That's so bullshit man. Yeah, we wait 4 months for rotations and then we have the same boring meta which barely changes with each expansion released. Blizz needs to make better cards, make more nerfs and buffs after the release of an expansion to keep the meta fresh.
Honestly I would be more happy with 2 expansions per year, but with often changes. The game is literally dead after an expansion releases.
IMO, this card is gonna help aggro even more. Control decks or OTK decks, or any other deck which isn't aggro is gonna get destroyed if this card is played right, or even if it's not, you play it when your opponent has 8-9 mana and you f**k up his entire plan.
We shall see, but this is not a good direction for HS. I personally don't like this card because it helps aggro even more, and goddamn I hate aggro so fkn much.
Yeah, the text is kinda' bad, but if you think about it a lot, you can understand what it means.
If this card had the Rush/Charge tag, then yeah, it makes sense that you can attack with the minion again, but it doesn't write that, so it's the hero that can attack again.
So, how can you attack with the hero again? There are a few cards like Bite, Gnash, Claw, maybe Savage Roar and you can also attack with the weapon or the hero itself. Now, is it worth it? I think not, it gives druid the potential to have some board clear but you remain with no board presence and the armour wears off if you trade..so i think this card is meh, not gonna see any plays.
For this to work, you need a 1 health minion on the board, which trust me, sometimes there isn't. And the fact that it gives you a random mage spell is not that good as it sounds. Also this is a card you will probably use it on curve, so you will lose a lot of tempo on turn 5 with it. If you want a good clear, Dragon's Fury already exists and with this you literally can clear the board, something that Blast Wave won't be able to do.
You need so much luck to win this. It's beyond skill, it's just full rng. I can't do ANY combo with Witch unless the horseman remains with no cards in his hands.
The horseman has too much removable and he has exactly what he needs to clear the board and play something. I also feel like his hero power is hitting how he wants.
I don't understand how they can relase a rng tavern brawl, this is not fun at all. The only thing you can hope for is to draw like a god with any class..
I honestly don't understand why they had to nerf Giggling Inventor. This was a very good card against aggro decks and now it's literally unplayable. Is Blizzard pushing the aggro meta harder? Because I really don't want this..
A guide? What? There are always guides or tips & tricks for every adventure they launched.
Maybe they are keeping the good rewards for Tournament Mode. But I'm 100% sure that there will be a 500g entry and if you get 0-3 you receive only a pack, because blizzard is greedy AF.
Don't bother man. Hpwn community is mostly full of haters and brainwashed people who think blizzard actually cares about what players want and need. I think right now it feels the most that Ben Brode left. He was a guy who was kinda' listening to the player base, even if the game was just as broken as it is now.
I've just had 2 games, one against a Rogue who played Kingsbane and couldn't die cause of Valeera+Kingsbane, and one against a warlock who was using Bankers+Glinda. These 2 decks are way better when it comes to fatigue games.
Deck is fun anyway. I would craft some cards to make it better, but I lack a lot of dust and I'm not sure how and if it's good enough to rank up on ladder.
I don't wanna be rude or be a hater, but the cardback is ugly AF, how can someone be proud to you have this crap? I'm 100% sure that NOBODY cares about a cardback and I invite anyone who really wants that cardback to downvote me :)
Also, cardbacks are useless, next month when you get the one from ranked rewards you will forget about this one.
That's temporary fun. You can probably finish it in a few hours if you focus hard on it. It's sad because you only get a cardback, a cardback you won't even use next month. They could give some packs, or some thematic cards(how nice would have been to give everybody Mecha'thun and the card not be available day 1 or something like this).
When I said previously on this post that a cardback is not enough, I was called insane :( Feels good to finally see that there is someone that is not satisfied with only a cardback.
-5
That's so bullshit man. Yeah, we wait 4 months for rotations and then we have the same boring meta which barely changes with each expansion released. Blizz needs to make better cards, make more nerfs and buffs after the release of an expansion to keep the meta fresh.
