That argument is exactly the same as "silence makes this useless", "weapon removal ftw boiz", "shadow word death ftw" and so on...nobody forbot about Kodo but thinking that 1 card will negate the spirits completely is pretty...erm....optimistic shall we say. :)
This won't get nerfed because warrior hasn't had a tier 1 deck in quite some time that aside this card is very strong due to its synergy with Darius and Akali and Oondast turn 10 Oondasta into Akali into Warbear is insane for example. We'll have to see how this works with The Boomship...it says summoned not played minions so it probably has some really fun less known interactions... can't wqit to test it.This is great early and midgame too let's be real this plus the rush worgen is basically a 4 mana Deal 3 to a minion summon a 3/3..sound familiar? :)
Oh boy does this one screw over combo decks and druid ramp. I personally love this design and it's an insta craft for me just cause of all the bs you can pull with it against slow decks(which I ironically love playing). This is quite a strong aggro and midrange tool as well even if at first glance it doesn't look like it is. Love it.
Spell hunter is a real deck and this would fit right in so while I understand the so called hate on the card it really is good in that specific deck as you would get an insane board on turn 10 due to animal companions and to my sides and so on not to mention the secrets as well and it changes your hero power to an upgraded mage's so that's not bad either...we'll see.
Fire plume harbinger on this or al akir then play al akir use this on it then dump your hand randomly until you only have al akir as a minion and some spells then play eureka which will pull al akir then 2 rockbiters and you hit for 22 damage lol...surely not consistent but man will it be fun to try and pull off.
Good in both elemental shaman and shudderwock shaman and any deck really....good card no real downsides since you can combo it with things like keleseth saronite chain gang or w/e other minion you feel like preferably low cost and high value minions....basically it's a brewmaster with literally no penalties... you get so much value in return that it pretty much negates you having to play a 3 mana 3/3 which is a fair stated minion.
7 mana 4/9 do nothing next turn hope you have malfurion the pestilent already played and enough mana to spare for a hero power and hope you got all of your armor cards used up efficently and not on low health and hope your opponent has easily killable minions to get any value out of it....unless druid gets another 1-2 cards that help with this strategy it's just horribly bad lol. I guess a board full of 1/1s for the enemy lets you use this and the spirit card to draw the rest of your deck lol...if druid gets a your hero is immune while attacking card then this is stupidly strong but equally stupidly hard to pull off lol.
It's basically Shieldmaiden 1 turn early with a tribal tag...its playability will depend heavily on the viability of Dragon Warrior...not looking great so far but it did get some good tools...definitely a deck that needs to be tested it's not easy to judge it beforehand.
Pure fun card printed just for lolz. I guess you could use it as a last resort desperation move in mage and hope you get to pick between 2 burn cards that you can cast and close the game with lol.
5
That argument is exactly the same as "silence makes this useless", "weapon removal ftw boiz", "shadow word death ftw" and so on...nobody forbot about Kodo but thinking that 1 card will negate the spirits completely is pretty...erm....optimistic shall we say. :)
0
This won't get nerfed because warrior hasn't had a tier 1 deck in quite some time that aside this card is very strong due to its synergy with Darius and Akali and Oondast turn 10 Oondasta into Akali into Warbear is insane for example. We'll have to see how this works with The Boomship...it says summoned not played minions so it probably has some really fun less known interactions... can't wqit to test it.This is great early and midgame too let's be real this plus the rush worgen is basically a 4 mana Deal 3 to a minion summon a 3/3..sound familiar? :)
0
Oh boy does this one screw over combo decks and druid ramp. I personally love this design and it's an insta craft for me just cause of all the bs you can pull with it against slow decks(which I ironically love playing). This is quite a strong aggro and midrange tool as well even if at first glance it doesn't look like it is. Love it.
0
Spell hunter is a real deck and this would fit right in so while I understand the so called hate on the card it really is good in that specific deck as you would get an insane board on turn 10 due to animal companions and to my sides and so on not to mention the secrets as well and it changes your hero power to an upgraded mage's so that's not bad either...we'll see.
2
Fire plume harbinger on this or al akir then play al akir use this on it then dump your hand randomly until you only have al akir as a minion and some spells then play eureka which will pull al akir then 2 rockbiters and you hit for 22 damage lol...surely not consistent but man will it be fun to try and pull off.
0
Yes since it's a copy it gets the buff as well.
3
Good in both elemental shaman and shudderwock shaman and any deck really....good card no real downsides since you can combo it with things like keleseth saronite chain gang or w/e other minion you feel like preferably low cost and high value minions....basically it's a brewmaster with literally no penalties... you get so much value in return that it pretty much negates you having to play a 3 mana 3/3 which is a fair stated minion.
0
7 mana 4/9 do nothing next turn hope you have malfurion the pestilent already played and enough mana to spare for a hero power and hope you got all of your armor cards used up efficently and not on low health and hope your opponent has easily killable minions to get any value out of it....unless druid gets another 1-2 cards that help with this strategy it's just horribly bad lol. I guess a board full of 1/1s for the enemy lets you use this and the spirit card to draw the rest of your deck lol...if druid gets a your hero is immune while attacking card then this is stupidly strong but equally stupidly hard to pull off lol.
3
It's basically Shieldmaiden 1 turn early with a tribal tag...its playability will depend heavily on the viability of Dragon Warrior...not looking great so far but it did get some good tools...definitely a deck that needs to be tested it's not easy to judge it beforehand.
0
Unless we get more good pirates printed in future expansions this isn't very strong it's ok but not really game-changing.
0
Very strong straigthforward card not much to say.
0
Hunter gets good card draw and no tempo loss card generation this expansion? Is the world ending on Dec 5th or something?
3
The flexibility makes it interesting just not sure how good it will be in standard. In arena and wild this is great imo.
2
Slow, conditional trigger and high mana cost for a hand buff mechanic...this may see more play if a really really slow version of paladin arises.
0
Pure fun card printed just for lolz. I guess you could use it as a last resort desperation move in mage and hope you get to pick between 2 burn cards that you can cast and close the game with lol.