i crafted golden Archivist Elysiana most recently. prior to that i crafted a golden Glitter Moth prior to the HoF rotation since it was free and i only had 1 (non-golden) copy in my collection. in past HoF rotations I've crafted 2 golden copies of each card if i didn't already have it golden, but i didn't do so this time apart from the Moth and a 2nd golden Naturalize (already had 1 golden)
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Apr 22, 2019Posted in: News
roger is the only player not taking either zoo or "tempo" rogue, would pick him for that alone were it not for the fact that he shouldn't be in the tournament :/
so i ended up taking hunterace, as one of only 4 other players that has rogue but not zoo, so i guess that will have to do. ¯\_(ツ)_/¯
Mar 21, 2019tomiathon posted a message on Three New Cards - Improve Morale, Rafaam's Scheme, Omega DevastatorPosted in: News
Mar 15, 2019Posted in: General Discussion
Disagree on a couple points:
1. I like Dave Kosak, but I feel this was easily his weakest performance in a hearthstone announcement to date
2. The song was almost as bad, maybe as bad, as the boomsday project
Not sure how I feel otherwise (I've barely touched hearthstone the past few months and haven't even bothered to hit rank 5 the past two, and honestly don't know if things will change, and so may not preorder for the first time in the past couple years. It's not the meta, I'm just bored of the game itself, and the continual nerfing of cards that are problems only because of other, newer, cards that go untouched and the very existence of the hall of fame among other design decisions continually wear down my enthusiasm.
Mar 15, 2019Posted in: News
I'm going to reserve judgement for now. There are too many examples of outcry over a card announcement and then it turns out to be trash (Lady in White anyone?) but this does look insane. Especially with rogue being able to empty their deck at will.
Not to toot my own horn, but i said Lady in white was obviously trash from its reveal. While there were far too many people mindlessly on the hype train on that one, i was far from being the only one right about it. I also correctly called war master voone as being overhyped last xpac when people were going crazy about him
This certainly could end up being bad, but the marsh queen would be a better parallel here (though this one probably hasn't yet and maybe won't see that level of outcry, and so the magnitude wouldn't be the same, the proportion would be more similar than with an obviously bad card like lady)
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May 15, 2018Dunscot posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!Posted in: News
Well... I'm not too happy, to be honest. On the one hand, I think the right cards were targetted, on the other hand, I disagree with many of the new versions.
Naga Sea Witch is a card that, admittedly, did not see much play before the interaction was changed and the Giants strategy became possible. However, for the few decks that tried to go for a "big" strategy, it was also an interesting card, as it could provide significant cost reduction to late game minions. The new version limits it to ONLY the giants strategy. Outside of cheating 0 Mana giants, the card is completely useless now, and in addition to that, the strategy itself is not entirely resolved. It's quite possible that the strategy will be dropped, but I think the new version is too limiting for anything else that might come up in the future. I would have preferred if she had a limit to cost alteration like Summoning Portal. But I am happy that Wild Mode gets a bit of fresh air with this change.
Call to Arms is not really done well. It is unplayable for Even Paladin, and it is most likely not good enough for Odd Paladin, but still very powerful for any other Paladin deck. My main problem is, that the effect itself is a bit too strong. I think, the better solution would have been to reduce the effect to 2 minions. I suppose this was mainly done to make Even Paladin significantly worse, without changing the cards identity, but 5 Mana is still a bit too reasonable for any kind of Paladin that works without Even/Odd, such as Murlocs.
Crystal Core bothers me the most, honestly. Yes, the quest is poblematic and makes for very polarizing matches, but designing an entire deck around the quest, just to get 4/4s? I admit, I have no better solution in mind, but this just isn't worth it anymore. You might as well delete the card when you make it so lousy.
As for Possessed Lackey and Dark Pact, I really don't know. I don't know if this will make Cubelock bad enough for it to drop in popularity, and I don't know if it makes Cubelock bad enough for other decks to stand a much better chance now. But I'm sure, Control/Cube players will tell that this makes the deck borderline unplayable. I honestly lack the insight. But what mostly concerns me here is, I honestly don't know if it's a good time to nerf Cubelock. Granted, I despise the deck passionately, but out of all the aggressive decks, the only one that's gonna take a hit is Even Paladin, which is actually the least aggressive one. I really don't know if this was the right move.
Spiteful Summoneris the only card I can completely agree with. At 7 Mana, the card is still very strong, but for the mana curve, this is really pushing it and will make Druid and Priest a lot worse.Maybe it's enough to end all Spiteful decks, but if not, these decks will be quite a bit slower, which is already their biggest weakness.
All in all, I'm afraid we'll see a LOT more Murloc and Odd Paladins, just because they are the next best decks after Even loses a very important card now, and with Druid getting worse and Cube/Control getting worse, aggro is having a better position than before. However, Even Paladin was the stronger deck all around, and there might be some room for more anti-aggro decks, that don't have to fear losing automatically to Cubelock and Quest Rogue.
