I personally think that Wild is more balanced than Standard. I mean the powerlevel is way higher, but you have more variety.
It's more like "everyone is terribly imbalanced, making it somewhat more balanced".
All classes have something absurdly strong, at the very least against some classes and decks. Since in standard the card pool is limited, you can get years where a class just has no good archetype going for it.
So it's more like everything is balanced, you mean? Because what you're describing is just a high powerlevel, not an imbalanced powerlevel.
Are you joking? Hideo Kojima is a terrible example. He designed the history of the games. Brode is a random guy who managed a card game with an overall mediocre success.
Wait, what?
Yes. It has been a good card game, but it is very far to be a pillar in the games like Metal Gear :). I mean, if you write a list with the most important games in the history, I am quite certain that you would not include HS. Metal Gear instead will be inside the list, definitely.
Anyway, this is off-topic.
Eh, you're severely understating the impact Hearthstone has had. If you're playing Digital card games, the average person is going to think about Hearthstone and Slay the Spire. MTG is more influential overall, but not within this space. Nothing even comes close to Hearthstone's success in the digital CCG market, actually. And as for influencing the industry? Yeah, it did that too... Why else do you think *digital* card games exploded in popularity around 2015? It was mostly because of HS. Now, everybody is making one.
Hearthstone is certainly tapering off, and it's not gonna sustain that dominant position, that much is probably true. But it's also undeniable that Hearthstone was as impactful for the digital ccg genre as Metal Gear was for stealth action games.
It would be impactful yes, because it would delay when you can do the brann-theotar thing, and it's gonna be harder to play it just in terms of tempo the later it is and the more mana it costs.
CA just feels bad to play against when it's actually good though is the problem. It's a toxic card that shouldn't be good by design, so when it is, there's a problem.
The thing that really gets me about this conspiracy that keeps popping up, is that nobody who spouts it can seem to rationally explain why they would actually do it. It always circles back to "uh so you'll buy more cards", but that belies a fundamental lack of understanding of how the game works. There is no situation in which you are grinding the last 5 ranks, and the solution to your problem is buying packs.
Seriously. You might think "oh but if I switch decks / get some insane tech cards" or whatever is beneficial, but it actually isn't. What's beneficial is playing the exact deck, no changes, that you've played all along. Messing around with your deck is one of the easiest way to screw yourself over in that climb.
Which begs the question: what does Blizzard, who we all agree is a corrupt company, actually stand to gain from rigging it in the way you guys are suggesting? They're not selling you a solution.
Infuse 8 is never going to be easy, especially not on curve. You're not playing this on 7 at max power, don't base your evaluation of the card based on that.
Sure, on paper, you can cheat out Hydralon and Mountain Bear before turn 7, while you also have this card in your hand, but for this to even happen in theory you would have to have an absurdly dead hand for most of the game prior to that.
Realistically, you're never going to cast this on 7 with full effect because the preconditions to doing that are not only unlikely, but also not particularly good as a game plan. Even in your example, you're suggesting a 4 card combo just to get a Call of the Wild to pop off on curve. And to do this, you need to keep a dead card in your hand the entire time. This isn't a feasible strategy.
0
So it's more like everything is balanced, you mean? Because what you're describing is just a high powerlevel, not an imbalanced powerlevel.
6
Eh, you're severely understating the impact Hearthstone has had. If you're playing Digital card games, the average person is going to think about Hearthstone and Slay the Spire. MTG is more influential overall, but not within this space. Nothing even comes close to Hearthstone's success in the digital CCG market, actually. And as for influencing the industry? Yeah, it did that too... Why else do you think *digital* card games exploded in popularity around 2015? It was mostly because of HS. Now, everybody is making one.
Hearthstone is certainly tapering off, and it's not gonna sustain that dominant position, that much is probably true. But it's also undeniable that Hearthstone was as impactful for the digital ccg genre as Metal Gear was for stealth action games.
0
It would be impactful yes, because it would delay when you can do the brann-theotar thing, and it's gonna be harder to play it just in terms of tempo the later it is and the more mana it costs.
0
CA just feels bad to play against when it's actually good though is the problem. It's a toxic card that shouldn't be good by design, so when it is, there's a problem.
1
The thing that really gets me about this conspiracy that keeps popping up, is that nobody who spouts it can seem to rationally explain why they would actually do it. It always circles back to "uh so you'll buy more cards", but that belies a fundamental lack of understanding of how the game works. There is no situation in which you are grinding the last 5 ranks, and the solution to your problem is buying packs.
Seriously. You might think "oh but if I switch decks / get some insane tech cards" or whatever is beneficial, but it actually isn't. What's beneficial is playing the exact deck, no changes, that you've played all along. Messing around with your deck is one of the easiest way to screw yourself over in that climb.
Which begs the question: what does Blizzard, who we all agree is a corrupt company, actually stand to gain from rigging it in the way you guys are suggesting? They're not selling you a solution.
1
lmao dead game (until the servers are back up!)
2
"I don't understand how matchmaking works, so clearly it must be rigged!"
0
Only one secret stores its soul. Which one, probably random. Options 1 and 2 you listed are definitely out of the question.
13
No
2
You can't reach fatigue if you just win the game before that.
2
Bruh. Realistically, it's not gonna draw 6 cards very often, but even if you only draw 3-4 cards this is still nuts.
2
Rules are a bit different when you don't have to spend the card cost to summon it tho. Probably still too slow.
1
Infuse 8 is never going to be easy, especially not on curve. You're not playing this on 7 at max power, don't base your evaluation of the card based on that.
2
Sure, on paper, you can cheat out Hydralon and Mountain Bear before turn 7, while you also have this card in your hand, but for this to even happen in theory you would have to have an absurdly dead hand for most of the game prior to that.
Realistically, you're never going to cast this on 7 with full effect because the preconditions to doing that are not only unlikely, but also not particularly good as a game plan. Even in your example, you're suggesting a 4 card combo just to get a Call of the Wild to pop off on curve. And to do this, you need to keep a dead card in your hand the entire time. This isn't a feasible strategy.
3
If it wasn't infuse 8, maybe, yeah. At infuse 8, you're realistically speaking never casting this on 7 and getting the full effect though.