• 1

    posted a message on Should Dr. Boom Mad Genius get Hofed?
    Quote from ToolParabola >>

    Note that this is not a salt thread just asking your opinion on this.

    Warrior curently has Warpath, Brawl, Shield slam, Omega devastator, Dynomatic, Super collider, Execute for removals and Dr boom as a hero that gives rush to mechs and many other recourses (discover a mech, summon 3 1/1, etc)

    He has way too many removals and he can clear easily big boards. But i feel that the main problem is Dr.boom's Rush to his mechs its just a huge tempo every turn since his decks have many mechs 2x omega assembly and a random passive to discover a mech.

    So what do you think should he get Hofed, changed in some way or he is not a problem at all?

    In comparison with Hagatha and Zul'jin i feel like he is way too OP.

     No, he’s the weakest of the three. 

    Posted in: General Discussion
  • 0

    posted a message on Does Omega Devastator seem too pushed? I think the card is too good.
    Quote from Katie >>

    First of all, on its own card text, Omega Devastator is extremely good without a huge downside. It sort of reminds me of how oppressive Big Game Hunter used to be when the card was 3 mana. However, while Omega Devastator is 1 mana more, it has a non-trivial body you need to spend real resources to answer, and it's actually more flexible in that it can actually kill smaller minions too. It's rare that it doesn't actually kill something, as most minions don't have more than 10 health.

    As is, I think that card is already very playable in any control-oriented deck. But what makes it really broken is the Mech tag, which means you can get it using Dr. Boom, Mad Genius's hero power and Omega Assembly. It is just incredibly frustrating to have to play around more than 2 copies of this stupid card, and so many games I've played hinged on whether they had that 3rd or 4th copy or not.

    The mech tag also enables Omega Devastator to have Rush with the Dr. Boom hero as well, which means if it couldn't kill a minion at 10 health, well, why not deal 14 damage then, all for the cost of 4 mana? Or why not just kill 2 minions for 4 mana, and maybe have a body left over depending on what you killed? That's like a 3-for-1 for 4 mana.

    Sure, you gotta wait until turn 10 for all the magic to happen, but that seems to happen a lot unless you're playing Mech Hunter or some other aggressive deck that can kill the warrior before turn 10 and fight through all the removal.

    I think the card is a little too good as is, and if you removed the Mech deck, it would still be one of the better cards in the deck, which tells me it's just too strong. You don't even have to combo it like you do with Smolderthorn Lancer, and that's a playable card too even though it's much less powerful compared to Omega Devastator. You don't need a dragon in your hand and you don't have to spend resources to deal that damage first - it just works out of the box, all on its own.

    The card's existence is also encouraging rush decks again, and I was sort of enjoying a slower meta with the smaller number of sets. Usually when 4 sets are in standard, the meta is the slowest, but this card warps it along with the bombs that you might as well go for decks that win by turn 5 or 6 instead.

    So sad :( This card is definitely the most broken one in the expansion. Dr. Boom is really good too, but in terms of mana efficiency, 4 mana is an absolute joke for this. As if the tempo gained from this card isn't already good enough, you still got 6 mana to do all sorts of other things with. It's just very difficult to ever put the deck on the ropes unless you're playing one of the aggro decks that has good odds to beat it. I honestly think, with the Mech tag, people would spend 6 or 7 mana for this and would still think that's a pretty good deal.

     God I hate rank 5 players whining.

    Posted in: Card Discussion
  • 0

    posted a message on Disenchanted all rotating cards. Let's go, baby!
    Quote from MexRNG >>

    Congrats u just lost 3/4 of the cards value. But hey thats just me. (exept golden)

     I take 1/4 rather than nothing since noone plays Wild.

    Posted in: General Discussion
  • 1

    posted a message on Disenchanted all rotating cards. Let's go, baby!
    Quote from Frucs >>

    This has to be a joke, why'd you ever disenchant wild cards?

     Because no one plays Wild?

    Posted in: General Discussion
  • 2

    posted a message on Warrior Legendary speculation
    Quote from cetoxx >>

    its 100% a dragon

     lul

    Posted in: General Discussion
  • 0

    posted a message on Deckbuilder not working in Wild?

    Deckbuilder only works in standard at the moment since that’s where the majority of the playerbase is.

    Posted in: General Deck Building
  • 0

    posted a message on April Fools' Day Cards

    Yeah? Not visible

    Posted in: General Discussion
  • 0

    posted a message on Nice weak cards btw. Wild is best

    Wild lul

    Posted in: General Discussion
  • 0

    posted a message on First expansion that is actually releasin interesting cards?
    Quote from LucasPassado >>

    Am I the only one that feels that this is one of the first expansions that has been releasing potentially very "good" cards overall? Basically no card revelead until now feels too weak and all them feel good without looking super op. 

     Yes, you’re the only one. 

    Posted in: General Discussion
  • 0

    posted a message on Fel Lord Betrug is soo OP!!!!!

    Wild doesn’t matter. Furthermore this post is taggad standard which is mildly annoying. 

    Posted in: Card Discussion
  • 4

    posted a message on Warlock is going to suck.......
    Quote from Greenwitch >>

    All warlock cards are garbage............Warlock will be the weakest class by far in the new expansion.

    Rafaam?? RNG.

    Rafaam's Scheme?? Garbage.

    Evil Genius?? All eggs have rotated out.

    Underling?? Weak fungalmancer.

    Fel Lord Betrug?? Very slow and does nothing.

     Good.

    Posted in: Warlock
  • 0

    posted a message on What's the logic of blizzard for buffing wild big priest?
    Quote from newqqnew >>

    People that plays wild hated Big priest high roll with Barnes and now we see more ressurect cards with total disregard for a healthy wild game.  Totally uncreative in my opinion 

     Because it’s an eternal format so Wild doesn’t matter.

    Posted in: General Discussion
  • 0

    posted a message on Japan Streamer revealing card soon!!
    Quote from Afumetsu >>

    Except the site and probably the streamer is chinese.

     Who cares

    Posted in: General Discussion
  • 6

    posted a message on Is aggro really that hated?

    I hate combo. Agro, midrange and control are all fine.

    Posted in: General Discussion
  • 0

    posted a message on Rise of Shadows Community Card Reveal Schedule

    Countdown anywhere or am I blind?

    Posted in: News
  • To post a comment, please login or register a new account.