One of the things I like about HS is its simplicity. It feels very intuitive to play and its that design which dragged me in. I've always found other games I've tried to be quite tiresome, maybe more so because I tend to play on a phone. Magic's tiny font with paragraphs of text and overly serious looking cards just didn't juice my lemons.
Appreciate your post though and I can't disagree with your thoughts, I just think HS leans in on being clean, simple and easy to pick up and go. I do quite like the lane idea, maybe it could be introduced with something as a mechanic, so it's not committed full time to keeping it but a future game mode or even cards released as part of a set which do these sorts of things to the board, even if it's a start of game effect?
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It's a decent deck if you get the right cards, but I find the deck to be a little too inconsistent. Not trying to bring hate, just saying what I've noticed. For a deck like this I am a little surprised that there's this many upvotes
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If you ask me, ~*both*~ are unfun to play against. Beating secret mage just comes down to your card draws and having the right counters while quest just comes down to who's tempo is faster. If your tempo falters against either one of damn rinse and repeat decks they all are, then you lose. However, they're in wild for a reason, and if you're playing in wild then you need to be ready for the damn dumpster fire that describes it. I don't see it too often at my rank anymore but I still think both decks needed a small nerf, just be happy that at least one is.
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Bulwark of Azzinoth is by not a fundamental aspect of this deck. While it is a very strong card in this assortment, I think it can easily be replaced with a second Shield Block or Iron Hide if you aren't looking to spend the dust on it. It works well because it can stall damage coming your way early game.
Kargath Bladefist, though not entirely necessary, is strongly recommended. Decks like this struggle greatly in early game and it's a card that can be played as early as turn 4 that also can take care of pesky little minions. On top of that, his deathrattle has huge synergy with the rest of the deck since he shuffles Kargath Prime in with the rest of your big minions. He's an 8 cost with Rush and the added benefit of helping you gain armor. This means he can also be recruited by Silver Vanguard. Assuming 2 copies are summoned with Dimensional Ripper, the worth on him is quite substantial in almost every case he's put on to the board.
Woecleaver, unfortunately, is also very important. I say unfortunately because most people dusted the card upon receiving it. I personally always liked it, so I never dusted it when I got it for free with Kobolds and Catacombs. It is one of the staples of this deck, and gives you an three chances to recruit minions. However, as I said before, this is mostly a fun deck. I would hate to see you use up a bunch of dust when it could be better spent toward the current meta.
If you're looking for suggestions to replace minions with other options, I recommend looking towards the bottom of the deck guide. There are more than enough suggestions down there.
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I am considering creating a FULL write up for this deck. Would you mind if I put a link to your video towards the top? I feel like it would help us both :-) advertisement for the vid and a gameplay video to go with the deck :-)
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Sounds good, thank you so much by the way! I really appreciate it
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Since this is mostly a fun deck, I recommend crafting legendaries that you will find use for in other scenarios (i.e The Lich King in a Hadronox deck or Y'Shaarj, Rage Unbound in a Big Priest deck). For missing legendaries, there are also a lot of easy crafting options that work. Common cards like Deranged Doctor, Mosh'Ogg Enforcer, Living Monument, Sleepy Dragon, Burley Shovelfist, and Anubisath Warbringer have some great synergy. Epic cards like Splitting Festeroot and Big Bad Archmage are great options too if you want to commit some but not a lot of dust towards this. However, if you have the dust, Woecleaver, Y'Shaarj Rage Unbound, and The Boomship are the most crucial Legendaries in this assortment.
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Thank you so much! I really appreciate it! Be sure to upvote it so others can see!
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You'll probably just have to enter it in manually. I've found that copying a deck from Hearthpwn on your mobile device and then trying to paste it in game doesn't work. But if you have a computer with hearthstone, then you can copy and paste it in there, or just enter it manually on your mobile device from your computer. Sorry about that