Quote from x0chipilli >>This is meant to be lighthearted, not a way to get a jab in at someone or anything like that. I’m curious to hear some self-inflicted hearthstone horror stories as there’s not much going on in HS yet. Perhaps we can help someone avoid repeating our mistakes.
I’ll start: Almost a year ago now, I was looking through my collection to see what cards I was missing while enjoying another beer. It was late and I was too tired to play anymore, so I decided to look at pretty card art by crafting some of them golden to hear their voice lines and check out the animations, and then undoing to get my dust back. I ended up crafting and accidentally clicking away from this magnificent card and he’ll likely stay there to embarrass me forever:
Lesson learned: Come to Hearthpwn or go to Youtube if you want to see a card’s animations, and don’t drink and craft my friends.Plus you can always get disconnected so it’s really not worth the risk!
I've had a golden Lorewalker Cho sitting in my collection since somewhere around TGT or BRM for this very reason. I've considered disenchanting him to at least get 1.6k dust back, but I feel like I need to keep him around as a reminder of my mistakes.
I also drunkenly convinced myself that Dragonrider Talritha Paladin was going to be completely broken about a week after Descent of Dragons released and disenchanted a Dragonbane to craft her, along with a gold Stormhammer. Lesson learned: Don't drink and deckbuild, people.
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Revert Jaina portrait
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0 mana neutral Legendary
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That’s not what “jumping to conclusions” means.
There is no conclusion there, just a question lol
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I have been a little disappointed in this PvE compared to the last two. Tombs of Terror was wonderful, so I’m confused as to why they went back to the “wing” gameplay compared to the new formula they had developed since Dungeon Run. Seems almost like they peaked lol
Don’t get me wrong, I love the flavor and new cards that have been added. But I was surprised at the lack of difficulty. After replaying all the newer solo adventures; from K&C to SoU (excluding Boomsday) the amount of RNG seemed to lessen each time IMO. But the same is not true for the older adventures that require deckbuilding. Those seem to worsen with specific bosses, with Lich King being one of the most obnoxious of the bunch.
For me personally, one of the best parts of the older adventures is the ability to exploit a specific weakness when building a deck. It helps to be fun and creative with it. And while I realize that’s not everyone’s cup of tea, I found it dissatisfying how easily I could beat the “heroic” bosses in Galakrond’s Awakening so far.
Perhaps next week will surprise me, but so far I have been able to beat every boss with Exodia mage. More than half of them on the first try. Does anyone else feel a bit underwhelmed with the difficulty? Below is the deck I used, I found it Looking for a way to beat a heroic boss in League of Explorers.
I know OTK mage is vastly OP for these Solo Adventures, but I am speaking about the bosses themselves. Again, these are just my opinions and I’m curious for insight on why they decided to change back.
### doom draw freeze otk
# Class: Mage
# Format: Wild
#
# 2x (1) Arcane Artificer
# 2x (1) Ray of Frost
# 2x (2) Doomsayer
# 2x (2) Mad Scientist
# 2x (2) Novice Engineer
# 2x (2) Research Project
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 2x (3) Coldlight Oracle
# 2x (3) Frost Nova
# 2x (3) Ice Barrier
# 1x (3) Ice Block
# 1x (3) Simulacrum
# 2x (4) Molten Reflection
# 2x (6) Blizzard
# 1x (6) Emperor Thaurissan
# 1x (7) Archmage Antonidas
#
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What? What does that have to do with a psychopomp like Anubis?
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I think a necrium vial as I’m pretty sure the effect with Baron Rivendare doesn’t stack. It’s one mana cheaper and worse in some ways but provides a body. Then again, people run weapon removal and there’s really no weapon buffs/synergy in the deck; so if you’re facing less aggro maybe that’s a better swap.
My last guess would be umbra; same mana cost but the effects are a lot better if you can keep her up sometimes.
really any of these work I think. Personally I’m going to try swapping him out for a Vial first.
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You saved me hours tring to otk priest, won first game. Very much appreciated
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I disagree, I think at the time of Frozen throne leading up to the Odd & Even decks, most of these cards we wild cards for decks like , and the only legendary that's bad I'd say is Maxx but maybe even that would some day be good lol
More than that, the mode itself it is fun and I think it adds a really cool setting for the game.
With n'zoth decks, ,combo, aggro and midrange decks. I think there is a lot of possibility for counter play with the cards and that's why I enjoyed it. Try the game mode if you want to play wild, hopefully they put old adventure up for gold eventually, let me know when it's real and I'll be back
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I don't actually know if this is true considering the secret, but deathrattles are supposed to resolve before spells so I'm guessing you should survive? Sounds kinda weird though, I'm going to test it.
edit: Yeah you die anyways, I guess if your health is a 0 without lifesteal that's it
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Play vs summon, so no it will not