Togwaggle's Scheme seems a pretty easy way to activate this.
What's the reward?
Edit : OK reward is win button
7
Togwaggle's Scheme seems a pretty easy way to activate this.
What's the reward?
Edit : OK reward is win button
6
Arena winmore card.
4
Really high ceiling on this card - not sure exactly how you'd abuse it, but it definitely has some capability for abuse. Gets wrecked by any non-destroy effect to remove it (ie. transform, silence, steal etc), but without that it's basically Loot Hoarder with some major potential upside depending on what it discards.
Of note, it can actually go infinite with itself - 2 copies of this in hand, and as long as it's your most expensive card (which likely means you only have this, but not necessarily) then you'll discard one to eventually draw 2; lather, rinse, repeat. I mean, it's not exactly high power infinite value, but it is there.
If it finds itself in some combo deck - which would probably be in wild, but I digress - I imagine people will run it alongside Mortal Coil and/or Dark Pact to avoid getting blown out by silence or transform (or anything else like Cabal Shadow Priest), for a 3 mana way to duplicate a high cost combo card.
2
To each their own I quess. For me I prefer beating bossess on heroic for the satisfaction of doing this rather than grinding ladder/arena for gold.
7
I'm a simple man. I see class holding a C'Thun eye, I pick class holding C'Thun eye.
29
44
Obviously it's so that you can play around Hemet Nesingwary.
32
So wrong. Secrets actually allow people to play mindgames and punishes people who can't play around them well.
One of the most basic and best skilltesting interactions that this game has.
9
Because it's a free to play game. They don't have to give anything, really. The player base is just spoiled.
8
Probably they'll add it at the original release time (e.g. 5pm GMT for Europe)...
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
1
You can have moderate success (even over 50% winrate) against almost any deck that is weak against aggro. But you have to prepare for two things happening.
1. Popular and tweaked (not necessarily more expensive) aggro decks will smash you unless you draw perfectly or they draw poorly (that means winrate around 30% or less).
2. Top tier decks strong against aggro will smash you even more (prepare for winrates under 30%).
Maybe it doesn't sound so bad but it can be a bit disencouraging for a new player when they face the same deck 3 times in a row and always get smashed. Aggro decks are good for new players because they are mostly cheap and not to difficult to play. I recommend one of two things:
1. Craft Baku the Mooneater and Level Up!. Those are the two cards you need the most to build a solid Odd Paladin aggro deck. Improvise at first and slowly build towards this deck. It's pretty cheap and it can work great even without Leeroy Jenkins and Corridor Creepers. Most of the cards are common or basic and you get an instant updgrade for your current deck.
2. If you can't afford Baku or don't want him for some reason (it's a very universal card you can use in many decks) you can simply build towards a working budget zoo decks. As someone said, mage isn't a good class for zoo and will always struggle against better zoo classes. You can choose from a variety of decks that I put below. They are balanced and most of them has a lot of success. Most of these decks can be crafted in a week or two of doing quests. personally think that Warlock is the king of zoo because you don't have to worry too much about card draw with your hero power and you can even build it as you play. I wouldn't recommend playing paladin without Divine Favor or hunter without Spellstone and Secrets.
12
Most devastating nerf in Hearthstone history. Thanks for everything, Ben! You will ve missed.
1
I build my decks the same way I cook - I take a look at a few recipes (some pretty usual, some experimental) and then create it myself taking what i read into consideration. It's the ideal combination of winning and deckbuilding.
2
Time to theorycraft.
Step 1: Make a deck that can survive but can never win.
Step 2: Add as much cards as possible that draw for your opponent.
Step 3: Play a game. Fill your opponents hand by turn 7, play Doomsayer.
Step 4: Play King Togwaggle, switch decks, no switching back. Win the game.
Step 5: Wake up.
Step 6: Dust King Togwaggle you drunk-crafted last night.
Step 7: Try not to cry.
2
I think people are overrating this - Dragon Priest tends to always have something on board and this also hurts your minions. So basically it depends on the meta:
Aggro meta - this card will be insane
Control meta - this card won't see much play
Jade meta - this card could be both good and bad (depending on when it's drawn and what's the state of the board at that given time.
Don't get me wrong - the power level of this card is incredible. But it can become a dead card in hand in a lot of matches where you have the initiative.
1
I agree with Nukkumatti, show us your decks and we can help you more. Or you could capture some of your games and that would be even better for analysis. ;)
1
Possible paranoia?
1
0
First of all - a lot of people don't get that each class has a specific playstyle and specific strengths and weaknesses. Even in WoW rogues are damage dealers which struggle against groups of enemies - they are fragile (therefore not many healing tools for rogues) and don't have many tools to deal with large groups of enemies (AOE). But they use tricks to deal with them, either stunning some of the opponents to deal with them one at a time (Sap) or disappearing altogether to leave battle or get from a tight spot (Vanish). So I admire Blizzard for not succumbing to cries like this when people want each class to do everything the same way - variety is important.
And as for the "screwed" part - I think that Miracle Rogue will still hang on the line between Tier 1 and Tier 2 and Jade Rogue should be Tier 1 (but could see less play if it's weaker than Jade Druid). There's also some tools for new fun archetypes like Stealth Rogue (I'm looking forward to destroying Jade decks with a combination of Vanish and Stealth minions). That's not something I would call "being screwed over", it's just called "not being the top class" which is fine.
8