Leeroy Jenkins could possibly fit into a more aggressive version of this list, but I don't think it is quite necessary with Grommash as a stronger finisher. Muck Hunter is another card that I have yet to test out. It could be a decent one-off card.
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jondblond posted a message on [Meta] Tempo Rush WarriorPosted in: [Meta] Tempo Rush Warrior -
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Wurstfett posted a message on Meta Gone Rogue (feat. Firebat) - Value Town #165Posted in: NewsQuote from PsychoBaBas >>I watched the video:
Summary is: the best decks are the full aggro decks.
Control-Warlock is full Aggro? Cool story, bro! -
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Dallaen posted a message on Meta Gone Rogue (feat. Firebat) - Value Town #165Posted in: NewsShouldn't the really summary be. Team 5 yet again cannot figure out how to make Warrior, Hunter and Shaman competitive again? It's getting old REALLY fast.
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Skelos_bg posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in FebruaryPosted in: NewsPatches finally got patched.
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Justice171 posted a message on [30-4 88% WR] Elemental Shaman OctoberPosted in: [30-4 88% WR] Elemental Shaman OctoberI just checked all of your games, and you did misplay in most of them. In many cases they weren't big mistakes, but costly nonetheless. When watching, I disabled the function to see the opponents cards, so let me tell you what I'd have done in your shoes.
Game 1:
You kept Thing from Below in your hand for a long time, didn't even play it (You played Hotspring Guardian instead).
Hotspring was valuetraded with the Houndmaster he had on board, while Thing From Below would have traded with both minions.Game 2:
On turn 4, you should have picked Hallazeal from Servant of Kalimos instead of Jade Spirit, because you were on the defending side with AoE in your hands. However, even if you would have done this, this match was unwinnable due to the Rogue's hand.Game 3:
On turn 3 you could have built a board if you just killed the huffer with your equipped weapon, instead of trading it with a minion and use Maelstrom portal. This way, you could have discounted your future Thing From below as well by using your Hero Power instead.Game 4:
You are against a tempodeck (Rogue) who is already ahead on board. On turn 5, you should have played Thing from Below instead of Mana Tide Totem + Hero Power. I understand why you did it, because that way next turn you could play both, but I think it's a misplay because you that was a very passive turn against a tempodeck.Game 5:
On turn 2, the board was completely empty. I usually prefer to use my Hero Power to not be overloaded next turn, and discount my Thing from Belows. It's not a big misplay at all, but it's usually a bit better I found.
I would also have used my lightning storm 1 turn earlier, but that's very debatable and your play wasn't bad. The reason I would play it earlier was to disable him from building a big board and valuetrade with a potential Flametongue (which he did), and manage future overload better. That being said, your plays weren't bad, and I don't think losing this was your fault.Game 6:
On turn 4, you used Jade Lightning against his Mire Keeper. His Mire Keeper was already contested by your 3/4 Tar Creeper, so I would have preferred Mana Tide Totem hero because it was almost a guaranteed >2 draws as it was defended.
Picking the Fire Plume Harbringer from Servant of Kalimos was interesting with the hand you had, but debatable (greedy).Game 7:
Turn 2 emtpy board: Hero power > Jade Claws.
Turn 4 you simply cast Jade Lighting on his face. That was a huge misplay, because you could have used that to contest his Priest of the Feast later on.
Granted, he had Raza on turn 5 and Deathknight on turn 7, so that match was absolutely hard. I think you would have stood a better chance if you had saved that Jade Lightning, but yeah.. -
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Narg posted a message on [30-4 88% WR] Elemental Shaman OctoberPosted in: [30-4 88% WR] Elemental Shaman OctoberThe thing is, a lot of people tried to make elemental shaman work at the start of the Un'Goro meta, to no avail. The win rate is below 50%. I've tried it as well for a long time, mostly because I got two Earth Elementals and Kalimos in packs; aside from Aya, this is basically my deck list. Maybe that somehow the deck has become good since the Evergreen nerfs, but I doubt it. I don't think this deck is better than jade druid, razakus priest or tempo rogue.
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zc0rpn posted a message on Burning Scourge WarriorPosted in: Burning Scourge Warriorlike anyone will actually read this wall of text xD wtf dude.
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TheSynch posted a message on Mrglglgl-ock (Rank 5 to Legend - 70% WR)Posted in: Mrglglgl-ock (Rank 5 to Legend - 70% WR)New concept to me, but very fun :):)
nice one like old discard lock but more powerful
this is 2 of my gameplay in rank 5
first: vs finja rogue, what??
second: vs midrange jade shaman
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yossimills posted a message on Bored with Meta? Try this and have fun!Posted in: ShamanI'm tired of Murlocs, too. They're ugly, and they talk funny. They eat strange food. I think we should ban them, or vet them before entering the meta. In fact, perhaps we should build a wall to keep them out (and make them pay for it).
They breed like Murlocs, they can't keep to our rules, they kill their own Puddlestompers, and bring down the value of our decks.
Vote for me, and I'll see to it that the Murlocs are stopped at the border!
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NecromanciCat posted a message on Patches the PiratePosted in: Patches the PirateLol I think you're just blind; t's rather easy to tell what's going on. It's one of the warlock's demons dressed as a pirate .
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control warriors are probably the slowest, most difficult to play, requires a lot of effort to play well and doesn't have a lot of answers for early treats and guess what we lost our best tool not to mention we will have to defend our self against small minions using slams whirlwinds and other shit which cant destroy minions with 3 health. oh wait.... we have fucking shield slam which we cant use well because its almost impossible to build a lot of armor during early game in now days meta. damn...
P.S. i hate druids and priests u don't want to know how fast i'am laddering....
P.S.s. did i mention how much dust u need to build a control warrior?
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u overreact thats all, gwent is new and thats all about it, i play it as well so what? during my days of hs everyone was happy about 10 millions players community in HS now its over 40 millions. games keep evolving and brings something new each year its only natural that bringing new mechanics and cards in game u cant avoid disbalancing some classes even TCG grand Magic: the gathering couldnt avoid that and becouse of that made so many tournament formats that i cant even remmember them all and also they even had to create ban list for a cards u cant play in some game formats. as for comunity i can tell u one thing, people always cry, doesnt matter how good or bad they live.
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comunity will stop playing HS? rly? i hear that all the time a new cancer deck arrives and every time something is nerfed. no, comunity will not stop playing hearthstone.
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say it after it will be combined with malygos on handlock :DD
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kazakus, leeroy combo reno, mill rogue, freeze mage are not so destroyed as u think
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its sad but fatigue warriors are totaly destroyed by jade druid
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as control player i would like to get an indicator which shows how many cards i have in my hand
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lets nerf everything and play basic cards only, oh wait, wisp is too strong
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leeroy+po+faceless works pretty well
i play the old version, without new cards
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200 gold and 150 dust :-D