I am calling it, Overkill as a mechanic will be dead upon arrival just like magnetic and inspire. It is just to "fair" of a mechanic, it does not activate on your opponents turn, it is a mechanic that can be played around and the only way to make this mechanic to work is to.... Overkill it with the power level which i do not believe will happen.
4
i hate this card already, tech card without the disadvantage of being a tech card. this is anti fun
1
Damn Son Where'd You Find This
-1
4 mana 7/7 get outa here, i have this 3 mana 18/18
0
This card and the idea for the card is bad. it was impossible to balance correctly and therefor was a waste of a perfectly good expansion card slot
-1
What a waste of a perfectly good expansion slot.
0
I despise that they put silence in the any of the expert decks. anyways thanks for uploading there new deck list, so many nerfs......
3
1 star
0
Ultra trash tier. 1 star will not see play now or in ANY hypothetical future
0
My goodness!!!
0
1 star now and forever
-1
1 star now and forever
0
I am calling it, Overkill as a mechanic will be dead upon arrival just like magnetic and inspire. It is just to "fair" of a mechanic, it does not activate on your opponents turn, it is a mechanic that can be played around and the only way to make this mechanic to work is to.... Overkill it with the power level which i do not believe will happen.
0
I agree
0
Whoops my bad
2
Finally the "Boombot" of the expansion. A deathrattle mech for turn 3, perfect for hunter and it,s various death rattle triggers