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    posted a message on New Card - Whirlwind Tempest

    I mean it could be a finisher for a board heavy deck. In a deck like that often you'll have something on board and the shaman windfury card plus this is just 3 extra attacks on any minion which could win the game. 

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Barista Lynchen

    maybe for poggo rogue?

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Archivist Elysiana

    In terms of tempo it's just a war golem that costs 1 extra mana. If you draw this early on then most of the time it's dead in your hand until the very end of the game. It's really only good when it's against another control deck, but at that point it's amazing... or you could use it with Hakkar... Not sure there's any other card in standard that get's rid of the bloods anymore. 

    Posted in: Card Discussion
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    posted a message on New neutral Minion - Hench-Clan Hag

    in a sense it could be seen as a 4 mana "5/5" but spread around with tokens. I could see this potentially being run in token druid, but the more interesting idea is to see if the tribal tags can be abused. 

    Posted in: Card Discussion
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    posted a message on New Warrior Card - Dimensional Ripper
    Quote from RazorKiller >>

    Ugh, this would have killed with Spiteful Summoner

     I don't think 2 4/4's for 10 mana is a good idea. 

    Posted in: Card Discussion
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    posted a message on New Warrior Card - Dimensional Ripper

    It's like recruiting two minions, but you lose the card in your deck... That warrior card was 6 mana "recruit a minion" so this should be valued at 12 mana for the effect... plus maybe another mana extra for the bundle effect... with another mana as it doesn't lose you resources... So a 14 mana card for only 10 mana. What a deal right? /s

    Posted in: Card Discussion
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    posted a message on New Warlock Card - Aranasi Broodmother

    Pretty sure the idea is that if you go infinite with some sort of plot twist elek sort of thing you aren't actually playing this card very often and are more using it to mitigate the damage you take via tapping. 

    Posted in: News
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    posted a message on New Druid Legendary - Lucentbark
    Quote from iFaisal11 >>
    Quote from maisaoese >>

    SILENCE

     The whole year of the mammoth had really strong cards that could get demolished by silence such as Voidlord and Obsidian Statue yet we see them a lot, people actually don't learn.

     

    Also there are  Sylvanas Windrunner --- The Lich King --- Hadronox --- Possessed Lackey --- Carnivorous Cube --- Deathwing, Dragonlord --- Cairne Bloodhoof --- Ysera --- Ragnaros, Lightlord --- Doomsayer --- White Eyes --- Rin, the First Disciple --- Aya Blackpaw --- Kathrena Winterwisp ---  Voidcaller --- Savannah Highmane --- Bone Drake

     tbf, both voidlord and obsidian statue saw play because they could be cheated out. Hadronox, Possessed Lackey, Carnivorous Cube, and voidcaller often were combo'd in a way that could kill them immediately. Lich King, Ysera, Ragnaros, Aya, and Kathrena already gives you some value and a decent amount of tempo before they get silenced. heck some of them like Deathwing, Cairne, Savannah Highmane, and Bone Drake are decent bodies that if you silence them are still fine. 

    Lucentbark however just becomes a 4/8 and Druid doesn't have any deathrattle synergies and most of their taunt synergies are rotating out. You can't cheat it out, if silenced the turn after it was played it doesn't give any immediate value, and there is no reason you would want to kill it yourself.  

    Posted in: Card Discussion
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    posted a message on New Neutral Minion - Big Bad Archmage

    great target to resurrect, but ends up flooding the resurrect pool with cards you don't want resurrected. 

    Posted in: Card Discussion
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    posted a message on New Rogue Legendary - Tak Nozwhisker

    Not sure if you'd use this in a coldlight oracle mill deck. With the scheme already you'd be overdrawing coldlights already and your opponent would be dead before you run out of cards. This would be hilarious if you stole plot twist, but be more liable to overdrawing. The idea of shuffling patches the pirate sounds funny, but not at all worth it. 

    Academic espionage sounds like the best use for it. 

    Posted in: Card Discussion
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    posted a message on New Hunter Card - Nine Lives
    Quote from okanial >>

    5 mana summon Mechatun kill it with hunters mark and arcane shot. Not too bad. 

     You still get a 10 mana 10/10 you have to kill as well. 

    Posted in: Card Discussion
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    posted a message on New Card - Batterhead
    Quote from Kaladin >>

    This + Topsy Turvy = 8 mana "destroy anything that doesn't have divine shield"? 

     Woo 2 cards for a worse version of meteor in nearly every way. 

    Posted in: Card Discussion
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    posted a message on New Priest Legendary - Catrina Muerte

    You know. It's likely that if this is the only minion that has ever died in the game that she and all the copies will start resurrecting themselves in a spiral of "Kill us all at once or you'll never get rid of us" Which a bunch of classes do have ways of dealing with an entire board, some better than others, but it's not completely foolproof. 

    That said Big Priest just got a minion they kind of HAVE to put in their deck. 

    Posted in: Card Discussion
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    posted a message on New Hunter Spell - Marked Shot

    Oh look, Another spell for spell hunter... Which for sure is going to stay in wild

    Posted in: Card Discussion
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    posted a message on New Card - Unseen Saboteur

    Depending on how many spells are used that can "accidentally" be used on a wrong target this is interesting. Probably best used on priest where a shadow word pain could be forced on their own minions or something like that. 

    Posted in: Card Discussion
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