• 7

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    wow, this hits me. This website has become a stable visit for me. Loved the community created cards, the fun hunting achievements and most of all the expansion guides. I saw some continuation on another site, so hope to see you in the future. Thanks for all the effort which has gone into this site.

    Posted in: News
  • 0

    posted a message on New Mage Card - Magic Dart Frog

    Is the card art based on the old zuma game, frog shooting marbles but now random damage.

    Posted in: Card Discussion
  • 0

    posted a message on [Game] Name another card that has the same...

    Unstable Evolution

    (spell with same cost)

    Posted in: General Chat
  • 2

    posted a message on Decks Assemble is This Week's Tavern Brawl!

    I always really like this brawl. Every discover feels like a heavy choice, although some of the choices will always be bad, but still. I normally detest Rng brawls, especially the one with random mana cost, although I mostly like RNG just for the crazy combo's or cards you can see played. This brawl is in my opinion a good balance between pure rng and some decision making, although limited. It is like an arena draft, but don't forget if you play it it shuffles, so also chickens. 

    Posted in: News
  • 5

    posted a message on This Week We're Creating Spooky Scary Skeletons Cards in Our Design Competition

    PUT YOUR HANDS TOGETHER FOR THE SKELETON IN A DRESS: Bloodmage Thalnos

    Posted in: News
  • 0

    posted a message on Golden Whizbang the Wonderful

    I wanted golden Whizbang as well and lucky lucky got it from one of my packs. Played two games with him, both the shaman decks (I think they where, maybe the same as the first time hearthstone suggested I should craft it, the second time it didn't, saw a lot of different cards both playthroughs so that was nicec.) and to have a golden deck is really nice and adds something for me. It is a fun little card, you can have golden decks till the end of hearthstone for only 3200 dust and it is also a good craft for playing some cards or decks you can't or don't want to craft. 

    Posted in: General Discussion
  • 0

    posted a message on How many packs??

    130 from preorder, 3 free, 12 from gold, so about 145 packs, have around 4k dust as well and the two golden legendaries  (which I probably dust, although I'm thinking to keep Whizzbang the Wonderfull if I get him golden) and a free legendary.

    Looking forward to this expansion, wishlist for legendaries are Dr. Boom, Mecha'thun, Whizzbang, Ziliax and both priest legendaries (as I have a complete priest collection).

     

    Posted in: General Discussion
  • 0

    posted a message on Magic Mirror Encounter Bug

    Hi all,

    Noticed this bug (probably due to Boomsday project update, as it not mentioned earlier). Magic Mirror Normal mode, now plays as heroic mode.

    Saw a mention on it on the bug report forum from hearthstone, but I thought I mention it here, for the people who still want to play it or something.

    Posted in: Adventures
  • 3

    posted a message on New Card Reveal - Subject 9

    And of course the one that shows them all Mad Scientist

    Posted in: News
  • 2

    posted a message on New Card Reveal - Mecha'thun

    Priest lot of draw battlecries and spells, also under 4 mana. Coffin Crasher and maybe the new deathrattle reducer to get mecha-thun out early. Use Hemet and stuff to thin out deck early, using twilight's call and spirit lash when deck and hand are empty, profit.

    Posted in: News
  • 0

    posted a message on New Priest Card Reveal - Cloning Device

    looks okay but is a classical greed priest win more card and probably to slow, Shadow Visions has this spot covered. I see some potential in a big priest type with Psychic Scream, you can fish for your own minions, but meh.

    Posted in: News
  • 0

    posted a message on Weekly Card Design Competition 8.02 - Final Poll

    I voted for Siddle the summoner (although silence makes it a bit op). Assault catapult for it's flavor, same for than-05. My favourites are Defin the Ageless as a type of tech-card, although maybe hand should also be added for it to be a really good tech-card. Twilight Cantacle is also a favourite, really like the deck-design options you can have with that card. 

    Posted in: Fan Creations
  • 0

    posted a message on New Card Rarities: Treasure Cards!

    Interesting concept and probably would work on low ranks. A lot of times when I am playing to get quests as quickly as possible (20 secrets, so many [class] cards/minions) I tend to stuff a deck full of that type and try to play as many as possible, not aiming for a win. Still more often than not I can win and especially on the winning turn it is handy to play some cards to further complete the quest. I see the same for this type of cards, especially the cheap ones or the battlecries. Run a view and play them when you have lethal or can work around the downsides and have some extra's after your win. Nice concept!

    Posted in: Fan Creations
  • 1

    posted a message on Use for Lorewalker Cho?

    You could look indeed at some wowhobbs vids, uses it in combo decks for priest and every deck if he has the change, but hobbs is above anything else a player just for fun, not really competitive, he now also uses Witches cauldron a lot in this expansion. His statement is that he plays Cho mostly because when he started with Hearthstone, games where cho randomly popped up where really fun for him. In Un'goro meta he had quite some success with a priest cho deck but never broke to legend. He is a nice streamer and positive guy to watch and got me in to the fun/random side of hearthstone,  but don't expect pro plays and meta-breaking cho decks.

    Personally I like the card and I think it could have some place in minionbased decks, maybe Kibler's elemental mage, which only runs 4 spells I believe, although with Shimmering Tempest and Ruby Spellstone, so there is spell generation. It is an interesting card because it limits the options for your opponent to use spells to remove it and other minions. 

    Posted in: Card Discussion
  • 0

    posted a message on Why does Blizzard never buff cards?

    The whole reason Naga Sea Witch is nerfed, is actually because it got a unintended buff for playing giants, when they tried to fix the consistency of mana effects from cards. Before that change I have never seen that card being played competitively, although it would maybe unnerfed had a place in some 'big' decks, but those only came after sea witch was rotated.

    I think a lot of people have said it, it is hard to balance cards and bad cards need to exist for good cards to shine. I'm also convinced that some bad cards will become good or better over time with new expansions and synergies. Purify was deemed very bad, but still found a place in silence priest, which was not a god tier deck but saw play. Buffing also means a card can become the next cancer and ending up getting nerfed again, which is also a bit besides the point. 

    Posted in: General Discussion
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