Stealer of souls and secret mage by drag. Before the patch was "only" a solid tier 2 deck. Now it's one of the few consistent counters to cheat warlock.
I don't know about exact numbers. But before I had 1 pack per day = 7 packs per week. If i play for 1 pack per day in the end of the week i opened like 10 packs. So yeah, the new system is better.
Was I the only one that literally got all classes against me from bronze to legend?
I gotta agree that starting Diamond 5 (when people try to win and not screw up) I pretty much got a flood of Reno Priests and mirror matches (Secret Mage) but before that i saw alot of different decks.
Honestly I think it's stupid to blame the mana cheating on ramping. It's a strategy that exists em pretty much every card game. Without mana ramp druid literally doesn't have advantages against every other class. The cards are meh (standard ones, Ultimate infestation is still balls to the wall) and the hero power is meh. What makes them good is literally the ramping but yeah i kinda believe they abused on the amount of ramp avaliable. But libram paladin is beyond mental... That spellsburst legendary is just ridiculous. They wanted it to be an archetype so bad that they went too far. But yeah. Tone down Paladin (revert the buffs and nerf the legendary) and druid (overgrowth to 5 mana should be ok) and for the love of god don't kill Kael'thas. Also I know it's not meta anymore but Heistbaron Togwaggle still needs to be balanced. I agree with ramp but i don't agree with 0 mana cards that should cost 6/7.
I’ll take a priest over secret rogue any day. Just my opinion though. T7 play 7 cards for free is pretty ridiculous or t2 infinitive secrets or t10 infinite secrets.
I don't think DH is as broken as people are saying it is. There's so many things that go toe toe with it. Rogue, Warrior, Hunter.
I was at diamond 3 and i could not get to legend with tempo dh, no matter how many time i spended. So i tried the new dragon hunter and it was a cakewalk until legend. Only a loss and a draw (yes, a draw). The new dragon hunter is really good in this meta. It goes toe to toe with dh, rogue it's easy if you are fast enough, and it eats warriors and priests for breakfast. The only thing that i saw counter it pretty easily was spell druid but i literally saw that deck 2 times in like 100 ranked games so, go check it out!
0
Stealer of souls and secret mage by drag. Before the patch was "only" a solid tier 2 deck. Now it's one of the few consistent counters to cheat warlock.
0
How the fuck did you won against Cho'Gall? That idiot is impossible!
0
Battletag: MuchBotijo#2262Region: EUTrade Only?: Yes (you go first)0
I have the same list except Krastinov and with 2 wand thiefs.
I'm 1-12 with it in legend. What am I doing wrong?
I lose against all renos, I lose against kingsbane, I lose against odd paladin. What's wrong?
2
I don't know about exact numbers. But before I had 1 pack per day = 7 packs per week. If i play for 1 pack per day in the end of the week i opened like 10 packs. So yeah, the new system is better.
3
Too good in Kingsbane sadly...
-9
I know it's a longshot and the last card they would unnerf but please unnerf Patches the Pirate
0
It's easy. You change Tiller's text to "When it atacks the enemy hero, deal 2 damage". Done.
About teching. You have Dirty Rat, Explosive Runes, Hecklebot:.. Or another way... You go face and win.
0
Was I the only one that literally got all classes against me from bronze to legend?
I gotta agree that starting Diamond 5 (when people try to win and not screw up) I pretty much got a flood of Reno Priests and mirror matches (Secret Mage) but before that i saw alot of different decks.
3
All the nerfs that happened years ago that make no sense now.
0
Honestly I think it's stupid to blame the mana cheating on ramping. It's a strategy that exists em pretty much every card game. Without mana ramp druid literally doesn't have advantages against every other class. The cards are meh (standard ones, Ultimate infestation is still balls to the wall) and the hero power is meh. What makes them good is literally the ramping but yeah i kinda believe they abused on the amount of ramp avaliable. But libram paladin is beyond mental... That spellsburst legendary is just ridiculous. They wanted it to be an archetype so bad that they went too far. But yeah. Tone down Paladin (revert the buffs and nerf the legendary) and druid (overgrowth to 5 mana should be ok) and for the love of god don't kill Kael'thas. Also I know it's not meta anymore but Heistbaron Togwaggle still needs to be balanced. I agree with ramp but i don't agree with 0 mana cards that should cost 6/7.
0
Battletag: MuchBotijo#2262
Region: EU
Trade Only?: Yes, You first
0
THIS. I'm not alone!!!!
0
It's because of that bullshit deck i got to legend and stopped playing standard...
You either win by turn 7 or it's a 90% guaranteed loss...
At least in wild there's alot of bullshit but it's supposed to... Not standard
0
I don't think DH is as broken as people are saying it is. There's so many things that go toe toe with it. Rogue, Warrior, Hunter.
I was at diamond 3 and i could not get to legend with tempo dh, no matter how many time i spended. So i tried the new dragon hunter and it was a cakewalk until legend. Only a loss and a draw (yes, a draw). The new dragon hunter is really good in this meta. It goes toe to toe with dh, rogue it's easy if you are fast enough, and it eats warriors and priests for breakfast. The only thing that i saw counter it pretty easily was spell druid but i literally saw that deck 2 times in like 100 ranked games so, go check it out!