Vicious Syndicate just revealed new TITANS cards: 3 Cards
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
Discuss this Card
TITANS Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
Scrapheap seems a bit inefficient, the other two are good.
Not gonna lie am omega excited for mech rogue.
Yeah I think JAlex just might quit lol
Nah he just gonna be playing Miracle Rogue maybe with a little touch of the new cards i guess, new archetypes are boring to him for some reason.
That is because they are unplayably bad.
We will see, i dont have much faith either but i also dont wanna be playing same archetype for the rest of my life.
I guess his burgle list got one new addition but yes he will be complaining a lot on stream. Like usual
Pit Stop is no Scavenger's Ingenuity
From the Scrapheap is no Schooling
They're good and will see play don't get me wrong. And are different yes I know. It just vaguely indicates their power level and potential. Which could have been better and not be overpowered imo
I mean discover is better than random (you can play 3 mechs in your deck if you want to tutor 1 specifically) for pit stops case and I'd argue the magnetics are way better than swarmers. Especially with the choice of 3.
Scrapheap doesn’t have anything in common with schooling other than it could potentially generate a 1/1 with rush. They’re not meant to be dropped on the board the same way Swarmers are. You can attach them to a mech already on board, or make a very interesting 3/3 with multiple keywords, something like a small zilliax - depending on RNG of course.
Very excited to see the new Mech Rogue archetype Wild offers.
Funny enough, I think pit stop is probably almost best in a deck with 3 or less mechs, to consistently draw Voltron Prime on curve. And sparkbots possibly go in there as well, because giving your titan windfury has been confirmed to let them use two abilities a turn, so it becomes a wildly better turn 7.
I don't know if it's better per se but it's definitely a strongly recommanded deck building option, like Scavenger's Ingenuity played in aggro and combo beast. Hard to tell if full mech or combo mech will be the better version or if either will be meta at all.