I know Warlock is at the bottom of the barrel now, but Tickatus still feels absolutely awful to have dropped on you.
Blizzard has gone on record multiple times over the years saying that they consider player feel, not just winrate. Remember when the first Quest Rogue was nerfed at least 3 separate times, despite it being tier 3?
Do we need to Kibler to complain about Tickatus so it'll get changed or are we just cool with one card being able to delete up to a 3rd of our decks?
P.S. the refreshing spring water nerf wasn't enough.
Making a deck and seeing how well it does against other decks, experimenting with different classes and archetypes, discovering a play style and cards that you enjoy is what makes TCG fun.
So what's the point in playing hearthstone then? I've been playing from open beta and every new meta I've tried to make my own decks, even if they were bad I tried to enjoy the building and experimenting part of the game to it's fullest. However, as more and more websites relating to HS sprouted and netdecking became more relevant, the huge aspect of experimenting and figuring stuff out on your own is completely dead. Playing against the exact same decks over and over and over and over and over and over and over and over... Just killed any point in me trying to make something.
Can someone please answer me - "Is it fun to just copy decks from a website?", "Is it fun not to put any thought in the cards that are in *your* deck?", "Is it fun to play the same exact deck for more than a couple of years?". It can't be, right? Well...
A good example is secret mage. Really wish they would stop printing cards that support the archetype. And if you say - "Well, uhm the deck changed over the years" or "There are stronger decks out there", then you are a moron. For how long secret mage remains as one of the most popular decks in wild? And as for the other part, the deck just replaced cards for better cards that do more or less the exact same thing. What's the difference between 1 card that can draw 4-6 cards and has a cost of 6 mana, and 2 secrets that cost 0 or 3 mana and can draw you 6 cards? The funny thing is people don't even know why secret mage doesn't run the weapon or the minion anymore. And again, for those of you that say that the secrets are just better - go back to netdecking. The answer is tempo, reliability, disruption, counterplay and symbiosis with other cards. Hope I don't need to digest and explain every part further, since this thread will become too long.
Now back to the main topic. I just can't imagine that someone actually finds it fun to copy a deck and then play only that one deck for more than a year. What's the point in playing then? Why not let someone else play the game or let the computer play for you as well, since you already undermine half of the game already.
I know this is salty and all. And everyone finds pleasure in different things. But I'm just really tired of playing and seeing more or less the exact same decks and loosing to the exact same stuff for years. Every time I play against a unique deck I stop caring about winning or loosing. I just try to figure out what their deck is and what are they trying to do with it. Nowadays, I'll be lucky to play against even 1 unique deck in a week. And the most hilarious part is, that people copy the strongest decks and play casual as well. The only thought that crosses my mind in such situations is what kind of clown am I playing against?
just dont play and stop making forum your trashcan.
No, the problem is that the payoff is ridiculous considering how easy it is to setup. But you got a mage player on its own game (working on the win condition without really interacting with the opponent stuff until the time comes), I'll give you that.
Did nothing. Paladin is still way too OP and now gets THREE fucking minions for 1 mana instead of two for zero mana. Really? NO other hits to their unlimited buffing and bull shit? OMG. What. A. Joke.
I was worried they would buff some aggro/face stuff and just make the game even less enjoyable, but they largely just buffed mid range cards.
The only thing I didnt like was the Hysteria nerf. I didnt think warlock and priest were doing all that hot to deserve one of their best cards getting nerfed.
But, hysteria will still be run in those decks, it is just too important not to.
I would have nerfed oh my yogg instead.
And for buffs, i would have given the 3/4 secret tech card some different text. Anti-secret tech is pretty needed and the one they gave us isnt what we need.
This might be a bit of a rant thread, but whatever. I've been trying to complete most of the Barrens achievements recently since I'm almost lvl 100 and I really wanna get there. I've 'speedran' the easy ones and tried some of the hard ones, like 5th generation raptor or starting turns with caravans. And there's where I'm starting to get triggered.
I queue into a game. I play trash like Hog Rancher, Burning Blade Acolyte, Sigils, Caravans, etc. I trigger my own Raptors with spells. I never hit face even if I can. Just doing everything to show that I'm just here doing an achievement and you can take a free win.
But it seems like this never works. People just rush face and kill me as soon as they can. I know some people don't have too much time and need to move on to the next game, and I understand that. But after this happening like 50 times in a row, I'm starting to feel something's wrong. Do people really not see what I'm doing? I remember that one time when I queued into a different achievement hunter, instantly realizing what they were doing when they played Caravan into Hog Rancher, and even tried to help them. After the game, they said thanks and conceded. It was just so obvious from the start that they were doing achievements.
Has anyone here experienced this?
Its easy... they dont want to waste time for this.
No it's different because with buffs you play new cards.
buff do two stuff... 1. change nothing or 2. broke the game. Cuz if you wanna see card to be played you must to make it better then existing (best) cards so you are making it OP. And if you buff it but not enough you change nothing.
Either increase it's cost and remove corruption from it or make it only discard 3 cards. discarding 5/10 card from a 30 cards deck is just obscene.
This card alone shouldn't be an auto-win against combo and other control decks and please don't tell "Go Face" cause Warlock got so many tools to control the board and to stay alive against aggro decks.
I can totally agree that nerfs are needed but Blizzard should put all needed nerfs in one patch instead of nerfing cards every 2-3 weeks. Its dumb cuz there is really no way to craft anything. Especially that new reward system was actually not bad now but cuz of the way they nerf cards its still hard, maybe even harder, for f2p players to go on with the game.
2
meta is not 100% and never was
-1
well... but its not true, shaman is not a problem.
-5
Cuz aggro is not a problem now.
1
Priest should be nerfed more.
1
Cuz its a bad card
0
That older, paladin, meta was much, much better.
1
just dont play and stop making forum your trashcan.
0
what payoff?
1
Imagine thinking it was a buff not nerf XD
-2
LOL... priest was one of the best clsses
0
Its easy... they dont want to waste time for this.
0
buff do two stuff... 1. change nothing or 2. broke the game. Cuz if you wanna see card to be played you must to make it better then existing (best) cards so you are making it OP. And if you buff it but not enough you change nothing.
0
No it doesnt cuz its a bad cad.
0
Its the same thing.Changing cards is needed but not every 2-3 weeks.
0
I can totally agree that nerfs are needed but Blizzard should put all needed nerfs in one patch instead of nerfing cards every 2-3 weeks. Its dumb cuz there is really no way to craft anything. Especially that new reward system was actually not bad now but cuz of the way they nerf cards its still hard, maybe even harder, for f2p players to go on with the game.