• 2

    posted a message on Streamer Showdown w/ Ben Brode, Noxious, Kripp & DisguisedToast!

    "And he just topdecked that answer, unbelievabe. It's all skill guys, all skill"

    Posted in: News
  • 0

    posted a message on Wild Priest Reno / N'Zoth / Amara, Warden of Hope = OP

    Don't forget to tuck in Kel'Thuzad, for those extra respawing deathrattles, it helps your quest.

    Posted in: General Discussion
  • 0

    posted a message on New Card Type - Quest!

    Note how it says summon, not play.... Wild with Dr Boom, counts for two deathrattles. N'zoth works as well.

    Posted in: Card Discussion
  • 5

    posted a message on Yong Woo: Easier to get Wild Cards, Deckslots, Promo Heroes are Coming Back

    Way to get missing wild cards? I would like that, hopefully some packagedeal to get for example nax and gvg complete (year later tgt, blackrock and the league or someting) or reduce dustcost for those cards. Could make wild more interesting for newer players and more fun for players who want to play both wild and standard.

    Posted in: News
  • 0

    posted a message on Game Etiquette

    Mmm there is also a grey area of prematurely 'well playing'. I remember some matches where for example I had 8 health as a priest against a mage and he/she said well played on my turn. I was quite sure he/she had Pyroblast to finish me off even with hero power. Fortunately I could heal enough and had almost lethal on board, so the mage played his/her pyroblast next turn and I finished him/her.  

    Posted in: General Discussion
  • 0

    posted a message on Ben Brode: "We Might Rotate Some Additional Classic Cards to Wild"

    There should be a way to get all legendaries of every expansion. Now I have the idea that buying adventures is more rewarding, you get all cards and some decent legendarys (although quality varies, see LoE vs Karazhan). It is always a wild guess when you buy new packs of expansions what you are going to get in value. Having an option to get all legendaries in an expansion, maybe make them uncraftable so dusting is no option, that will be interesting for people to play more. Saving dust for epics, rares is do-able in the current system.

    Posted in: News
  • 0

    posted a message on The Most Honorable Decks in Hearthstone History

    I think most reno-decks fall in that category actually. Every card on itself needs to be good and of course there is some synergy now with MSG (more cards who have the 'reno' effect) but every card needs to count and so it is always a nice deck in the first place to build, where you need to think about what to include and what not. Most of them see play, renolock ofcourse more than the others, but still.

    Posted in: General Discussion
  • 2

    posted a message on Combatting Negativity- What We Can Do

    I think some here overestimate the influence of streamers. Kripp gets mentioned a few times, but especially his youtube comments feature a lot of players (and kripperino's) who are critical about Kripps opinion and salt. Although in a slow tempo problematic cards and combo's get adressed if they get out of hand (the druid burst combo and the grim patron combo for example). Not always with the best solution (good cards become mediocre or even bad) but still they do.

    I agree with OP that it is worrying that the game devs don't want to respond to much because of the community. But they have and they even sort of announced more designer's insights in the future (if they find the room). The devs are responding to complaints from the community, maybe not as quick as some of us would like, but the devs listen.Kets not forget the variety in which cards get developed, competitive but also fun. I like to fool around with cards and there are some fool-around cards especially for that, think of the recent purify outrage. I think hearthstone need strong cards and new mechanics that keep the game fresh. That some cards or combos will escalate in the ranked scene that is a risk. In the end mostly those risks get taken care of. The game will be very different when standard rotates, then a new strong class or deck will rise, where others will perish. It is not new, you may be salty about those new decks, but give the devs some slack.

    Mmm, maybe this post was started with the intention to make a solid point but I kept on rambling, sorry about that. Main point: The game will change, salt will exist but also people who are more pepper about the game, devs are there to adress those issues, be nice. I'm Borat from Karazhan and I like my Medivh.

    Posted in: General Discussion
  • 0

    posted a message on Game mode - visible opponent's deck

    You're trolling right? 

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone Hotfixes for Dec 6 - Kazakus Potions, Divine Shield, Madam Goya & More

    3 mana 3/3 on turn 10 with 7 mana to spend is decent value, 3 mana 3/3 with card draw is too much, compared to other card draw + minion mechanics in the 3-mana slot (coldlight, correct me if I'm wrong, which is a 2/2 and has ofcourse a downside effect of drawing for your opponent.) It's not that Druid doesn't have sufficient ways to draw in the late game.

    Posted in: News
  • 2

    posted a message on New Expansion?

    mmmm well if it is Gadgetzan than I'm hoping for more trade cards, like auctioneer and trade-prince gallywax, I think there are some mechanics which work with that. (like get a spare part or a toxin or something if you cast a minion/spell/weapon)

    Posted in: General Discussion
  • 17

    posted a message on Reno Jackson is OP. nerf?

    Pls. Blizzard keep Reno Jackson's effect in standard, pls!

    Posted in: Card Discussion
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