I think everybody sane questioned the Sac Pact nerf. Except a few people whining on reddit and here (you know who you are, you fucking muppets). SInce it went live and DH recieved an obvious quasi-BUFF I've been playing mainly BGs, but when I do play constructed I'm playnig exclusively DH...I have given in, and am doing what Blizzard clearly wants me to do.
The really fucked up thing about DHs is that they will polarise the meta like reno-mage deck vs pirate warrior - arguably the worst meta we ever had, as it was soooo polarised. We will end up with a meta of control/value priests Vs Demon Hunters...and everything else is either too slow or not greedy enough and squeezed out.
2
Jokes aside, tavern brawl is the only game mode I played this season.
12
I usually buy every bundle: I only skipped the Mage one I believe. This one I'm easily pass too.
1) because I have already an almost full classic set (missing 12 epics)
2) I don't care about golden cards, so if I do it only for dust, is not good value money/dust. ~2500 dust for 15 euro? So what, 1.5 legendary? Thanks, no
6
I already express my opinion about DH in many threads. I came to the conclusion that until further nerfs I'm gonna do my quests in brawl mode, then log out and experiment Legends of Runeterra
22
Yep, another rant vs Demon Hunter. A class that is making me loosing interest in this game because of how stupidly broken is.
What pisses me the most is that the nerfs accomplished absolutely nothing. Infact, they made the class stronger. I was Legend 2125 in EU this month using Higlander rogue, and vs them I was 19-10. Insane right? After 'nerfs' 20-23. And i didn't change a single card in my list. The difference? Since the nerf of Sacrificial Pact Zephris doesn't offer it anymore (and we all know how crucial was that 5hp extra), but also since SP is now a joke of card, the DH lists started to including again Priestess of Fury (a straight up better Ragnaros the Firelord, runnable 2x and that can be played as early as turn 5... I dare you to say it's not better than Ragnaros).
Then Glaivebound Adept, I already wrote somewhere else why I don't even count it as a nerf but I'm gonna repeat my self: ATK reduction doesnt change a shit. Doesn't make it' easier to trade with minions (shockingly 7health minions at turn 4/5 are not so common) and it's not like 7atk was too much to leave it on the field but 6 it's fine: you have to kill it. Make it 6 mana, lower it's health, deal only to minions, deal only 3, but not f**king atk reduction Blizzard. F**K YOU, whoever came up with this 'nerf'.
Altruis the Outcast, pretty much same as above, but at least the extra mana change something in terms of power level since it can now cost a wopping 1 mana after Skull of Gul'dan and can't be played for free. But it's still an obscene card.
But now they said they don't have any plans to do others nerfs in the near future, meaning they believe somehow that the class it's fine as it is. Breaking news Blizzard: IT'S F**KING NOT!
And it's not like i'm an exclusive Rogue player that feels frustrad that it's class can't beat DH. I climbed from diamond 5 to legend with Higlander Priest and my score was 20-21 (before the very first nerfs). I'm now using a slightly different version of Kibler's quest warrior and I'm 9-12 (weird, cause he crushes them and sucks vs rogue, I almost even DH but I crush rogue).
And with any of these 3 classes DH represent between 32 and 36% of my encounters. I hate it, most of all because I think that the others 9 classes are somehow balanced and every game vs anything but DH feels fun and interesting. Gosh, even resurrect priest as shitty as it is feels more fun. So, as the title says: WHY BLIZZARD CAN'T JUST ADMIT THEY SCREWED UP (and change something, for real this time) ?
/rant.
2
Ok, between your LMAOs and LOLs, added to the absolute zero of the contribute of your answers, I guess you are still pretty young.
If not anagraphically, mentally. Bye mate :)
1
You are welcome, you can print and frame this thread in case your future sodium level should get dangerously low again.
I'll be happy knowing that at least someone (which happens to be me) has given a meaningful contribute.
5
After 60 games with it I can safely say that Quest Warrior is everything but a meme deck (Kibler made it all golden because 'This deck deserves it').
So the deck I'm using is not the problem. And if by top tier you mean DH, yeah, no thanks.
Is it so hard to admit that their brand new class is not fine as it is and make more adjustments? I'm adapting, trying tech cards vs DH and everything. But it's evident that the class is wrong. And the whole game health is at risk because of that.
4
If any i think that DH hero power was a mistake and should be changed to 2 mana gain 2 atk. That would mess their curve a lot, and would prevent them to always use their mana in the most efficient way. Because whenever they have a spare mana, "why not, I'll take that extra damage".
19
Sure, because it's clearly Rogue the problem right now.
4
Yes man, I thought about it, but come on, let's be serious.
1) It only absorbs 5 dmg
2) it makes my deck worse and way less consistent.