-1 bloodknight, -1 coghammer, -1 sunwalker, -1 acolyte of pain or -1 argent squire ( less bloodknight proc)
I am also considering taking out one equality which sometimes just sits on my hand (not enough handlock, but facing lots of sticky deathrattle minions ). and put in something else.
what do you think about sylvannas and antique healbot??
Blackwing technician is a good card but with watchers and the synergy with with equality + wailing soul makes looking into wailing soul worthwhile. Equality + WailingSoul heals my damaged minion to full health while leaving enemy opponents health to 1, which makes my hero power trade up with insane value. Ogre brutes with 4/4 , which clears enemy's shade of naxx and taking out 3/4 spider tank etc.. makes the deck strong without using 3/5 blackwing technician.
I agree Baron geddon is kinda bad with so much aggro and that is why dr.boom is bettter here. I do not run bunch of low health minihealth minibots but the -2 health on face maybe difficult to afford sometimes.
Rend is just a free slot card that I am playing with ( Nefarian, Sylvannas, Blacknight, Chrommagus etc) and I agree sylvannas is a good but I kinda think there is too much aggression with small minions (hunters, and warlocks) making Sylvannas not that strong against aggro. I currently put in deathknight instead of rend.
I find alextraza crucial to this deck due to possibility of lack of aggression with watchers etc.
and because of the extra defence and stalling mechanism i am able to run high-end spells such as lay of hands etc.
hunters usually gets devastated with alextraza + lay of hands combo.
I do like chromaggus I have swapped multiple times around but found the duplicating my hand may not be the
best idea because this deck is already its insane value oriented, i do not have a way to proc the card draw effect instantly when i summon chromaggus that turn and i do not want dead cards in my hand
also if you notice i have a few 8/8 bgh targets to avoid bgh on ragnaros etc.
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Maybe I havent played enough games but It seems i struggle sometimes with a weak turn 4 and turn 3or
so especially against aggro deck/tempo deck with a good curve ....or ramp druid with succesful ramp and
followed with pilloted shredder.
I am playing on low ranks right now with lots of aggros,zoos and druids so I casually added
Muster for Battle which is powerful card by itself at turn3 or could be used as a mini-combo with sword of justice when
it has 3 stacks left. (instant 3 2/2s)
Muster for battle has insane synergy with solemn vigil too so maybe it could be something.
I changed sunwalker to sludge beltcher which gives better resistance to combo at cheaper cost.
(personal preference, also works better with sword of justice as the 1/2 resuidue gets buffed to 2/3)
so my changes were
+1 piloted shredder +1, muster for battle, +1 ironbeak owl, +1 sludge beltcher
-1 bloodknight, -1 coghammer, -1 sunwalker, -1 acolyte of pain or -1 argent squire ( less bloodknight proc)
I am also considering taking out one equality which sometimes just sits on my hand (not enough handlock, but facing lots of sticky deathrattle minions ). and put in something else.
what do you think about sylvannas and antique healbot??
i'll let you know once I climb more.
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There are 5 paladin secrets but I only see them included.
(Usually avenge) in aggro rush paladin.
I was wondering If anybody experimented implementing maybe redemption(return back a minion to 1 hp) or some other secrets
to their mid-range or control paladin.
In the beta stage of hearthstone , secrets were able to proc the effect my turn which was tons of fun...
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I am currently climbing the ranks (rank 8) with this deck. It is pretty consistent, and fun to play with.
The dream start would be turn 2 haunted creeper followed with turn 3 innervate druid of the fang..
Druid of the fang with 7/7 stat on turn 5 or less make immediate threats to the board.
( my enemy had to trade with his shade of naxx. etc)
and even if it gets targeted by BGH, it is fine because we have more 7/7s or 8/8s.
Like Dr.boom and Ragnaros.
Strong against- hunter, tempo mage
can be weak against - grim patron otk warrior.
rest I feel like 50-50
Some cards to consider
--------------------------------
Malarone - 9/7 deathrattle: return to your deck
I tried forcing Malarone , but the return your deck mechanism seems to hinder my deck cycle not getting my FoN combo.
maybe a version with no FoN combo, would make malarone fit but not this deck.
I would rather run a cheaper version 6 mana 9/7 the beast.
--------------------------------------
Volcanic Lumberer - 9 mana 7/8 taunt. mana cost decrease with minions died this turn.
Found this to be too expensive, even with combination of emperor. It needs a lot of small minions dead to be worth it.
