In the many games that I have played, I've only had my Dreadsteed silenced once. Most decks are not running more than one or two and with a board full of Dreadsteed it becomes unfeasible for the opponent to silence them all.
- zzeles
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Reptile00Seven posted a message on [S17] The Lord of Dread - TGT DreadlockPosted in: [S17] The Lord of Dread - TGT Dreadlock -
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Reptile00Seven posted a message on [S17] The Lord of Dread - TGT DreadlockPosted in: [S17] The Lord of Dread - TGT DreadlockYes, its recommended to keep a Nerubian Egg or Sludge Belcher on the board so that you can kill off Baron Rivendare as necessary.
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DatMageDoe posted a message on [S17] The Lord of Dread - TGT DreadlockPosted in: [S17] The Lord of Dread - TGT DreadlockDreadlock, the next Patron Warrior? Seems like it. While Patron Warrior has immense burst potential, a Dreadlock can generally keep the Patrons under control enough so that Patron Warrior will only win if the Dreadlock gets bad draws, or Dreadsteed gets silenced.
Random thought, would a Youthful Brewmaster or two work on this deck? When you have a good amount of Steed, rather than killing off your Baron or Kel, why not return him back to your hand in case of a silence spree?
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DivineOne posted a message on [S17] The Lord of Dread - TGT DreadlockPosted in: [S17] The Lord of Dread - TGT DreadlockProtip: try to make sure you don't have a full board of Dreadsteed. You literally can't play another minion if you do.
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Jafaking posted a message on [S17] The Lord of Dread - TGT DreadlockPosted in: [S17] The Lord of Dread - TGT DreadlockWatched him play a variety of opponents. Did well under a variety of situations. Only eboladin gave him a loss.
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NamelessDream3r posted a message on [Hunter Meta] Belcher Miracle Rogue *UPDATED*Posted in: [Hunter Meta] Belcher Miracle Rogue *UPDATED*You're not looking for any 5 drop other than Gadgetzan Aucitoneer (only in slow or control matches, not vs hunter or warlock in your opening); you're looking for early removal like SI:7 Agent and Backstab and sometimes even Shiv or Fan of Knives. You're drawing enough as a Miracle Rogue that the 5 drops will come in time, so there's no need to keep them early when you could actually play early stuff.
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user-14052254 posted a message on [Hunter Meta] Belcher Miracle Rogue *UPDATED*Posted in: [Hunter Meta] Belcher Miracle Rogue *UPDATED*Hello! Actually I can write a novel about what to mulligans and gameplay but unfortunately I don't have the time...
When I'm vs Hunter I usually want to search for early removals like Backstab,, SI:7 Agent, Fan of Knives and ofcourse Gadgetzan Auctioneer. You want to clear his beasts so he doesn't use Houndmaster, and save Saps for Savannah Highmane. - To post a comment, please login or register a new account.
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he destroyed me with this deck and i await the mulligan guide so i can check it out
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Looking forward to the mulligan guide, thanks for posting the deck.
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Hey man when you get a chance do you mind posting a general mulligan strategy you use with this deck? I'm pretty new with Miracle in general and I dont know what cards to keep vs what classes, especially with the belchers.