I thought it looked a little odd for a 10 mana card until I saw the supporting cards behind. Based on what I see behind C'thun, I theorize these old god legendaries could be cards which decks are specifically built upon.
I don't think this card should be underestimated too quickly, its value is not immediate but it is there and the design that i see behind is it is to serve as a major punishment to those that rely on reckless card draw, oh and for note i am sure there are some popular decks out right now that relies on emptying their own decks as fast as possible to get the cards to win, because then they either need to get rid of it, which may mean sacking a card spell or minion on it....or prepare for what the rogue will do next with it and considering rogue I think it would be safe to assume something very damaging.
Ok with this one even i gotta wonder what the #%^& the hearthstone team is thinking by making this one. Repeatable yes but i'd rather take a piloted shredder over this one.
This card's definitely going to involve some boldness, a huge amount of luck.....and probably a good amount of mega high mana cards.
It is nice to chance for those high mega cards with this but two unfortunate situations could happen. First one being, you don't want to have em in your hand already when playing this and two, now you gotta hope you draw them.
It sounds easy to dismiss this card but considering that we have yet to see all GvG, since who knows more druid reveals could involve beasts themselves, cards and tackling the chaos of GvG's randomness, like having goblin shredders that could parachute a 2 man beast as its deathrattle. So for now i am noting this one as inconclusive.
Originally when I saw Gahzrilla, I could only think two things: How would a hunter live long enough to bring this out and how would it make use of its power without having to combo like crazy on it. This card is pretty much an efficient answer to these questions.
I strongly doubt Argent Commander and Shattered Sun are played so much for their health, and therefore strongly doubt it will not change the frequency that they are played at all........
There's a thing with summoning the pandarens though...if you still have minions on the board, you HAVE TO recall one of them back. If its not the giant, then what should be recalled?
3
This card will most likely shine in arena under classes that can keep the board under control long enough for it to survive its warmup time
15
you simply didn't read the other cards yet i would believe
4
I thought it looked a little odd for a 10 mana card until I saw the supporting cards behind. Based on what I see behind C'thun, I theorize these old god legendaries could be cards which decks are specifically built upon.
0
I don't think this card should be underestimated too quickly, its value is not immediate but it is there and the design that i see behind is it is to serve as a major punishment to those that rely on reckless card draw, oh and for note i am sure there are some popular decks out right now that relies on emptying their own decks as fast as possible to get the cards to win, because then they either need to get rid of it, which may mean sacking a card spell or minion on it....or prepare for what the rogue will do next with it and considering rogue I think it would be safe to assume something very damaging.
0
Now this is some serious joust healing to beat against the minion/spell heavy decks designed to go to nothing but face.
1
Ok with this one even i gotta wonder what the #%^& the hearthstone team is thinking by making this one. Repeatable yes but i'd rather take a piloted shredder over this one.
1
This card's definitely going to involve some boldness, a huge amount of luck.....and probably a good amount of mega high mana cards.
It is nice to chance for those high mega cards with this but two unfortunate situations could happen. First one being, you don't want to have em in your hand already when playing this and two, now you gotta hope you draw them.
0
Where lady luck fucks with me.
0
If you still believe in deck emptying miracles, this on the field will destroy those beliefs.
2
It sounds easy to dismiss this card but considering that we have yet to see all GvG, since who knows more druid reveals could involve beasts themselves, cards and tackling the chaos of GvG's randomness, like having goblin shredders that could parachute a 2 man beast as its deathrattle. So for now i am noting this one as inconclusive.
0
Originally when I saw Gahzrilla, I could only think two things: How would a hunter live long enough to bring this out and how would it make use of its power without having to combo like crazy on it. This card is pretty much an efficient answer to these questions.
14
I'm starting to get the feel that it is goblins vs gnomes VS ogres
0
I strongly doubt Argent Commander and Shattered Sun are played so much for their health, and therefore strongly doubt it will not change the frequency that they are played at all........
0
There's a thing with summoning the pandarens though...if you still have minions on the board, you HAVE TO recall one of them back. If its not the giant, then what should be recalled?
0
Actually simply end turn to have that happen. 1 dmg through fatigue draw.