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    posted a message on Clever use of disenchanting while cards beeing nerfed

    Where did he say that he needs to buy 20 to 30 packs? What if he is close to the pity timer? (< 20 Packs) Then imo it would make sense, especially if he is still missing some epics. (Yes, you can have all legendaries and still miss a lot epics)

    Posted in: General Discussion
  • 1

    posted a message on Big priest this, big priest that...

    It just feels bad when they have Barnes on T4 and you cant do shit. And the decks you complain about: I did hate Mill Rogue in Standard, but in Wild it is not really strong. It only punishes control decks, against aggro you cant do shit. 

    Posted in: Wild Format
  • 0

    posted a message on Which heroes are you hoping to come?

    Illidan before: Rogue. Illidan after GuldanSkull: WL. PROFIT!

    Posted in: General Discussion
  • 0

    posted a message on (POLL) Your Current Gold Strategy ...

    Already saving up Gold, you never know if Blizzard introduces some Heroic Brawl again. (ik we had it alrdy) Might spend some gold in the arena. 

    Posted in: General Discussion
  • 2

    posted a message on Dalaran Heist is a bummer

    I prefer old adventures. I dont like the run mechanic. It sucks when you won 6 games, then your enemy has a sick opener and the game is over so quick and you have to start from the beginning again and go through all that easy shit, the animations, etc.

    Posted in: General Discussion
  • 0

    posted a message on Blizzard fix your game!

    Pathetic to blame someone for their internet connection. Yeah sure. But HS is probably the only game which fails at providing an actual information about your connection issue. Same thing that the game isnt paused or anything when someone has a disconnect. In MTG you have enough time to restart, in Hearthstone you dont. You start roping. And if you miss the turn, you rope the next turn immediately. Double punished.

    Posted in: General Discussion
  • 2

    posted a message on Blizzard fix your game!

    I feel you bro. I play on PC, phone and tablet. HS client complete shit. For example when I lose connection to the net sometimes, HS wont even notice me about it. I recognize it when the turn of my opponent takes like 5 minutes without a rope to start.. GG Blizz.

    Or when you have a disconnect or some other shit (especially during first 2 turns which are shorter) and you have to restart.. no matter if its PC, Phone, Tablet, it takes ages to get back into the game. And then youre behind.

    Same with some shitty bugs where cards appear on your screen, get struck, or something (inb4 your pc is crap: happens to streamers too, e.g. Toast).

    Posted in: General Discussion
  • 0

    posted a message on For people who think Casual sucks...
    Quote from Thezzy >>

    I think the biggest frustration a lot of people have is when they just want to play a fun (sometimes single) game of Casual, either to just warm up a bit or before logging off. They pick a deck that's a bit more fun than functional, only to run into a Control Warrior and get zero fun out of their game. They try again and run into a Token Druid.

    The main issue I think is that there is no difference between true Casual and Unranked and I don't really see how Blizzard could identify the difference given how even the primary net-decks will have differences between players. (for instance I run an Applebaum in my Hand Mage)

    You could try and just split the two by adding another game mode called Unranked and see if players who want to run net-decks outside of Ranked will go there but if someone wants to intentionally stomp Casual fun decks with a net-deck, it's going to be pretty hard to prevent that.

     The main problem is that you get gold only for wins (and that in casual mode too). I assume, a lot people play those hyperaggro/fast decks in casual simply because they want to win and they want to win fast to get their daily 30 wins for maximum gold. To earn 100 gold you need to win 30 games, with a WR of 50% it will take you around 60 games. Thats so fkin much, seriously. 

    For me personally, as soon as I hit Rank 5 in Wild or casual, Idgaf about Ladder anymore, because any (monthly) rewards past Rank 5 are just too much work for me, grinding is no fun at all, usually facing the same decks over and over. (While I admit, playing ladder on Legend is fun, the diversity of decks is bigger/wider). Maybe I am just not a competitive person at all.

    I play a lot of casual (way more than ladder), and I know that Blizz tries to match me with people with a similar winrate, but I still face a lot of t1 ladder decks and hyperaggro decks, so saying "well you only face those because you got a high WR.."..well.. nah.

    I dont know how Blizz could change it. Removing the gold from casual would hurt the casual players. I just wish they would reward you for playing the game and not for winning (and playing fast decks). That is an issue I hate about HS since the release. 

    And the excuse about ppl playing t1/netdecks in casual to learn how to play them, how to pilote them, etc is also stupid. Do that in ladder, you cant drop below 5/10/15/20. (Inb4 "but I am at rank 2 and I dont want to drop down to 5 so I play it in casual..")

    I also assume that a lot noobs or new players play casual. My rl friends for example are really casual players, they only play few times a week and mostly casual, their collection is limited and for them it really just is about playing the game. They build their own decks (they dont really know about netdecking), they are not interested in getting deeper knowledge about HS, like the concept of tempo, what is the meta, etc. And thats great. They play against each other most of the times (where you get zero reward). And I think that is something where Blizzard has to introduce something. Well, Tournament mode is canceled..

    Posted in: General Discussion
  • 0

    posted a message on For people who think Casual sucks...

    BS thread tbh. In casual I want to play my decks and I do enjoy challenging or fun games, even when I LOSE. But facing the same decks which I would face at ladder just is boring as fuck. 

    Posted in: General Discussion
  • 0

    posted a message on Elysiana is part of the issue right now
    Quote from user-100230370 >>

    Guys, you can't just nerf her mana cost. Because if you do, only Shaman will be able to play "several" Elysiannas through Shudderwock's battlecry.

    If you only nerf the mana cost, Control Warrior gets replaced by Control Shaman and nothing changes.

     Doubt that Shaman would be as powerful. Hagatha is value thats true, but many shaman spells are crap or situational. Or they overload you a lot so you cant really play them, often you get your hand filled with stuff.. And Shudderwock Elysianna would be random, so it can turn out bad. Dr Boom imo is just way better.

    Posted in: General Discussion
  • 0

    posted a message on Infinite Mech Paladin (Deck Building)

    If you use the speal which gives lifesteal on your Pyromancer, does the heal work for the 1 AoE effect?

    Posted in: Paladin
  • 16

    posted a message on Elysiana is part of the issue right now

    Ppl playing warrior complaining abt other ppl playing warrior. OMEGALUL.

    Posted in: General Discussion
  • 0

    posted a message on Insane THE BEAST value

    Reminds me of silencing big priests 1/1 Statue/Yshaarj, and wondering about a 10/10 on the board lul

    Posted in: General Discussion
  • 0

    posted a message on Scientific research about aggro and control players:

    If you compare it to HS I think its complete bs. First of all, many aggro decks are cheap and win fast. So people probably play them because TIME IS LIMITED and their collection/dust/money is as well. Since you mentioned, it refers to MOBAs, if I understood correctly, why you think you can transfer it to HS? 

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battle tag : Miguel#2932

    Server : EU

    Trade only : Yes, I'll show and you go first

    Posted in: Players and Teams Discussion
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