• 0

    posted a message on Can you play free anymore?
    Quote from Kahgro »

    Gotta love all the people instantly attacking the OP for a simple question. All he wanted to know is whether F2P players would be able to keep up with expansions. Instead we get a bunch of losers automatically making assumptions about his moral character and financial situation. Do you have such low self-esteem that you feel the need to prove that spending money on a video game is morally superior?

    The answer is not a clear yes or no. Hearthstone is a relatively new card game and at the moment does not offer as much variety or ability for home brewing as others. There's a reason 90% of ladder is made of net decks. Over time however I predict home brewing will become a lot more effective with increased card diversity. What does this mean for F2P players? It means there will be greater opportunity to innovate new decks. And if more new decks are being played then I sub-par purely F2P deck has a better chance.

    Now do I believe Hearthstone will allow F2P players to keep up? Certainly. Arena, as most people will tell you,is an extremely effective way of gaining gold and dust which also eliminates any P2W advantages. I myself do not have a full collection but it's mostly because I stopped playing for a very long time.

    I thought this thread was pretty respectful for the most part.  I think most people are just trying to give a perspective on the game is all.  I agree with you that there is no clear yes or no.  In my post I am explaining that if you are F2P then you need to temper your expectations.  You are not going to get to legend, but you can still have fun and be competitive within the F2P people.  Rank 10 puts you in the top 25% of all players and if you can hit that with F2P then you should be pretty happy.

    Posted in: General Discussion
  • 0

    posted a message on Can you play free anymore?

    I have not spent any money on this game and that said there is a limit to how competitive I can be on the ladder.  I use to get frustrated until I had a better understanding of the win rates around legend and how good you are compared to the population at rank 10.  The bottom line is I am missing some key cards that make it very difficult for me around rank 10, but I can get to rank 10 and I did it with my variation of a handlock deck missing both mountain giants.  I also did playing pretty casually say 5 games a day.  I am happy with what I accomplished.

    Now that said I am a capitalist and as Frosty Flamer and others have mentioned he wants to support the game.  The people who make this thing want to get paid and since I spend a good amount of time on this game I should probably pay them because that is how our system works! I will probably end up buying packs at some point in the new year as a means of support not because I feel the need to own more cards.

    Posted in: General Discussion
  • 0

    posted a message on [Speculation] Goblins VS Gnomes release date!

    There is no new vote on cards......

    Posted in: General Discussion
  • 1

    posted a message on Priest is going to become even more imbalanced in G vs G.

    The problem with mind control is that it takes all of your mana.  Mind controlling a minion is the end of your turn so if you are close to death it might not even help you if your opponent doesn't have a taunt creature or has many other creatures on the board.

    Posted in: General Discussion
  • 1

    posted a message on The Beast

    With the expansion as close as it is I wouldn't dust anything until we know what the 120 new cards will be, it is entirely possible that the beast will increase in value.

    Posted in: Card Discussion
  • 1

    posted a message on Ragnaros kills Kel'Thuzad

    You know I think I saw this too.  All I remember was Kel rezzed himself and I raze quit and had no idea what just happened.

    Posted in: Card Discussion
  • 0

    posted a message on Card Ideas for future expantions

    a 1/4 for 2 is not all bad as it can combo with mage to take out a 3/2 and it combos with priest inner fire.

    Posted in: General Deck Building
  • 0

    posted a message on Card Ideas for future expantions

    I LOVE the double agent idea!!!

    Posted in: General Deck Building
  • 0

    posted a message on Card Ideas for future expantions

    Skipping a turn mechanic is a neat idea

    Posted in: General Deck Building
  • 0

    posted a message on Question on Friend Requests

    Yeah it would be nice if you could read the message attached to a friend request.

    Posted in: General Discussion
  • 0

    posted a message on Question on Friend Requests

    Perhaps I am just old and against social media in general, but I periodically receive friend requests from people in hearthstone.  I do not know these people and confused as to why they would friend me.  Do you friend request random people and if so why do you do it?  Should I accept?

    Posted in: General Discussion
  • 0

    posted a message on Did Poison Seeds help?

    I do not use poison seeds as a way to try and clear the board I use it to create tokens and it works well so far.

    Poison seed a couple nerubian eggs and boom you have 2 4/4's and 2 2'2 and what ever is left of you opponent.  Throw in a buff card like Power of the wild and you just might have won the game.

    Posted in: Druid
  • 0

    posted a message on [Deck Building] anybody tried nerubian egg for priest?

    Little success with priest.  I don't have all the cards for handlock so the varient I run uses the eggs since I have a bunch of ways to trigger them.  

    I also like to combo them in druid with poison spores

    Posted in: Priest
  • 0

    posted a message on Card Ideas for future expantions

    What about more cards that play on creature types.  We already have beast, murlocks, and deamon.  I would like to see undead.  Then you could add cards that change the creature type of a card.

    Posted in: General Deck Building
  • 0

    posted a message on Card Ideas for future expantions

    This has probably been brought up before, someplace and if so I apologize.

    I was thinking about shadow form and was wondering why no bubble priest

    How about a card that costs say 4 mana that changes the the priest hero power to put a divine shield on a creature for 3 or 4 mana.

    I would like to see the warlock be able to bring back creatures from the grave.  Perhaps something like tracking that brings up 3 killed creatures.  Pick one and put on the battle field.  The creature has -1 , -1 and is silenced. 

    Posted in: General Deck Building
  • To post a comment, please login or register a new account.