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    posted a message on At last a healthy meta!

    That older, paladin, meta was much, much better.

    Posted in: General Discussion
  • 1

    posted a message on Honestly I don't understand why people play this game anymore.
    Quote from happyday >>

    Making a deck and seeing how well it does against other decks, experimenting with different classes and archetypes, discovering a play style and cards that you enjoy is what makes TCG fun.

    So what's the point in playing hearthstone then? I've been playing from open beta and every new meta I've tried to make my own decks, even if they were bad I tried to enjoy the building and experimenting part of the game to it's fullest. However, as more and more websites relating to HS sprouted and netdecking became more relevant, the huge aspect of experimenting and figuring stuff out on your own is completely dead. Playing against the exact same decks over and over and over and over and over and over and over and over... Just killed any point in me trying to make something.

    Can someone please answer me - "Is it fun to just copy decks from a website?", "Is it fun not to put any thought in the cards that are in *your* deck?", "Is it fun to play the same exact deck for more than a couple of years?". It can't be, right? Well...

    A good example is secret mage. Really wish they would stop printing cards that support the archetype. And if you say - "Well, uhm the deck changed over the years" or "There are stronger decks out there", then you are a moron. For how long secret mage remains as one of the most popular decks in wild? And as for the other part, the deck just replaced cards for better cards that do more or less the exact same thing.  What's the difference between 1 card that can draw 4-6 cards and has a cost of 6 mana, and 2 secrets that cost 0 or 3 mana and can draw you 6 cards? The funny thing is people don't even know why secret mage doesn't run the weapon or the minion anymore. And again, for those of you that say that the secrets are just better - go back to netdecking. The answer is tempo, reliability, disruption, counterplay and symbiosis with other cards. Hope I don't need to digest and explain every part further, since this thread will become too long.

    Now back to the main topic. I just can't imagine that someone actually finds it fun to copy a deck and then play only that one deck for more than a year. What's the point in playing then? Why not let someone else play the game or let the computer play for you as well, since you already undermine half of the game already.

    I know this is salty and all. And everyone finds pleasure in different things. But I'm just really tired of playing and seeing more or less the exact same decks and loosing to the exact same stuff for years. Every time I play against a unique deck I stop caring about winning or loosing. I just try to figure out what their deck is and what are they trying to do with it. Nowadays, I'll be lucky to play against even 1 unique deck in a week. And the most hilarious part is, that people copy the strongest decks and play casual as well. The only thought that crosses my mind in such situations is what kind of clown am I playing against?

     just dont play and stop making forum your trashcan.

    Posted in: General Discussion
  • 0

    posted a message on I Finally Get Why People Hate Tickatus
    Quote from TheDarksider >>

    No, the problem is that the payoff is ridiculous considering how easy it is to setup. But you got a mage player on its own game (working on the win condition without really interacting with the opponent stuff until the time comes), I'll give you that.

     what payoff?

    Posted in: General Discussion
  • 1

    posted a message on Dissatisfied with the nerfs...
    Quote from BigDeal >>

    Did nothing.  Paladin is still way too OP and now gets THREE fucking minions for 1 mana instead of two for zero mana.  Really?  NO other hits to their unlimited buffing and bull shit?  OMG.  What. A. Joke.

     Imagine thinking it was a buff not nerf XD

    Posted in: General Discussion
  • -2

    posted a message on Patch 20.2.2 - Balance Changes, Quilboars In Battlegrounds Nerfed & More
    Quote from jazzfan27 >>

    Fairly good round of nerfs and buffs.

    I was worried they would buff some aggro/face stuff and just make the game even less enjoyable, but they largely just buffed mid range cards.

    The only thing I didnt like was the Hysteria nerf.  I didnt think warlock and priest were doing all that hot to deserve one of their best cards getting nerfed.

    But, hysteria will still be run in those decks, it is just too important not to.  

    I would have nerfed oh my yogg instead.

    And for buffs, i would have given the 3/4 secret tech card some different text.  Anti-secret tech is pretty needed and the one they gave us isnt what we need.

     LOL... priest was one of the best clsses

    Posted in: News
  • 0

    posted a message on Why do people not take the most obvious clues?
    Quote from TheArcanist236 >>

    This might be a bit of a rant thread, but whatever. I've been trying to complete most of the Barrens achievements recently since I'm almost lvl 100 and I really wanna get there. I've 'speedran' the easy ones and tried some of the hard ones, like 5th generation raptor or starting turns with caravans. And there's where I'm starting to get triggered.

    I queue into a game. I play trash like Hog Rancher, Burning Blade Acolyte, Sigils, Caravans, etc. I trigger my own Raptors with spells. I never hit face even if I can. Just doing everything to show that I'm just here doing an achievement and you can take a free win.

    But it seems like this never works. People just rush face and kill me as soon as they can. I know some people don't have too much time and need to move on to the next game, and I understand that. But after this happening like 50 times in a row, I'm starting to feel something's wrong. Do people really not see what I'm doing? I remember that one time when I queued into a different achievement hunter, instantly realizing what they were doing when they played Caravan into Hog Rancher, and even tried to help them. After the game, they said thanks and conceded. It was just so obvious from the start that they were doing achievements.

