I've played the Malygos version and I prefer this one, great job :)
- user-100415777
- Registered User
-
Member for 5 years, 3 months, and 26 days
Last active Tue, Jun, 4 2019 07:45:16 -
- 2
- 9
- 0 Followers
- 2 Total Posts
- 0 Thanks
- To post a comment, please login or register a new account.
-
Dec 22, 2018SixtoesNA posted a message on [LEGEND] Mecha c'thun warrior (combo counter)Posted in: [LEGEND] Mecha c'thun warrior (combo counter)
-
3
Thonson posted a message on [LEGEND] Mecha c'thun warrior (combo counter)Posted in: [LEGEND] Mecha c'thun warrior (combo counter)With this build you would play all cards except Mecha'thun, Inner Rage, Whirlwind, Boomship, and both Spellweavers. Then once your deck is gone and these are the only things left in your hand, play Boomship to get the three minions onto the board, Inner rage Mecha'thun for 5 damage (Spellweavers +2 damage each), then Whirlwind all three minions for 5 damage to empty your hand and clear your board. Game over!
You can also replace the two Spellweavers with Malygos and a second Inner Rage. In that version you Boomship, Inner Rage both Maly and Thun, then Whirlwind to finish them off and complete the combo. If you do use the Malygos version and put in a second Weapons Project like OP suggested, make sure to swap in that second Inner Fire somewhere. You'll need it! - To post a comment, please login or register a new account.
2