---------------------
Emperor thaurissan-
While it is a good card to have, I do not run two Force of nature. and I am not running two wild growths.
meaning I would be playing cards on turn 2 and turn 3 usually making my hand size smaller. I excluded
because I didnt find the need to reduce my mana cost of cards.
=============
Loatheb-
I changed loatheb to zombie chow because a lot of fast starting decks, hunters/mage,zoos etcs
are prevailant in the meta. Maybe if the meta slows down, I would put loatheb back to seal my board.
--------------------------------------
Keyzan mystic - tech card
Its a tech card. with hunters and mage a big threat to my rank, if the mage/hunters are not so common
I would put in other cards such as Harrison jones/black knight/ loatheb,sludge, skygolem etc.
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Blackwing technician is a good card but with watchers and the synergy with with equality + wailing soul makes looking into wailing soul worthwhile. Equality + WailingSoul heals my damaged minion to full health while leaving enemy opponents health to 1, which makes my hero power trade up with insane value. Ogre brutes with 4/4 , which clears enemy's shade of naxx and taking out 3/4 spider tank etc.. makes the deck strong without using 3/5 blackwing technician.
I agree Baron geddon is kinda bad with so much aggro and that is why dr.boom is bettter here. I do not run bunch of low health minihealth minibots but the -2 health on face maybe difficult to afford sometimes.
Rend is just a free slot card that I am playing with ( Nefarian, Sylvannas, Blacknight, Chrommagus etc) and I agree sylvannas is a good but I kinda think there is too much aggression with small minions (hunters, and warlocks) making Sylvannas not that strong against aggro. I currently put in deathknight instead of rend.
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With two equalities, and lots of midrange minons I suggest Baron geddon .
7 drop that has the ability to swing the board to your favor.
If you like the deck, please help with the developing with feedbacks
(But Dr.boom is still much better with this deck.)
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Ummm sorry about that :(
Had reworked but couldnt edit my decklist here .
Fixed the wording and deck. What I meant was I implemented a lot of battlecries which makes it for waiing soul.
+included blacknight healbot
-excluded emperor and sylvannas)
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http://www.hearthpwn.com/decks/241825-dragons-with-wailing-soul
Included 2 ogre brute to take care of immediate threats such as shade of naxx.
Works really smoothly , with equality + Wailing soul combo helping a lot.
most of the small-midrange minons (6~7 mana cost or lower) are ok to silence( Have immediate effect)
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http://www.hearthpwn.com/decks/241825-dragons-with-wailing-soul
Works really smoothly , with equality + Wailing soul helping a lot.
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here is my crude sword of justice + deathlord + dragon deck with lots of AOE combos (pyro,equality,baron geddon etc)
may add healbot or other means of healing .
1
Playing dragon pally a lot past few days
I also found sword of justice insane with hungry dragon (4mana 6/7 ogre) and blackwing technician (3mana 4/6)
It is a weapon with many charges which can take out the summon from hungry dragon, and u dont have to run muster with battle.
The only problem with lights of justice is the weakness to aggro decks, but it is a strong candidate against midrange and control matchups.
I added deathlrod to my sword of justice version of Dragon paladin. Try it out, 3/9 deathlord.
1
I find alextraza crucial to this deck due to possibility of lack of aggression with watchers etc.
and because of the extra defence and stalling mechanism i am able to run high-end spells such as lay of hands etc.
hunters usually gets devastated with alextraza + lay of hands combo.
I do like chromaggus I have swapped multiple times around but found the duplicating my hand may not be the
best idea because this deck is already its insane value oriented, i do not have a way to proc the card draw effect instantly when i summon chromaggus that turn and i do not want dead cards in my hand
also if you notice i have a few 8/8 bgh targets to avoid bgh on ragnaros etc.
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I also have 1x Lay on Hands which is draw 3
...with Nefarian also acting as a semi card draw
but i am unsure of solemn vigil should I remove the lay of hands for it?
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I am still on low ranks due to testing out multiple decks and changing cards here and there at oncebut with this deck 6 wins 2loss ..
one lost to valen combo priest and one lost to combo warrior.
I think this deck struggle against those decks with full of card draws.
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+included blacknight healbot
-excluded emperor and sylvannas)
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http://www.hearthpwn.com/decks/240997-the-watcher-guards-the-dragon-lair
nerubian eggs and ancient watcher -_-
Alextraza helps to secure health or deal 15 damage..