I have been playing a very similar deck for the last couple weeks, and have had good success so far. Has a couple decks it struggles with (Pirate Warrior and Token Shaman), but overall, its quite possibly the most effective *free* deck I have I found.
*you can easily replace the Grandmothers with numerous other low cost minions and get similar results if you want a true free deck
Man i love reading the post from players that spent $50, or a few hundred, and are upset.
Give Mobile Strike a try. Well over $30,000 down the drain with that insane cash grabbing game in less than a year, and in the end, I walked (crawled) away with absolutely nothing.
Being able to spend maybe a couple hundred bucks, play reasonably competitively, and know I can't lose all my stuff while I sleep because I forgot to click on a shield button ...
Just wish I had stumbled on this game a year ago instead of Mobile Strike
just a couple more "Not so Random RNG" from last night. Was going to do a little ladder with mid-hunter, mildly tweaked with Vicious Fledgling.
Priest game. I draw Fledgling with the coin. Drop Fledgling on turn 2 with the coin, ... SW:P like always. Draw second Fledgeling, and again ... SW:P. Get 2 Alley cats out, and a Hyena. (All the while all the priest is playing are 2 Clerics and drawing cards. Sac all the kittens, and instantly have my super buffed Hyena clobbered by SW:D. Couple turns later and he OTK's me with one of the most insane Inner Fire plays i have ever seen ... 40 point crush on turn 6 or 7.
Had at least 2 Pirate Warrior draw the nuts ... Swashburgler, Rusty Hook, buff, buff, charge, charge ... before i can even start thinking about getting going, he has a 5hp weapon and an Arcanite Reaper just waiting.
TL:DR .. 3 hours later and im at the same spot on the ladder i started out, because of win, win, lose, lose ...
Not so much any deck in particular as much as when RNG just bites you in the butt. Nothing like having a Shaman pull 3 or 4 taunt totems in a row, when all you need is ANYTHING but a taunt minion to win. Or conversely, when you have 18 cards in your deck, 14 of which would create a win condition, and 4 turns in a row you get the only 4 cards in the deck that don't win the game
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I have been playing a very similar deck for the last couple weeks, and have had good success so far. Has a couple decks it struggles with (Pirate Warrior and Token Shaman), but overall, its quite possibly the most effective *free* deck I have I found.
*you can easily replace the Grandmothers with numerous other low cost minions and get similar results if you want a true free deck
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53 Packs (preorder and 3 from arena), I got a total of 6 legendary
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Man i love reading the post from players that spent $50, or a few hundred, and are upset.
Give Mobile Strike a try. Well over $30,000 down the drain with that insane cash grabbing game in less than a year, and in the end, I walked (crawled) away with absolutely nothing.
Being able to spend maybe a couple hundred bucks, play reasonably competitively, and know I can't lose all my stuff while I sleep because I forgot to click on a shield button ...
Just wish I had stumbled on this game a year ago instead of Mobile Strike
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53 packs, 6 legendary, so can't complain too much. No DK hero cards, but still have 30 packs to go when I get home.
SS of first KFT Legendary
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just a couple more "Not so Random RNG" from last night. Was going to do a little ladder with mid-hunter, mildly tweaked with Vicious Fledgling.
Priest game. I draw Fledgling with the coin. Drop Fledgling on turn 2 with the coin, ... SW:P like always. Draw second Fledgeling, and again ... SW:P. Get 2 Alley cats out, and a Hyena. (All the while all the priest is playing are 2 Clerics and drawing cards. Sac all the kittens, and instantly have my super buffed Hyena clobbered by SW:D. Couple turns later and he OTK's me with one of the most insane Inner Fire plays i have ever seen ... 40 point crush on turn 6 or 7.
Had at least 2 Pirate Warrior draw the nuts ... Swashburgler, Rusty Hook, buff, buff, charge, charge ... before i can even start thinking about getting going, he has a 5hp weapon and an Arcanite Reaper just waiting.
TL:DR .. 3 hours later and im at the same spot on the ladder i started out, because of win, win, lose, lose ...
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RNG .... "Random" .... BITE MY SHINY METAL A$$ :-)
How many "random" taunt totems can one Shaman get in a row?
How can a mage get Hallazeal the Accended (pretty sure the ONLY card in the game that could save them) from a Firelands Portal.
How can you mulligan 4 cards and draw the SAME 4 cards?
How can a Priest get both a Shadow Word:Pain and Death on EVERY SINGLE DRAW?
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Not so much any deck in particular as much as when RNG just bites you in the butt. Nothing like having a Shaman pull 3 or 4 taunt totems in a row, when all you need is ANYTHING but a taunt minion to win. Or conversely, when you have 18 cards in your deck, 14 of which would create a win condition, and 4 turns in a row you get the only 4 cards in the deck that don't win the game