Effectively Scarlet Webweaver at best is a 1 mana 5/5. Could it be a combo enabler? Probably not considering it's Hunter who is more about face damage, but yeah if you have a deck that has or can get large beasts then this is pretty good tempo in the mid-late game... It's just I'm not sure hunter really wants to be making it's plays mid-late game.
Here's an interesting question. Would using the coin count as having unspent mana? If so, would it be worth to use the coin for such a thing or not? Still this quest has an interesting idea.
plot twist, adding some cards into your deck to probably keep from fatiguing to death, maybe has some potential? if it works it'll work well, if it doesn't work it just doesn't work.
I assume this will probably die the following turn. So is getting a single lackey worth it? If it means your opponent had to use a removal card potentially, if your opponent only needed to use a 1 mana minion attack probably not. Meaning if you want to get worth out of this you kind of need to have board presence turn 1.
Could be better could be worse, it can get you more of itself. It's just kind of meh, but with the right synergies could prove Good enough. Probably good in arena though.
If priest can consistently stall to turn 9 this is amazing. If the meta is extremely control heavy this is probably amazing. Maybe in a balanced meta I could potentially see running one copy so when your against aggro it's not as bad.
This is more or less pre-nerf yogg saron. When you played yogg you didn't expect him to survive. Sure you have 1 less body on your side to buff, but this will basically act most of the time as clearing most things on the board and giving you a lot of card draw/generation.
I like that it's in the cardpool as a 9 mana 9/9 rush is something I don't mind getting off an evolution or random summoning effect. The only bad thing about actually playing it is that it's 9 mana for a card that seems ok at 9 mana and there doesn't seem to be a good way to cheat it out.
It reminds me of that grand tournament dragon. That dragon was a legendary, I think it was a 6/6 so more aggressive, but in the end it was a taunt with deathrattle deal 3 to everything (if you had a dragon in your hand) and that was pretty good in some dragon decks. This isn't a dragon so it doesn't enable dragon synergy, but it doesn't need dragon synergy either. Seems like a decent aggro stopper though.
Here's the trick with this one... It summons a copy of itself, meaning it's not like grim patron that spawns another 3/3. If you were to damage it with 1 damage then there would be 2 3/4's on the field. This has upsides and downsides of course as you aren't going to really be able to infinite with this, but it does synergize with healing and buff cards. a 3/4-3/1 that summons another 3/4-3/1 doesn't sound that impressive but add on something like a power word shield, blessing of kings, etc. and it starts generating value. Heck in wild there's tons of really good buff cards... With the only problem being there will probably be a lot of decks in wild that would stomp on this thing.
1
It's a tech card.
0
Effectively Scarlet Webweaver at best is a 1 mana 5/5. Could it be a combo enabler? Probably not considering it's Hunter who is more about face damage, but yeah if you have a deck that has or can get large beasts then this is pretty good tempo in the mid-late game... It's just I'm not sure hunter really wants to be making it's plays mid-late game.
1
Here's an interesting question. Would using the coin count as having unspent mana? If so, would it be worth to use the coin for such a thing or not? Still this quest has an interesting idea.
0
plot twist, adding some cards into your deck to probably keep from fatiguing to death, maybe has some potential? if it works it'll work well, if it doesn't work it just doesn't work.
0
Rush and Reborn are like the perfect keywords for each other. Funny enough this thing is a lot worse against 0-1 attack minions.
0
I assume this will probably die the following turn. So is getting a single lackey worth it? If it means your opponent had to use a removal card potentially, if your opponent only needed to use a 1 mana minion attack probably not. Meaning if you want to get worth out of this you kind of need to have board presence turn 1.
0
Could be better could be worse, it can get you more of itself. It's just kind of meh, but with the right synergies could prove Good enough. Probably good in arena though.
0
If priest can consistently stall to turn 9 this is amazing. If the meta is extremely control heavy this is probably amazing. Maybe in a balanced meta I could potentially see running one copy so when your against aggro it's not as bad.
1
This is more or less pre-nerf yogg saron. When you played yogg you didn't expect him to survive. Sure you have 1 less body on your side to buff, but this will basically act most of the time as clearing most things on the board and giving you a lot of card draw/generation.
1
As long as there is any quest deck being played this will probably be played with it, heck may be fun in quest rogue in wild to get draws/bounces.
0
I like that it's in the cardpool as a 9 mana 9/9 rush is something I don't mind getting off an evolution or random summoning effect. The only bad thing about actually playing it is that it's 9 mana for a card that seems ok at 9 mana and there doesn't seem to be a good way to cheat it out.
3
I mean it's not the best thing since undertaker doesn't get resummoned with it's deathrattles.
4
It reminds me of that grand tournament dragon. That dragon was a legendary, I think it was a 6/6 so more aggressive, but in the end it was a taunt with deathrattle deal 3 to everything (if you had a dragon in your hand) and that was pretty good in some dragon decks. This isn't a dragon so it doesn't enable dragon synergy, but it doesn't need dragon synergy either. Seems like a decent aggro stopper though.
0
Here's the trick with this one... It summons a copy of itself, meaning it's not like grim patron that spawns another 3/3. If you were to damage it with 1 damage then there would be 2 3/4's on the field. This has upsides and downsides of course as you aren't going to really be able to infinite with this, but it does synergize with healing and buff cards. a 3/4-3/1 that summons another 3/4-3/1 doesn't sound that impressive but add on something like a power word shield, blessing of kings, etc. and it starts generating value. Heck in wild there's tons of really good buff cards... With the only problem being there will probably be a lot of decks in wild that would stomp on this thing.
13
Plot Twist, This actually gets played :)