Weasel quest rogue completely broken kappa
- yatagarasu
- Registered User
-
Member for 6 years, 9 months, and 14 days
Last active Thu, May, 30 2019 10:25:21 -
- 3
- 20
- 0 Followers
- 18 Total Posts
- 33 Thanks
-
2
Zereleth posted a message on Psychic ScreamPosted in: Psychic Screamhave you even played a match against razakus priest before? if you lose board control, you realize they win, right? as in, they start machine gunning you down? this can't be difficult to understand
-
3
Captain_C00k posted a message on KingsbanePosted in: KingsbaneSeems good on paper but you have to fill your deck with sub-par weapon buff cards for it to be any good. If you draw the weapon and no buffs or vice-versa then you just have dead cards.
Even if you buff up a strong weapon and it gets destroyed you might not draw it again.
It might see some play but I don't think it's as amazing as people make it out to be.
This is a meta-defining card and close to broken for many reasons. Even without the buff aspect you'd run it in basically all rogue decks for the pure value alone and the fact it don't fall off late game because of how rogue works with combo effects.I'd say it's one of the best cards blizzard ever given a class actually. And again, the keyword here is 1 mana. It's like an exclusive patches for rogue that will never die and can grow stronger.Really? Um, I wouldn't play this without the buff aspect... Scenario: it's after turn 10 and you're out of gas and you topdeck a 1 attack weapon when you could just make your own for 2 mana...Even with the effect though, I have to say this card is bonkers overrated. In order to make it good you have to dedicate almost a third of your deck space just to support it and even then it's not game winning. I think that people are vastly overestimating the power of shuffling this back in your deck when it dies. Malorne was never good. Even Anub'arak, which goes into your hand (BIG difference) AND gives you a 4/4 was never good. Sure, IF you assume this is a 5/3 with lifesteal/poisonous then it's at least much better than those cards, given the mana cost and immediate board impact, but just remember the kind of support you have to dedicate to it to make it that good! Having 6 to 8 literally dead cards in your deck just so you can have one amazing (but not "you win the game") card in you deck isn't good. Mark my words, this will see a lot of play at ranks 20, 10, 5, and low legend, nowhere else.Oh, and comparing this to patches just because it's 1 mana means that you don't know why patches is good. Light's Justice is a bad card. -
3
Captain_C00k posted a message on KingsbanePosted in: KingsbaneSeems good on paper but you have to fill your deck with sub-par weapon buff cards for it to be any good. If you draw the weapon and no buffs or vice-versa then you just have dead cards.
Even if you buff up a strong weapon and it gets destroyed you might not draw it again.
It might see some play but I don't think it's as amazing as people make it out to be.
a 1/3 weapon on turn 1 is pretty fucking good I don't know what you're talking about. You don't even need to wait until you have the buffs to play the card, so it's never dead. I don't even know why you consider the possibility of not drawing it again did you even look at what class this is for? trust me, rogue will draw it.a 1/3 weapon on turn 1 is not pretty fucking good. Light's Justice is actually pretty fucking bad and it's a 1/4. -
6
foofle222 posted a message on To My Side!Posted in: To My Side!Its for the new deck archetype. its essentially two animal companions in one. its not meant for other hunter decks
-
5
Kwakdizzle posted a message on Fal'dorei StriderPosted in: Fal'dorei StriderHemet, Jungle Hunter destroys cards that cost less than 3 or less, Spider Ambush! costs 4 mana (although it is cast for free upon drawing it) so it wouldn't be destroyed. Not to say that the Hemet combo would be viable.
-
2
Posted in: KingsbaneSeems good on paper but you have to fill your deck with sub-par weapon buff cards for it to be any good. If you draw the weapon and no buffs or vice-versa then you just have dead cards.
Even if you buff up a strong weapon and it gets destroyed you might not draw it again.
It might see some play but I don't think it's as amazing as people make it out to be.
-
10
Alppo02 posted a message on Psychic ScreamPosted in: Psychic ScreamUmmm...this will see play in wild mode too. This is better than Lightbomb and Reno Priest is tier 1 in wild.
-
16
troy02 posted a message on The Kobolds and Catacombs Information and Card Reveals PanelPosted in: NewsOpponent has treasure chest
potion of madness, divine spirit x2, inner fire
easy win
- To post a comment, please login or register a new account.
2
Got a golden copy from the rank 5 chest and decided to invest some dust into the deck. Sitting at a 35% winrate right now, but it's fun as hell. I'd recommend the deck to anyone who's looking for a good time!
5
The thing with these keleseth decks is that even without drawing keleseth, they still have a decent winrate.
7
Nemsy but not evil.
3
Why hello there Nemsy.
-1
Guys, this wont kill jades. This is more overrated than the lich king.
2
??????????????huh?????????????
4
Welcome back, I've missed you.
2
AFRUS POGCHAMP
4
exodia pally
3
6 drop would be op, 7 drop would be balanced.