    Has anyone here experienced this?

     Its easy... they dont want to waste time for this.

    Posted in: General Discussion
  • 0

    posted a message on Too many nerfs?
    Quote from Jedi >>

    No it's different because with buffs you play new cards.

     buff do two stuff... 1. change nothing or 2. broke the game. Cuz if you wanna see card to be played you must to make it better then existing (best) cards so you are making it OP. And if you buff it but not enough you change nothing.

    Posted in: General Discussion
  • 0

    posted a message on Tickatus need a change
    Quote from Laysson >>

    Either increase it's cost and remove corruption from it or make it only discard 3 cards. discarding 5/10 card from a 30 cards deck is just obscene.

    This card alone shouldn't be an auto-win against combo and other control decks and please don't tell "Go Face" cause Warlock got so many tools to control the board and to stay alive against aggro decks.

     No it doesnt cuz its a bad cad.

    Posted in: Card Discussion
  • 0

    posted a message on Too many nerfs?
    Quote from Jedi >>

    I think they should have more buffs and less nerfs.

     Its the same thing.Changing cards is needed but not every 2-3 weeks.

    Posted in: General Discussion
  • 0

    posted a message on Too many nerfs?

    I can totally agree that nerfs are needed but Blizzard should put all needed nerfs in one patch instead of nerfing cards every 2-3 weeks. Its dumb cuz there is really no way to craft anything. Especially that new reward system was actually not bad now but cuz of the way they nerf cards its still hard, maybe even harder, for f2p players to go on with the game.

    Posted in: General Discussion
  • 2

    posted a message on How are Paladins still being left in their current state?
    Quote from Kurgo >>
    Quote from jazzfan27 >>

    Paladin is pretty hard to nerf.  You would need to hit multiple cards.

    I think I would start with oh my yogg.  Nerf that and hope it drops the win rate a point or two.

    Deck would still be strong, but hopefully be vulnerable to removal heavy decks.

     I'm genuinely curious, how would you nerf OMY? You can't nerf it by mana because it's a pala secret and those can only be 1 mana. Its effect is not scalable so you can't change that either (unless you want to change it to cast a spell that costs 1 more or something...which is pointless) so unless team 5 does a "give your charge minions +1 attack" kind of nerf, I really can't envision how OMY could be changed.

     There is no need to nerf that card.

    Posted in: General Discussion
  • 0

    posted a message on How are Paladins still being left in their current state?
    Quote from Kryp_ >>

    The windfury murloc to 3 mana 3 health , and the 3 mana draw minion to 4 mana.these nerfs are absolute must! But the murloc is the "beast" of the deck.

     Can you focus on really strong cards in Paladin or you just whine about some random stuff?

    Posted in: General Discussion
  • 0

    posted a message on NERF!
    Quote from fabjx >>

    Crabrider NERF!

    Illidari Inquisitor NERF!

    Refreshing Spring Water NERF!

    Lord Jaraxxus NERF!

    Tickatus NERF!

    Troublemaker NERF!

    Hammer of the Naaru NERF!

    Avenge NERF!

     Thank you for your attention

     Aaaaaahahahahahahaha... man that is a nice bait.

    Posted in: General Discussion
  • 0

    posted a message on How are Paladins still being left in their current state?
    Quote from Nawasty >>
    Quote from Bengalaas >>

    Stop repeating this thread. Stop posting irrelevant HSreplay stats.

    Secret Paladin and Libram Paladin are tier 2 decks, along with Mage. The current decks to beat are Rush Warrior, Control Priest and whatever Rogues are doing.

    Edit: I forgot about Hunter, which I don't know if it's tier 1 or 2, but it seems to be slightly better than Paladin.

     

    Quote from user-24703847 >>
    Quote from emkarab >>

     Lol, no. Secret Paladin is tier 1 deck and no other deck is even close .

     its not true

     SO what's your data to pretend paladin isn't tier 1?

     

    No because if you're saying the data from hsreplay, from tempo storm, is bad... and i'll guess i'll add VS's data too while i'm at it : https://www.vicioussyndicate.com/vs-data-reaper-report-193/

    you must get your opinion from somewhere (does it start with an a?)

    Are you paladin players that try to pretend you're not playing a tier 1 deck to feel better? 

     

    I haven't watched the entirety of GMs, but i'm pretty sure the second week was also full of paladin.... 

     Its not true other decks are not ebven close. Sorry man but you are wrong. Warrior rogue and priest are doing quite good against paladin and are as strong as pala.

     

    now go try to be funny to someone else.

    Posted in: General Discussion
  • 0

    posted a message on How are Paladins still being left in their current state?
    Quote from Bengalaas >>

    Stop repeating this thread. Stop posting irrelevant HSreplay stats.

    Secret Paladin and Libram Paladin are tier 2 decks, along with Mage. The current decks to beat are Rush Warrior, Control Priest and whatever Rogues are doing.

    Edit: I forgot about Hunter, which I don't know if it's tier 1 or 2, but it seems to be slightly better than Paladin.

     Hunter is actualy worste

    Posted in: General Discussion
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