1. To use as a tech card against Ramp Druids. It doesn't completely ruin them, as they have a chance to get their crystals back by destroying this minion, but it might already be too late by then.
2. To synergize with cards like
Felguard
and
Arcane Golem
. (Cus we need SOME reason to play Arcane Golem, am I right?)
3. To use your opponents unspent mana crystals. This is the coolest part. In case you haven't noticed, whenever you end your turn with unspent mana crystals, you can still see those crystals on your opponents turn. There hasn't been a purpose for this so far, but that could change if a card like this existed. So on turn 5 you can play this minion and spend all your mana, and then proceed to use your opponent's unspent mana on that same turn.
Does Suicide Squad even follow the rules? It doesn’t actually do anything bad when you play it, and it synergizes decently with Skull of the Man’ari if you run out of demons in your hand.
0
This isn’t as bad as them not offering dust refunds for Mekgineer Thermaplugg when Leper Gnome was nerfed.
0
Would it be too unfitting if I made Sargeras a neutral legendary instead of a Warlock Legendary? That’s the only way my cards will follow the rules.
0
If they don’t nerf Carniverous Cube I’m done. It’s such a horribly designed card.
8
There are 3 reasons to use this card:
1. To use as a tech card against Ramp Druids. It doesn't completely ruin them, as they have a chance to get their crystals back by destroying this minion, but it might already be too late by then.
2. To synergize with cards like Felguard and Arcane Golem . (Cus we need SOME reason to play Arcane Golem, am I right?)
3. To use your opponents unspent mana crystals. This is the coolest part. In case you haven't noticed, whenever you end your turn with unspent mana crystals, you can still see those crystals on your opponents turn. There hasn't been a purpose for this so far, but that could change if a card like this existed. So on turn 5 you can play this minion and spend all your mana, and then proceed to use your opponent's unspent mana on that same turn.
0
Next: A card that would trigger Kripparian (if you can’t do that just do a minion with Rush)
2
Does Suicide Squad even follow the rules? It doesn’t actually do anything bad when you play it, and it synergizes decently with Skull of the Man’ari if you run out of demons in your hand.
0
Um, is the Stormwind Champiaon referring to the Silver Sword?
0
0
I hope people are upvoting Warlord Zon’ozz ironically, because it would completely break the game if it were a real card. Even at 10 Mana.
0
Next: A class card that doesn’t really make sense for the class (like Anyfin Can Happen)
1
Next: A minion with both Charge and Taunt
0
Next: A Taunt minion with greater Attack than Health.
1
Next: A Murloc class card for either Druid, Hunter, Rogue, Mage, Warrior, or Priest
0
Next: A Paladin card that has synergy with Taunt minions.
0
I can’t do Lich King, but this might suffice:
Next: A card that transforms Mana Crystals into something.