• 1

    posted a message on Wrenchcalibur needs to be Hall of Famed

    Guys, I lost to a murloc rogue deck yesterday, i think we should hall of fame rogue.

    Posted in: Card Discussion
  • 1

    posted a message on 2 Legendaries in a pack, WHAT!?

    i got a double too... maybe planned?

    Posted in: General Discussion
  • 3

    posted a message on DH Nerf Suggestions
    Quote from user-100394506 >>

    In my opinion, (and I am a rogue player), there is no need for DH nerfs. Win rate is high yes, but:

    1) It is a new class, everybody are playing this class (so, data are strange)

    2) It is not overpowered, it is good, if you use it in wild you will see that this class is not remotely broken as Mage, Warlock or Priest

    In conclusion, it is fine in this way. After 2/3 weeks the win rate will be much lower due to class diversification.

    For these reasons, your nerfs sucks.  

     

     In conclusion, you make no sense.

    If the class was so balanced, people would counter it with much more ease, hence lower winrate. If almost everyone played it, the winrate would be lower because there would be more mirrors. Wild is not relevant due to standard being the official game mode.

    Go to bed.

    Posted in: General Discussion
  • 3

    posted a message on NICE NERFS !!

    Luna's was way too oppressive and highroll-y. Unfun mechanic, like Keleseth on 2.

    Posted in: Standard Format
  • 0

    posted a message on Pack Bundle Promotion: Back to the Wild!

    There's a reason you don't see Stalag and Feugen past rank 20. I have only seen tiered decks in the past many season of Wild I've been playing. And a majority of what you will open in this bundle, if not every single card, is unplayable rubbish.

    Posted in: News
  • 3

    posted a message on Innkeeper dead
    Quote from Rise_Before_Dawn >>
    Quote from EmoGit >>

    Here's a long shot. Maybe make your own decks?

     What a rude gengtleman! I used innkeeper to track the number of cards I own - which has nothing to do with "making your own decks". Pathetic human.

     " What's the point of searching between HearthPwn decks and not seeing how much dust i need to craft one because Innkeeper doesn't track anymore my collection?"

    Maybe read the original post, imbecile

     Really horrible personality there, mate. Your comment "make your own deck" is neither helpful nor relevant to the question at hand, which is a legitimate question about the future and maintenance of the Innkeeper. It can be handy for people with incomplete collections to navigate using that tool. If you're one of the salty kids frustrated about "netdecking", go to the dedicated thread please. 

    Posted in: Innkeeper Feedback & Support
  • 2

    posted a message on Pack Bundle Promotion: Back to the Wild!

    I feel bad for the players getting tricked into buying this "promotion". Wild is so powerful that only a few very specific cards from each expansion are playable anymore. You're better off using dust to buy them. I've also seen multiple comments saying it was by far the biggest discount ever by Blizzard. That's also silly, because they are selling you cards unplayable in Standard. Of course they should have a heavy discount on them. The wild packs shouldn't cost as much as standard ones to begin with. 

    Posted in: News
  • 2

    posted a message on Infinite 1 mana shudderwocks 60% winrate
    Quote from daveboschy >>
    Quote from user-26150870 >>

    The idea is nice, although this deck is a fraction of what pre nerf shudderwock used to be. First of all, Shudder needs to survive and you need to empty your deck, after having played a lot of expensive, do-nothing cards.

    Also this deck can do with a lot of refinement. A lot of questionable decisions, like frost shock or frost elemental. You need more card draw. Consider a LOA draw engine, or at least 2 mana tides.

     Frost shock is for aiganst aggro decks especially mech ones with large attacks, same for frost elemental, also frost elemental works with shudder and it can activate elementry reaction. 

     

    What is LOA draw engine?

    Honestly 1 whole card to freeze one enemy is pretty bad, especially if it comes in a 6 mana body. The shaman LOA is the Spirit of the Frog, and it can draw you a lot of cards. I would recommend Hagatha in this deck too. Even if it can potentially kill your combo. But it's just foo good vs aggro.

     

    Posted in: Infinite 1 mana shudderwocks 60% winrate
  • 2

    posted a message on Infinite 1 mana shudderwocks 60% winrate

    The idea is nice, although this deck is a fraction of what pre nerf shudderwock used to be. First of all, Shudder needs to survive and you need to empty your deck, after having played a lot of expensive, do-nothing cards.

    Also this deck can do with a lot of refinement. A lot of questionable decisions, like frost shock or frost elemental. You need more card draw. Consider a LOA draw engine, or at least 2 mana tides.

    Posted in: Infinite 1 mana shudderwocks 60% winrate
  • 2

    posted a message on 85% Win-rate 960 dust Wild Budget Zoolock!!!

    Raid Leader has not been used in zoo for years. Come on ,man...

    Posted in: 85% Win-rate 960 dust Wild Budget Zoolock!!!
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