Honestly I would be more happy with 2 expansions per year, but with often changes. The game is literally dead after an expansion releases.
4
IMO, this card is gonna help aggro even more. Control decks or OTK decks, or any other deck which isn't aggro is gonna get destroyed if this card is played right, or even if it's not, you play it when your opponent has 8-9 mana and you f**k up his entire plan.
We shall see, but this is not a good direction for HS. I personally don't like this card because it helps aggro even more, and goddamn I hate aggro so fkn much.
0
Yeah, the text is kinda' bad, but if you think about it a lot, you can understand what it means.
If this card had the Rush/Charge tag, then yeah, it makes sense that you can attack with the minion again, but it doesn't write that, so it's the hero that can attack again.
So, how can you attack with the hero again? There are a few cards like Bite, Gnash, Claw, maybe Savage Roar and you can also attack with the weapon or the hero itself. Now, is it worth it? I think not, it gives druid the potential to have some board clear but you remain with no board presence and the armour wears off if you trade..so i think this card is meh, not gonna see any plays.
1
I dont understand why people like this card...
For this to work, you need a 1 health minion on the board, which trust me, sometimes there isn't. And the fact that it gives you a random mage spell is not that good as it sounds. Also this is a card you will probably use it on curve, so you will lose a lot of tempo on turn 5 with it. If you want a good clear, Dragon's Fury already exists and with this you literally can clear the board, something that Blast Wave won't be able to do.
7
Gj blizzard, another stupid brawl.
You need so much luck to win this. It's beyond skill, it's just full rng. I can't do ANY combo with Witch unless the horseman remains with no cards in his hands.
The horseman has too much removable and he has exactly what he needs to clear the board and play something. I also feel like his hero power is hitting how he wants.
I don't understand how they can relase a rng tavern brawl, this is not fun at all. The only thing you can hope for is to draw like a god with any class..
-6
I honestly don't understand why they had to nerf Giggling Inventor. This was a very good card against aggro decks and now it's literally unplayable. Is Blizzard pushing the aggro meta harder? Because I really don't want this..
-4
A guide? What? There are always guides or tips & tricks for every adventure they launched.
Maybe they are keeping the good rewards for Tournament Mode. But I'm 100% sure that there will be a 500g entry and if you get 0-3 you receive only a pack, because blizzard is greedy AF.
9
This cardback looks better than the one we are getting for completing the lab....
-11
Don't bother man. Hpwn community is mostly full of haters and brainwashed people who think blizzard actually cares about what players want and need. I think right now it feels the most that Ben Brode left. He was a guy who was kinda' listening to the player base, even if the game was just as broken as it is now.
0
You mean by half a person out of ten people..Warrior is really an expensive class :(
-6
Yeah, as expected. They are not that hard, but it's very time consuming and honestly it's not worth draining your brain for a cardback :)
0
As I said, the deck lacks threats.
I've just had 2 games, one against a Rogue who played Kingsbane and couldn't die cause of Valeera+Kingsbane, and one against a warlock who was using Bankers+Glinda. These 2 decks are way better when it comes to fatigue games.
Deck is fun anyway. I would craft some cards to make it better, but I lack a lot of dust and I'm not sure how and if it's good enough to rank up on ladder.
-10
I don't wanna be rude or be a hater, but the cardback is ugly AF, how can someone be proud to you have this crap? I'm 100% sure that NOBODY cares about a cardback and I invite anyone who really wants that cardback to downvote me :)
Also, cardbacks are useless, next month when you get the one from ranked rewards you will forget about this one.
7
That's temporary fun. You can probably finish it in a few hours if you focus hard on it.
It's sad because you only get a cardback, a cardback you won't even use next month. They could give some packs, or some thematic cards(how nice would have been to give everybody Mecha'thun and the card not be available day 1 or something like this).
3
When I said previously on this post that a cardback is not enough, I was called insane :( Feels good to finally see that there is someone that is not satisfied with only a cardback.