• 2

    posted a message on Is DK really good?
    Quote from Souless_Anghel >>

    I can tell you with full confidence that DK is good, except that the class is fair compared to the others. Therefore it's quite underwhelming as a result. DK cards are really great in value by themselves hence why DK is performing so much better in Arena than in Standard.

    This makes no sense.

    "I can tell you with full confidence that Gucci is cheap, except it's expensive when compared to other brands."

    It's a game entirely based in a competitive field of play. A class is only as good as its performance against other classes. Your statements assume a non-existent vacuum.

    Posted in: General Discussion
  • 5

    posted a message on Extra deck slots?

    You young whippersnappers complain about everything. Back in my day, we only had nine deck slots. NINE!

    Posted in: General Discussion
  • 1

    posted a message on Playing against bots
    Quote from Suikiele >>

    Other things would be roping every single turn, hovering over their fan of cards in odd patterns, and sometimes mashing the hero power button, even if they have spent all their mana for the turn, etc.

    It also takes them the same amount of time to play each card, if that makes sense. Humans hover over their options, sometimes drag a card out to the battlefield and then bring it back to their hand; bots will never do this. 

    Posted in: General Discussion
  • 2

    posted a message on HS does not feel like a card-game anymore
     
    Quote from Lyrras >>

    You should learn reading carefully. My post is about, that HS may has lost the FEEL of a card-game.

    And rememeber. Not everybody plays a game like you obviously. Sitting in a dark room, nobody around...

    Maybe play on a touch-screen? That allows you to interact more closely with the cards cause you actually have to touch them that way. But just a fair warning, they still will not feel like cards, mostly just like a cold piece of glass.

    Quote from Lyrras >>

    No offence. But the answers from zmauls are just some kind of bullying and not an adult reply to my post. So he started this little dispute. Not me.

    I am bullying you? I'm sorry. I don't think I understand the problem you're having. To make it feel more like a card game you have to create an environment where people would play cards. Maybe if instead of a desk you started playing on a felt-top, like the ones they make for poker? Just trying to help.

    Posted in: Standard Format
  • 3

    posted a message on HS does not feel like a card-game anymore

    Oh, sorry. It's because you are drinking coffee and watching TV. You cannot do this while playing card games like Uno or Solitaire. I'd recommend switching to 2% milk or perhaps ginger ale, and turning the TV volume down so it's less distracting.

    Posted in: Standard Format
  • 7

    posted a message on HS does not feel like a card-game anymore

    If you look closely you will notice that there are no cards, only digital renderings on a computer screen. I noticed this weeks ago.

    Posted in: Standard Format
  • 2

    posted a message on druids hidden nerf

    You think that's bad? I've been hit for lethal in Battlegrounds on a 2.5%, a 1.9%, and a 1.5% since the update. Blizzard is still mad about that YouTube comment I made on one of Trump's videos six years ago. Unbelievable.

    Posted in: Druid
  • 3

    posted a message on Shadow of Demise bug?!!

    Love your posts, bro. You're the best troll on this site. Keep up the solid content. 

    Posted in: Card Discussion
  • 1

    posted a message on TECH cards are USELESS...and heres why(my humble opinion -- MHO)
    Quote from Krishno_NL >>
    Quote from icy133_ >>

    Yeah completely useless, that’s why they nerfed theotar 2 times and owl/smothering starfish and BGH once, things like ooze/rustrot viper, golakka crawler, albatross, mctech, skulking Geist, cult neophyte, dirty rat, Lotheb, and mutanus to name a few never ever seen any play. You’re right completely useless, much like this smooth brain post…

     theotar isnt a tech card, its a disruptioncard... tech cards target specific cards, disruption cards are there to prevent some things from happening... same goes in your post for skulking geist, dirty rat, loatheb, mutanus... those cards always have targets, thus disruption... but cards like ooze (how often do you see a weapon), steamcleaner (how often does someone put somehing in his deck?), gollaka crawler (not all decks play pirates), platebreaker (how often is armor a problem?) are tech cards, cards that help you in a specific situation... 

     "Cheese isn't dairy; it's a milk product." Smooth brains everywhere. Amazing.

    Posted in: General Discussion
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