I'm not super thrilled about these nerfs, but I expected worse.
Feb 2, 2019Chirpes posted a message on Season 59 Is Cooking Up Deliciousness - The Pizza Stone Card BackPosted in: News
I didn't know Pop-Tarts came out with a Pizza flavor.
Feb 1, 2019Darksun200 posted a message on Season 59 Is Cooking Up Deliciousness - The Pizza Stone Card BackPosted in: News
pineapple pizza is delicious.
change my mind.
Feb 1, 2019BootyLuong posted a message on Season 59 Is Cooking Up Deliciousness - The Pizza Stone Card BackPosted in: News
Pizza with Pineapple!
Mar 12, 2018thazud posted a message on March 11 - Today is the Last Day to Buy the Mammoth BundlePosted in: News
When did F2P become the vegans of Hearthstone?
Look, I respect people who have the patience to collect their cards via grinding - I really do, so cadeu to F2P players. But could you please get over yourself? Your posts about "I didn't buy this bundle because I am F2P" is equalivant to "I haven't tried the new burger place because I am vegan". It's a fair point but completely irrelevant and the only reason you are posting is to emphasize you are a F2P player.
The only reason Hearthstone have 7 expansions and 4 adventures if because some people pay money for the game. Thus, if no one puts money into the game it dies. Simple as that. I am not calling F2P players freeloaders (again, I respect people who have the patience to grind cards for their collection) but please get off your high horse.
However, I do acknowledge that the previous expansions have made things worse for F2P players, and I hope Blizzard balances the cards, so the stronger decks doesn't cost 6-8K dust.
Jan 8, 2016Posted in: General Discussion
So a lot of posts have already been made in honor of being salty towards the famous Dr. Boom and about 70% of the player base want to see the card get nerfed for some reason. Here's why that's a bad idea.
Dr. Boom is a foundation for every deck. It's used in every control and midrange deck that i know of as well as some aggro decks. The fact of the matter is that this is a good thing. Having a foundation card is very important for a TCG if it means to be good. In fact, every TCG that i know of had at least one foundation card like Dr. Boom. The fact is that the point of Dr. Boom is to have a crafting basis. Something that you look at and craft first and foremost and that fits in every deck.
The most popular TCG that has ever been, and the go-to game when talking TCGs is Magic the Gathering.
Other than the power 9 and possibly Necropotence in it's time, i cannot think of any other card that has ever been universally good. Cards should not be one-size-fits-all, they should have an identity, a focus!This has existed in Hearthstone before (Chillwind Yeti since the beginning, Sludge Belcher since Naxxramas, Piloted Shredder since GvG etc), but was mostly ignored since the cards weren't legendary. So the only controversy remains is whether or not someone should sacrifice 1600 hundred dust to craft ONE copy of a base card. Yes. Next question.Chillwind Yeti was only played by midrange decks (mostly druids). The reasoning was that no playable removal other than Fireball could kill it, thus you would establish board presence. It's upgrade, the Piloted Shredder is played in aggro and midrange as a sticky/value minion and not even all of those decks want it. Finally Sludge Belcher only showed up in aggro decks when the Undertaker was a thing, as it fit the deck's theme while protecting your more aggressive minions.
Dr. Boom on the other hand is included in almost every non-combo deck regardless of the deck's gameplan or goal. The card does everything and anything, apart from stopping the opponent from going face. That is unprecedented in Hearthstone.In a way i think that out of all the current base cards, Dr. Boom is the best. It's balanced enough to be in every deck without being the win condition. In short you can play a deck without Dr. Boom, but you can't play a deck without shredders and belchers. When you finally get the dust to craft Boom, your collection improves tenfold. It's not overpowered, it's not underpowered. It's strong. That's all.
Not a rant on needing the good doctor, since i myself didn't have him until recently. I just think hearthstone would be a worse game without it since its replacement would most likely be an expensive class exclusive card that alienates newer players.
Any thoughts?That's funny. There are actually more decks running Dr. Boom than there are Piloted Shredders or Sludge Belchers, despite the card being actually more expensive. The amount of tempo and card advantage he provides is not comparable to anything and if he's at the top of your curve then he's the best way to close out a game that would otherwise slip out of your control. The fact is that the card has no weaknesses, which is why it's everywhere.Finally, the game would actually be much better if Dr. Boom was not around, since it would leave more space for creativity. Two slots wouldbe freed in almost every deck, the drop in BGH popularity would allow for other huge minions to be playable and midrange bombs and ways to handle them would not be a forced playstyle on everyone who's not playing freeze mage or fatigue.
Mar 20, 2018HyperOrange posted a message on The Enrage Keyword is Being Removed From HearthstonePosted in: News
This is sad, I always thought Enrage would have its moment to shine in the future. The mechanic has potential and it is a theme I've developed while creating cards. Here are some of them:
Enrage doesn't have to be used only to gain Attack so it can be a lot more flexible. Honestly the flavor alone should be enough to keep this keyword in the game.
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