't think the last one has been identified.
The bottom section is battlegrounds cards, not standard.
Thank you!
Nobody cares about Battlegrounds lol
I hope they DON'T get creative and just give all nerfed cards +1 mana cost and buffed cards -1 mana cost. It would be easier to remember.
Aviana buffs yay
Putting "draw a card" to it can be cool or lowering mana but i'm playing Guff who cares about mana ;)
Need more pally nerfs. How on Earth does the new weapon not get nerfed?
Only one time & today I've met someone, who was playing Druid with Sky Mother Aviana... While I was at the same time trying to make a deck with her...For quite some time...
And boi it was a fiesta: after game I've got almost 250 XP for that win... I don't know how long it took, but it was loooooong game.
But anything else... I have enough for today - I don't know how you guys, but the meta feels weird IMO... Warlocks or Paladins summons so much big stuff at board very quickly... I remember comments before expansion launch, how Wheel of DEATH!!! should be easy 400 dust, while I've met so many & tricky Warlocks, no way to beat...
Hunters with their summoned & another summoned beasts.... Shamans who can do over 30 dmg before turn 10... Or those Tendril Warriors...
...
Before expansion I've reached Diamond 5 & I really struggle to finish achievements for XP (BTW it's less quests) & for couple of days I was waiting to reset with new month, with easier games in bronze/silver, because these WArlocks, and Paladins & Hunters & Warriors & Shamans destroy me so quickly :S
I don't follow much streams etc., but for ~2-3 days I was like "OK, before Easter Blizz WILL announce some balance changes, because that doesn't feel right...", And I'm so happy, that I'm reading this preview 👌