I don't think that it's in any way possible that team 5 would release cards such as those in MSG with proper play testing, absolutely no way.
The Jade mechanic's drawback is that its cards do slightly less than what they should do for their mana cost, and in return you summon a minion that keeps growing by 1 for every time you use those cards. But this drawback, quite frankly and easily noticeable, is hardly significant at all.
I think that if they preformed at least 30 playtest games with Jade mechanic decks it would be plain obvious that the mechanic, as it is, is completely broken. So my suspicion is that they didn't do proper play testing for the cards, if any at all.
Another noticeable and VERY CLEAR indication of no play testing is the Goons' glow/sparkle mechanic. I don't know if they're completely incompetent in understanding how hearthstone is played, but as the thread about the sparkle mechanic put it perfectly, there's a natural disadvantage at playing these hand buff cards, which shouldn't exist!! If they've done proper play testing they should've realised this.
So do you think that they performed proper play testing to these cards and mechanics before announcing them?
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I would never thought to have a positive reply. Thanks for your concern man, I truly appreciate it. :)
9
Goodness, all of the changes are so good, I am considering to pre-order Mega Bundle for the very first time just to appreciate Blizzard despite of my crippled financial state