• 2

    posted a message on [Legend] Steal Control Priest

    Don't say a card like Cleric of Scales is free, when you have to pay for the Adventure. Galakrond's Awakening is well worth the money, but F2P players do not purchase Adventures.

    Posted in: [Legend] Steal Control Priest
  • 3

    posted a message on What are your top 3 least favorite cards of this expansion to play against?

    Anyone who doesn't mention Guardian Animals is playing Druid. Any further opinions from said persons, such as OP, can therefore be neglected.

    Posted in: General Discussion
  • 2

    posted a message on Nerf Predictions
    Quote from mamadasisgood >>
    Quote from xClusive >>
    Quote from sevpa_rox >>

    Overgrowth: 5 mana

    Kaelthas: 3rd spell 1 mana

    Hand of A'dal: 3 mana

    Agent: 4 mana

    Kayn: charge-> rush (2nd nerf, welcome to the club with rogue quest)

    I would appreciate mage frostnova up to 4 and wild quest redesign, but i don't think mage get a hit. And it is time: coldlight seer: murlocs +1health

    Jesus. You seriously just want to be able to play your own meme decks, right? Argent to 4?! Kayn gets Rush? Hand of Adal?! I don’t even know how to properly respond to these suggestions. I don’t even face Demon Hunters anymore...

     found the Paladin player

    Try more. I only run Highlander decks. Argent nerf to 3 mana, and maybe Devout to 7 are good enough nerfs. Nerfing Hand of Adal will cripple it beyond beyond being playable, as it’s literally the only draw-card Paladin has. If you can’t spot the right cards to nerf, there’s no reason for further discussion. Especially since you jump to a conclusion that I play the deck that the suggested nerfs are for, instead of considering the fact one can have an objective opinion on said suggestions.

    Good day.

    Posted in: General Discussion
  • 18

    posted a message on Nerf Predictions
    Quote from sevpa_rox >>

    Overgrowth: 5 mana

    Kaelthas: 3rd spell 1 mana

    Hand of A'dal: 3 mana

    Agent: 4 mana

    Kayn: charge-> rush (2nd nerf, welcome to the club with rogue quest)

    I would appreciate mage frostnova up to 4 and wild quest redesign, but i don't think mage get a hit. And it is time: coldlight seer: murlocs +1health

    Jesus. You seriously just want to be able to play your own meme decks, right? Argent to 4?! Kayn gets Rush? Hand of Adal?! I don’t even know how to properly respond to these suggestions. I don’t even face Demon Hunters anymore...

    Posted in: General Discussion
  • 2

    posted a message on Sir Finley's Highlander (ft. Polkelt and Vectus)

    I'm gonna try this out. I do however not like the combination of Vectus and Teron, so I think I'll cut Teron for Lord Barov.

    Posted in: Sir Finley's Highlander (ft. Polkelt and Vectus)
  • 3

    posted a message on This expansion broke the game

    I’ve seen you create a dozen of salty threads over the last few days. The general consensus is that the meta is fun, and that there is a lot of variety in decks. Some decks will always be stronger than others though; that’s literally been the same since beta. Learn to adapt, or just leave for a while.

    Posted in: General Discussion
  • 5

    posted a message on Hearthstone Developer AMA - Basic/Classic Set Revamp, New Vanity Card Type & More!

    Anyone else get PTSD when they read "Evolve and N'Zoth, the Corruptor are 2 cards that they want to bring back in some way in the future."? Oh my...

    Jokes aside, some really good adjustments and upcoming changes. I wish they said something about the amount of deck slots, but I acknowledge not everything can be addressed. I'm beginning to really like Ben.

    Posted in: News
  • 1

    posted a message on I Am Disappointed in the Hearthpwn Community

    It’s not so much that this community is negative; it’s more that people with a negative stance towards a certain action or outcome are the ones you hear. It’s dangerous to then assume the community as a whole is toxic or ungrateful. Take WoW’s latest post of paying their respect to the late Reckful: they introduced an NPC in their game, named Reckful, something the community of WoW was adament about. When they released him into the game, you know what some of the comments were? “Shameful, putting a deceased player into a game that earns them money!” I kid you not. 

