Druid would likely have a 5 drop in hand anyway so the draw loss can be made up in board presence, though you can still draw if you really wish.
If you play this as a 6/5 and pass, you won't draw a card next turn. If you play this on turn 10, choose to skip your draw andInnervate into Ancient of Lore, you'll draw only one card.
1
As a Mech the card would've been OP with the magnetic legendary
1
Thanks for ruining Hallazeal for me Blizzard, one of my favourite (now much less unique) cards in the game
1
Gets rumbled. Immediately posts link to the image they used to make fake leak.
"We found this source" lol
1
What they said ^
Except it's highly unlikely that Echo will make an appearance so soon after The Witchwood. Also that art looks like crap for a Legendary spell.
Also also, all the legendary spells have the legendary class minions name in them. Hunters spell is going to be called Flark's Boomzooka
3
How is that odd it's an Elekk
15
Unless the coding for that interaction is manually changed, i imagine she would transform into the Sherazin Seed Form and awaken again as Sherazin when the conditions are met
6
Making explosives is a science. It's basically chemistry/engineering
5
Shudderwock is a very fun card. Lots of different Battlecry combinations to play around with especially in Wild.
Blame the players who are content with wasting their lives watching him infinitely bounce back into their hand and onto the board again while literally sucking on their opponent like a parasitic fly.
-5
terrible mods on the stream, I got muted for @ing someone and saying ligma balls
1
Nice comeback man, how long you been learning English? Shifting cards no longer retain buffs when they transform.
If you can't see that as a nerf try and imagine if the Val'anyr hand buff disappeared at the end of the turn.
And if you still don't get it or you keep being stubborn, I can't help you