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    posted a message on Dean Ayala on Potential Battlegrounds Reward / Progression System

    Honestly not what I'd like to see. Although I would like to see it as a once or twice occurrence in Arena format. Much like the heroic brawl is done on a few select moments.

    Posted in: News
  • 1

    posted a message on Sick and tired of Leeroy shenanigans
    Quote from fabjx >>

    Zilliax is not a classic set card

     True, but they did HOF all the even/odd mechanics 1 year before they rotated right? I still feel like Zilliax isn't that big of a deal but I suppose that is debatable. To be honest, next to Bloodmage Thalnos I thought these were some of the best designed cards in a way that they are not overpowered but fit in a lot of decks as a strong resource that can be used in different ways. If anything they should remove the magnetize keyword from zilliax although I always like playing it on mechanical whelp, even though that deck hasn't really seen play until the latest expansion.

    I would like to see Leeroy HOF'd just because it's always there in (almost) every aggro deck. And I do understand that aggro decks need some sort of go to cards but leeroy has been around for so long and it's so tedious to face (for me at least). 

    Posted in: General Discussion
  • 6

    posted a message on Servant of Yogg-Saron Tryouts is This Week's Tavern Brawl

    Too bad it's down. Especially since I love these RNG brawls as a break from competitive.

    Posted in: News
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    posted a message on Friday Fun Decks Week 2

    The Rogue deck looks very cool if you can pull it off. Nice to see you guys keep showing some love for wild too!

    Posted in: News
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    posted a message on DoD ruined Wild

    Renolock & Renodruid still works pretty good against pirate warrior. Renodruid also vs secret mage, can't say how Renolock does against it as I haven't got that matchup in a while.

    It's tilting I know but there are a few decks that perform well against them, someone mentioned odd warrior above and I suppose that would work wonders as well. You can't however expect that all your favorite decks work every time.

    And wild is especially hard to balance nowadays. I hate to say it but they can't restrict themselves in terms of card design by thinking about wild every step of the way. Standard will always be Blizz's main focus, wether you like it or not. I'm glad they do some balance changes occasionally like with patches or naga sea witch to name a few.

    Posted in: Wild Format
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    posted a message on Top Galakrond Decks by Pro Players - 3 For Each Class!

    There's ways to enjoy the game without trying to win every match. Especially at the rank ceilings like 15/10/5 or legend if you want, there's no downside to losing as you wont ga back to lower ranks. Try having some fun with the game, make a memedeck. If you play for the sole purpose of trying hard to win every game even while playing a deck you don't enjoy I think it's time to re-evaluate if you are actually enjoying hearthstone of just enjoy winning.

    Posted in: News
  • 2

    posted a message on New Neutral Common Card Revealed - Platebreaker

    Aggro players will love it, control players will hate it.

    But it seems like a stupid design to me. In some cases, gaining enough armor is pretty much the sole win condition for certain decks when facing aggro. It's also more or less a confession that previous releases weren't balanced enough. Same goes for skulking geist to conter jade idol or golakka crawler to counter pirates. Instead of nerfing a previous OP card (which they did do to patches), they release a new card saying "we didn't know how to balance a certain card or archetype, so let's give everyone a counter to that deck"

    And I know there is a combo in wild for pretty much unlimited armor with druid, but balancing wild is not as easy nowadays. Same way shudderwock still works in wild because they nerfed saronite chain gang but never touched Doppelgangster. I'm not usually one to trash Blizzard or certain expansion and I don't intend to do so now, but this just doesn't make sense to me and is just a confession that they don't know how to properly balance the current state of the game.

    Posted in: News
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    posted a message on Descent of Dragons - Card Reveal Schedule Released

    Depends, if you want to play meta decks only then probably not. If you like experimenting, especially in the beginning when nobody knows what's gonna happen.. then yes.

    I prefer to get as much cards as possible early on so you can experiment in this phase of the meta where clunky but fun decks can actually still work. When the meta gets stale and only that 10% is being played, the game starts dying imo. The first 2 weeks are usually the most fun.

    Posted in: News
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    posted a message on Has Doom in the Tomb ruined the meta?

    I understand why people think that. N'zoth is probably the reason why.
    Personally I like it (I'M a wild player anyway). But the most important thing for me is a variance of decks. At least I'm not encountering battlecry Shaman 9/10 times. Even in low rank they appear way too often to enjoy a diverse metagame, even though there's a clear difference in skills between lower and higher rank. E.g. people play that 3 dmg lackey card without having a lackey on the board, then they play a lackey and then hero power into the lackey generated card. Nonetheless, this is the first time I've actually enjoyed standard since the formats were seperated. Nonetheless, I do believe that cards like N'Zoth are frustrating and in a long term not good for the standard format.

    Posted in: General Discussion
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    posted a message on Friday Fun Weeks Week 12

    Not everybody has fun in simply playing 150 games with the same deck all the way to legend. Everybody needs a breather sometimes. You should try it ;)

    Posted in: News
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