I wasnt sure if i like it like this or: Choose a friendly minion, Swap its position with a random enemy minion. Im also not sure if this effect can happen if you have no minions on your side or can this card choose himself to swap. Well in my mind. And i wasnt sure if this card is too powerful. But it would be situationell and since this card doesnt exist who cares ;) Hope you like it
PS: I didnt checked any entries. If there a similiar card its by accident and yeah sry then
I hope there is no entry which is very similar to mine, since i don't read all entries it could be. Every ancient pyramid is well known for its still living mummy's or curses. I took the mummy and I must say i really like the theme of a minion creating other minions to develop the game. But rather than Deathrattle Discover is a chance to Develop without being too op or annoying to remove. This card strongly benefits for every turn it survives kinda obvious. But there are many ways to destroy it for example Knife Juggler, Arcane Missiles, Wild Pyromancer or simply any Aoe card that exists.
Flavor Text: Actually he would love to have a nice Conversation, but he is simply not able anymore. Hope you like it and have a good game ;)
Pretty similar to the Brawl, where do you got a minion for a spell you played.
If still unclear what this card does: You get 3 spells, which you can play for free, but your opponent get a minion based of the original mana cost. For example you can cast Flamestrike for 0 mana but your opponent will eventually get Dr. Boom
The benefits are nice stats, something huge against aggro and a minion your opponent cant ignore, but the drawback is immense since you cant draw a card anymore without discarding another and after you played another card you lose one card.
2
I wasnt sure if i like it like this or: Choose a friendly minion, Swap its position with a random enemy minion. Im also not sure if this effect can happen if you have no minions on your side or can this card choose himself to swap. Well in my mind. And i wasnt sure if this card is too powerful. But it would be situationell and since this card doesnt exist who cares ;) Hope you like it
PS: I didnt checked any entries. If there a similiar card its by accident and yeah sry then
0
Battletag: Onkel??????#2244Region: EUTrade Only?: Yes, you go first can show quest if you wantDone
1
The average number of turns a game has
3
Perfectly Balanced
3
hit legend with this deck 20minutes before season ended. Thanks for posting
1
I hope there is no entry which is very similar to mine, since i don't read all entries it could be.
Every ancient pyramid is well known for its still living mummy's or curses. I took the mummy and I must say i really like the theme of a minion creating other minions to develop the game. But rather than Deathrattle Discover is a chance to Develop without being too op or annoying to remove. This card strongly benefits for every turn it survives kinda obvious. But there are many ways to destroy it for example Knife Juggler, Arcane Missiles, Wild Pyromancer or simply any Aoe card that exists.
Flavor Text: Actually he would love to have a nice Conversation, but he is simply not able anymore.
Hope you like it and have a good game ;)
0
Deathwing
0
Big Game Hunter
11
0
Murloc Knight
0
Webspinner?
1
Pretty similar to the Brawl, where do you got a minion for a spell you played.
If still unclear what this card does: You get 3 spells, which you can play for free, but your opponent get a minion based of the original mana cost. For example you can cast Flamestrike for 0 mana but your opponent will eventually get Dr. Boom
0
Hemet Nesingwary ? Btw how do i post a golden card ?
Thanks ;)
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The benefits are nice stats, something huge against aggro and a minion your opponent cant ignore, but the drawback is immense since you cant draw a card anymore without discarding another and after you played another card you lose one card.
edit: 0cards in hand is not even ;)
1