• 1

    posted a message on POLL: What do you play?
    Quote from Zeus1234 >>

    Why is your poll single choice?

     This, I've got a couple classes that I play regularly, and multiple different deck types as well.

    Alternately, could be interesting to have a 'Favorite Class' and 'Favorite Deck Type' as well as the 'What Class/Type do you Play' polls. Get to see what people want to play along side what people are actually playing.
    Posted in: General Discussion
  • 0

    posted a message on Shaman Fanatics?

    I'm only at 339 so you're not the worst! Shaman has been my favorite class for a long time now, I just don't play the game nearly as much as I used to.

    Posted in: Shaman
  • 0

    posted a message on With Un'Goro Arena jumped the shark
    Quote from linkblade91 >>

    Pretty soon, it'll jump the Bearshark :^)

     Eyyyy well done, that's exactly the joke I came here to make!
    Posted in: The Arena
  • 2

    posted a message on Let's Create Abominations!

    Should Stampeding Kodo + Dispatch Kodo be called Stampeding Kodo or Dispatch Kodo? Hmmm...

     

    Posted in: Card Discussion
  • 1

    posted a message on Make the Keyword

    Looks like you stumped everyone with Curious haha
    Guess I'll give it a go...

    Curious (X): Look at the top X cards of your deck and mulligan. 

    So I really wanted to an effect similar to MTG's Scry, which lets you look at your next few cards and order them how you like or place them at the bottom of your deck. I figured using the already existing 'mulligan' phase would be the quickest way to get the effect I was going for. A minion or spell with Curious acts like a miniature mulligan. You get to look at the next few cards in your deck, so you have an idea of what you'll be drawing the next couple turns. In addition you can choose cards that won't help you and they get put back into your deck randomly just like the mulligan phase, hopefully helping you get to the cards you need faster.

    Card Examples:

     Sorry for text only, will try to add proper cards when I have time after work.

    Curious Engineer

    3 cost 2/2 neutral common minion
    BattlecryCurious 1, then draw a card.

    A riff on the Novice Engineer, this lets you see the card you'd draw and you can choose to mulligan it away if it's not going to help you.

    Desperate Studies
    4 mana epic Mage spell
    Curious 3, then draw a card.

    Similar to Arcane Intellect, you can essentially pick which of the 3 to draw while potentially planning your next turn as well.

    Mindtwister Zaret
    Priest Legendary, 6 mana 4/4
    Curious 4 on your opponent's deck.

    That's right you get to mess with your opponent's next 4 draws. Oh hey Tirion I see you lurking a turn away, how about you go back into the deck a bit. Oh hey hunter, nice one drops enjoy those for the next couple turns. (Yeah Bliz would probably never print this...)

    Next Keyword: Brazen

    Brazen definition: To be bold without shame.

    It also apparently means to be made of brass, so if you decide to go in that direction that'd probably be interesting too.

     

     

    Posted in: Fan Creations
  • 1

    posted a message on there is to much rng in this game like kripp said i agree

    I hate to break it to you but that's every card game, computer or physical. There's always rng involved in your draws, you can't avoid that. It would be nice to see a more neutral scry mechanic added (Tracking exists but that's about it), but you can't avoid rng from draws. It's the way card games work.

    Posted in: General Discussion
  • 0

    posted a message on When discussing rogue quest nerfs
    Quote from SchruteBucks >>

    the counter to aggro should be control, not faster aggro. 

    basically once the quest is complete (which is by turn 5 most of the time) Priest has zero chance.  

     Is quest rogue aggro? I'm pretty sure it's combo, they're not doing anything turns 1-4 that's even remotely aggressive
    Posted in: General Discussion
  • 1

    posted a message on Make the Keyword

    Jackpot
    Took the easy way out with this one but here we go...

    Jackpot is the rouge only keyword for the coin grabbing effects we've seen in the class before. So, for example, Tomb Pillager would now read "DeathrattleJackpot"

    As for new ideas, we could get a weapon like this:

    The higher the damage, the more coins you get! Balanced? Probably not, but now maybe you save your poisons and oils for this guy instead of your hero power.

    Next Keyword: Elusive

    Posted in: Fan Creations
  • 7

    posted a message on Is quest rogue unbeatable?

    I was beating quest rogues left and right the other day with an unrefined beast hunter.

    So short answer, no they are not unbeatable

    Posted in: Rogue
  • 0

    posted a message on Maybe we can stop using cancer in this forum

    I couldn't agree more OP

    Posted in: General Chat
  • 2

    posted a message on Is Hearthstone being kiddified?
    Quote from Liam3Bucks >>

    The "pig people," are the Quillboars. http://wow.gamepedia.com/Quilboar

    The "rabbit people" are the Virmen. http://wow.gamepedia.com/Virmen

    The "grasshopper people" are the Klaxxi. http://wow.gamepedia.com/Klaxxi

    Guess what. They all exist in warcraft lore. 

    Ah damn looks like I only got 2/3 right up above haha

    Posted in: General Discussion
  • 2

    posted a message on Is Hearthstone being kiddified?

    Tinfoil hats engage!  I think I saw a post like this recently and it was pointed out that all those different animal races are in Warcraft lore already. The hogriders are Quilboar, the rabbits are Virmen and were introduced as citizens of Pandaria, and the grasshopper looking guys are Mantid which are, again, already a race in Warcraft lore. 

    As for card naming conventions what would you prefer? I personally enjoy that Hearthstone doesn't take itself too seriously.

    Posted in: General Discussion
  • 0

    posted a message on New Card Revealed: Tol'vir Stoneshaper

    Well then because that's kind of the whole idea behind a standard rotation. Yeah some years you'll have better options than classic cards, but when those better options rotate out the classic cards will still be there.

    Also, like Asuryan said I haven't seen a Shildmasta played in ages.

    Posted in: News
  • 1

    posted a message on Mechanics Oddity (Forbidden Flame + Naga Sea Witch)
    Quote from Kingkiller >>

    Edit: And I spent 5 mana to play this card. 

    There's your answer. The card usually costs 0 mana to play, then depletes your remaining mana and deals that much damage. In this case you paid 5 mana to play the card and your remaining 1 mana was depleted, so only 1 damage was dealt.

    Posted in: General Discussion
  • 9

    posted a message on Wonders of Un'Goro: Episode One - Welcome to Un'Goro, Galvadon Legendary?

    Am I the only person who enjoyed the video? Cause I thought it was great.

    Posted in: News
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