" Only very few of our players have the 9 Golden Heroes, and we feel that’s already pretty awesome by itself."
those are the players who play this game often and prob invest good amount of money in it, maybe you should give extra incentive so those players will continue playing
A tech card that destroys all armor would be bad, because after the incoming Paladin nerfs, the second thing that keeps Secret/Burn Mage in check is armor genaration....
So if that’s a worry, balance the card. What makes spiteful summoner so good right now? Its cost of 6. Bump it to 10 and nobody plays it. What about Voidlord? Make it a 3/3 taunt to start and nobody plays it. Call to arms? Summon one minion and nobody plays it. These are all absurdly inelegant nerfs but the point is that if you alter the cost/stats of something enough, it reaches a point where it’s no longer powerful. If aggro decks using it is a worry, increase the cost. No aggro mage will use a ten mana armor removal. But a combo deck might. Then it is used by its intended audience.
love the piercing idea that bypasses armor straight to health that would work nicely with divide shield too.
instead of getting rid of armor what about cards that work of it like "gain as much armor as your opponent" or battlecry gain +1 attack for each armor your opponent has. so if he doesn't deal with it he's losing all that armor next turn.
My Nerf Predictions - the ones that seem more obvious
Possessed Lackey - 5 Mana 4/4 Battlecry: Discover a Demon
Spiteful Summoner - Reveal a spell from your deck. Put a minion with the same mana cost into your hand
Naga Sea Witch - Your cards cost (5) (ignores mana penalties andreductions)
Call to Arms - Summon 3 2/2 Squires.
Completely agree except
Possessed lackey I thing is fine just remove the “demon” tag from dommguard
Quest rogue still needs to be address and Nerfing prep is not a solution. That would kill rogue class identity.
Possible suggestion for rogue quest
“change all minions in your deck to 5/5” so that can prevent them from doing endless 5/5 charges cause they keep putting it back in there hand and spells like hex and polymorph will actually do something.
Ya dude not a fan of any of those ideas , for warlock a possible solutions is to remove “Demon” tag from doom guard. Palladio Call to arms summon 4 random 1 drops so it can’t be used in even pally.
Spiteful if it said something like “reveal a spell in your opponent deck, summon a minion of the same cost”
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" Only very few of our players have the 9 Golden Heroes, and we feel that’s already pretty awesome by itself."
those are the players who play this game often and prob invest good amount of money in it, maybe you should give extra incentive so those players will continue playing
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So i'm just wondering what some of you have done with some wild legendaries or any wild card that will never be used?
For example Nexus-Champion Saraad or The Skeleton Knight
Will blizzard ever make use of these cards like rotating some wild cards into the classic set or in future brawls or something....... ?
I like to have a full collection but at this point just feels like i'm just collecting expensive garbage.
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If I had to pick out of that list I’d say shudderwock
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Ya I'd have to go with jade idol too.
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love the piercing idea that bypasses armor straight to health that would work nicely with divide shield too.
instead of getting rid of armor what about cards that work of it like "gain as much armor as your opponent" or battlecry gain +1 attack for each armor your opponent has. so if he doesn't deal with it he's losing all that armor next turn.
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Ya dude not a fan of any of those ideas , for warlock a possible solutions is to remove “Demon” tag from doom guard. Palladio Call to arms summon 4 random 1 drops so it can’t be used in even pally.
Spiteful if it said something like “reveal a spell in your opponent deck, summon a minion of the same cost”
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this if far fetch but Malorne with Witching Hour, go infinite if you could survive that long
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I was going to say Foe Reaper 4000 might actually see play in this meta or Gahz'rilla in a Kathrena Winterwisp deck
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What wild Legendary would actually be good in this meta, excluding the obvious like Loatheb, sylvanas, rag, boom..... ?
Example: A card like Bolvar Fordragon might actually be good in a odd pally or maybe not.
Curious to see what everyone thinks
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I don't think there is a secret. Blizz is just trolling us
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Suggestion. Changed grumble to "return all elemental minions to your hand . they cost 1"
Bam!!!! all problems solved
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any progress on the hidden ingredients ?
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Joust could have been used in so many different ways. I’m surprised blizzard has done anything more.
Like joust if ur card is lower do something
Or
Joust if its below 5 mana do something.
I like the concept it encourages deck building if the reward is worth it.