    I’ll tell you this much: about 99% of the community have no idea how to run a game, let alone a business. Everything Blizzard does is aimed at maximizing profits. If you don’t, you’re running your business wrong. There are F2P players that think being F2P still means they should be able to make every meme deck in the game, and if Blizzard does not support them in every way possible, they’re ‘greedy’. Most of us here need to appreciate what this game has done for the F2P-community, instead of always wanting more and more and more. I have one ‘whale’-account and one F2P account, and on the latter, I always have 3 or 4 meta decks I can play. And that’s more than enough for a F2P account. I reach Legend on it every month, I have fun with it, and I can be competitive. There’s literally nothing else I could demand. But it does mean I have to be a lot smarter about my dust-economy. I can’t go out crafting King Crush, Unseal the Vault and Beastmaster Leoroxx, just because I want to play Quest Hunter, and then still have enough dust for all the other 17 decks I want to use my slots for.

    All in all; Blizzard has a very toxic community, but it’s mainly due to the fact that it is a massive community. You hear the negativity, and the positive reactions get snowed under, because those that search negativity are attracted by it. That’s what happens on these kind of forums. If you’re happy about the state of the game, which I am, this website and every other forum is a cesspool of complaining manchilds that think they know how to balance a game’s economy, whether it’d be about rewards or balancing the actual cards. I strongly advice you to steer clear of Reddit or Hearthpwn if you’re happy about the game. At very least, until Hearthpwn actively wants to improve the overall quality of the discussions that happen here.

    Posted in: General Discussion
  • 2

    posted a message on [SA] Markdd27’s Control Highlander Warrior

    Oh hi Mark!

    Fun deck, and it somewhere reminded me how strong Highlander Warrior can be.

    I did however have a bad run with your iteration, and made some changes to it. My main concern was that you included too many activators for Barov, and lacked any sort of pro-active play. Barov is strong, really strong, but the activators, namely Whirlwind, are very bad cards on their own. Other than that, I made a few decisions based on my ladder experience, which was mainly Druid, Paladin and Priest.

    • I included a weapon-package, consistently being able to find weapons that generate more resources or tutor for certain minions is a huge benefit to the Warrior-suite. I included Ancharrr, Livewire Lance, Corsair Cache and Cutting Class. Granted, the latter feels weak, but it's essentially an Arcane Intellect for Warrior, which the class could really use. Particularly Livewire Lance can make for some pro-active plays when you get valuable Lackeys, and they can help with proccing Skipper.
    • I also included Galakrond, the Unbreakable and Kronx Dragonhoof, for some late-game pressure versus Priest. The Hero Power is really strong, and Kronx is yet another threat the Priest has to deal with.
    • Lastly, funnily enough, I'm running Ironbeak Owl. I know it's a bad card, but it has solo-won me games vs. Paladin. Your notion of just deleting their big minions makes it sound really easy. The truth is that it isn't. Brawl rarely works, and Bladestorm is extremely difficult to pull off. The main issue however, is that I found myself in deep poo after they played Lady Liadrin. Their constant barrage of buffing a single minion to 10+/10+ turn after turn is unbeatable. I keep Owl for that specific play, rinsing their Librams by at least half.

    So, all in all, a very strong shell of a deck. But people need to learn to adjust the deck to their own ladder experience. Especially with Highlander decks.I don't like Playmaker for example, and I've found Troublemaker and Scrap Golem far too slow.

    Thank you for the deck though, it has reignited my passion for the Warrior class.

    Posted in: [SA] Markdd27’s Control Highlander Warrior
  • 2

    posted a message on increasing base hp of all heroes to 40

    Yeah... I would like to play more than 2 games a day.

    Posted in: General Discussion
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