I have played Quest Hunter a lot and I don't think Zul'jin is good in the deck. You need to be more minion heavy to keep the pressure up. Also you have 3 card draw guys in your deck Stitched TrackerTol'vir Warden and Master's Call
Thing is, the other 2 have anti synergy with Master's Call. If I look at it correctly I think you should put all beasts in your deck to and use only Master's Call as your card draw, might be too risky since if you won't draw it's a loss but basically you need to quarantee the max effort. Or you cut off the Master's Call. Having all 3 seems too much. Notes to take: the guy that gives beasts drawn +2/+2 might be insane in Quest Hunter.
Also as a standard 1 drop Raptor Hatchling isn't that good of a card and I would take a boar instead of it if you ask me or literally anything.
Edit: But I love mixing archetypes and going wild with creations so not saying you shouldn't use this combo!
Im thinking about this Masters Call, for me it looks amazing after completing the quest, but you right it's too risky so it may good change it, yeah that card that buffs your beasts when you draw looks amazing with the Quest, gonna try another version with it. The raptor was just to keep beasts in the deck, but yeah the boar can be better, also good for trading and stuff. Thanks for the post.
Hey guys, I'm trying to theorycrafting a Quest Hunter with Zuljin and Subject 9. What do you guys think about it, and what would you change in it? I'm trying to get the max value from Zuljin, at the moment it plays a bunch of secrets, 2 wolf's, 2 animal companions, discovers a secret and play another quest.
I do not know if this is effective, but maybe you can put Thalnos on the place of Electra, so you can buff some spells and draw a card. Electra is insane with Lava Burst or Rockbiter Weapon, the deck lose a lot without it.
Actually against agro the deck have good cards like thunderhead, vulcanic burst, zap and early game minons to trade. And against control it can be to fast to control decks respond to, in the gameplay video you can see it beating some druids.
Yeah, thats more like a burn and not like a agro deck, you dont fill you board with minions so often, so it ends been a expensive spell that will not give you that much value.
Update* Appearantly I made a big miscalculation, I said that 50 * 119 = 18.450, for some reason instead of 119 I took 357. Thats my bad, I edited the post and now it should be better.
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Battletag: Vinicius#13336Region: NA
Trade only? Yes. You go first
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2 whole years of odd pala
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Im thinking about this Masters Call, for me it looks amazing after completing the quest, but you right it's too risky so it may good change it, yeah that card that buffs your beasts when you draw looks amazing with the Quest, gonna try another version with it. The raptor was just to keep beasts in the deck, but yeah the boar can be better, also good for trading and stuff. Thanks for the post.
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I thoght that it will be a nice way to manage to be alive while you are completing your quest and a good late game with Zuljin.
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Hey guys, I'm trying to theorycrafting a Quest Hunter with Zuljin and Subject 9. What do you guys think about it, and what would you change in it? I'm trying to get the max value from Zuljin, at the moment it plays a bunch of secrets, 2 wolf's, 2 animal companions, discovers a secret and play another quest.
http://www.hearthpwn.com/decks/1202060-rr-quest-with-zuljin-and-subject-9
Also if you can upvote it would be nice.
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I do not know if this is effective, but maybe you can put Thalnos on the place of Electra, so you can buff some spells and draw a card. Electra is insane with Lava Burst or Rockbiter Weapon, the deck lose a lot without it.
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Late game innerfire priest?
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Grim Rally looks awesome, nice synergy
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Looks good, cant wait to try.
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i'm not sure about Zola and the lack of card draws
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Actually against agro the deck have good cards like thunderhead, vulcanic burst, zap and early game minons to trade. And against control it can be to fast to control decks respond to, in the gameplay video you can see it beating some druids.
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its so good to smash druids out, you passed through that plague so easily, nice video
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Yeah, thats more like a burn and not like a agro deck, you dont fill you board with minions so often, so it ends been a expensive spell that will not give you that much value.
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That is a core one, cause of the combo Electra + Rockbiter, it allows you to deal 16 damage in a turn.
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Sounds good now. Nice post!